fix(chat): relay unknown chat bubble ids instead of resetting to default

getBubble() fell back to NORMAL (bubble 0) for any id not in the registered
BUBBLES map, so custom client-side chat bubbles (e.g. ids 253+) rendered as
the default bubble for everyone. Now unknown positive ids (<=1000) pass
through as a transient bubble carrying that id, so the server relays it and
clients render their own .bubble-<id> style. No need to enumerate each one.
This commit is contained in:
medievalshell
2026-05-31 03:39:23 +02:00
parent da63439d53
commit 02ab30180c
@@ -134,7 +134,18 @@ public class RoomChatMessageBubbles {
}
public static RoomChatMessageBubbles getBubble(int id) {
return BUBBLES.getOrDefault(id, NORMAL);
RoomChatMessageBubbles bubble = BUBBLES.get(id);
if (bubble != null) return bubble;
// Custom chat bubbles (client-side only, e.g. ids 253+) are not registered
// above. Instead of falling back to NORMAL (which made them render as the
// default bubble), pass the id through so the server relays it as-is and
// the client renders its own .bubble-<id> style. Capped to avoid abuse.
if (id > 0 && id <= 1000) {
return new RoomChatMessageBubbles(id, "CUSTOM_" + id, "", true, false);
}
return NORMAL;
}
private static void registerBubble(RoomChatMessageBubbles bubble) {