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🆙 No more Websocket plugin required
- Remove the websocket plugin, and edit the config.ini as in the example
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#Database Configuration.
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db.hostname=localhost
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db.port=3306
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db.database=ms
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db.username=root
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db.password=root
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db.params=
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db.pool.minsize=25
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db.pool.maxsize=100
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#Game Configuration.
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#Host IP. Most likely just 0.0.0.0 Use 127.0.0.1 if you want to play on LAN.
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game.host=0.0.0.0
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game.port=3000
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#RCON Configuration.
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#RCON Host IP. Leave this at 127.0.0.1 if you're running your website on the same server as the emulator.
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rcon.host=127.0.0.1
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rcon.port=3001
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rcon.allowed=127.0.0.1;127.0.0.2
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#WebSocket Configuration (for Nitro)
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#Set ws.enabled to true to enable WebSocket connections.
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ws.enabled=false
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ws.host=0.0.0.0
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ws.port=2096
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#Comma-separated whitelist of allowed origins. Supports wildcards: *.example.com, * (allow all)
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ws.whitelist=localhost
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#Header name for real client IP when behind a proxy (e.g., X-Forwarded-For, CF-Connecting-IP). Leave empty if not using a proxy.
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ws.ip.header=
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enc.enabled=false
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enc.e=3
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enc.n=86851dd364d5c5cece3c883171cc6ddc5760779b992482bd1e20dd296888df91b33b936a7b93f06d29e8870f703a216257dec7c81de0058fea4cc5116f75e6efc4e9113513e45357dc3fd43d4efab5963ef178b78bd61e81a14c603b24c8bcce0a12230b320045498edc29282ff0603bc7b7dae8fc1b05b52b2f301a9dc783b7
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enc.d=59ae13e243392e89ded305764bdd9e92e4eafa67bb6dac7e1415e8c645b0950bccd26246fd0d4af37145af5fa026c0ec3a94853013eaae5ff1888360f4f9449ee023762ec195dff3f30ca0b08b8c947e3859877b5d7dced5c8715c58b53740b84e11fbc71349a27c31745fcefeeea57cff291099205e230e0c7c27e8e1c0512b
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