feat(furnieditor): split-aware FurniDataManager + JSON5 tolerance

Aligns the :furnidata in-game admin command with the split-aware gamedata
layout shipped by the Nitro V3 client. FurniDataManager now resolves the
furnidata source through three accepted shapes:

- legacy single-file path (filesystem or http URL ending in .json/.json5)
- split-mode directory (URL ending with '/') — walks core/custom/seasonal
  tiers via manifest.json5 files and merges by item id, with later tiers
  overriding earlier ones (same semantics as the client-side loader)
- fallback to furni.editor.asset.base.path when the renderer config is
  missing or contains an unresolved placeholder

Adds a small JSON5 sanitiser (stripJson5) that removes line and block
comments and trailing commas before handing the content to Gson, so both
the renderer config and the split-mode files can be JSON or JSON5
without pulling in a JSON5 dependency. String contents are preserved
verbatim — comment-looking substrings inside strings (e.g. URLs) are
not touched.

Bumps the emulator version to 4.2.6.
This commit is contained in:
medievalshell
2026-05-18 22:00:16 +02:00
parent efb4997bdb
commit 53b7dba185
2 changed files with 272 additions and 62 deletions
+1 -1
View File
@@ -6,7 +6,7 @@
<groupId>com.eu.habbo</groupId> <groupId>com.eu.habbo</groupId>
<artifactId>Habbo</artifactId> <artifactId>Habbo</artifactId>
<version>4.1.16</version> <version>4.2.6</version>
<properties> <properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding> <project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
@@ -13,107 +13,317 @@ import java.nio.charset.StandardCharsets;
import java.nio.file.Files; import java.nio.file.Files;
import java.nio.file.Path; import java.nio.file.Path;
import java.nio.file.Paths; import java.nio.file.Paths;
import java.util.Arrays;
import java.util.List;
/** /**
* Manages reading and writing of FurnitureData.json entries. * Manages reading and writing of FurnitureData entries.
* Resolves the file path from emulator config keys. *
* Accepts both legacy single-file layouts (FurnitureData.json) and the split
* directory layout introduced by the split-aware loader on the Nitro V3 side:
*
* <base>/
* manifest.json5 OPTIONAL { "tiers": ["core", "custom", "seasonal"] }
* core/manifest.json5 REQUIRED { "files": ["floor-001.json5", ...] }
* core/*.json5
* custom/manifest.json5 OPTIONAL
* seasonal/manifest.json5 OPTIONAL
*
* The path is resolved from the emulator config:
*
* furni.editor.renderer.config.path -> renderer-config.json (read for the
* furnidata.url value)
* furni.editor.asset.base.path -> filesystem base used to derive the
* local path from an http(s) URL
*/ */
public class FurniDataManager { public class FurniDataManager {
private static final Logger LOGGER = LoggerFactory.getLogger(FurniDataManager.class); private static final Logger LOGGER = LoggerFactory.getLogger(FurniDataManager.class);
private static final List<String> DEFAULT_TIERS = Arrays.asList("core", "custom", "seasonal");
private static final List<String> MANIFEST_NAMES = Arrays.asList("manifest.json5", "manifest.json");
private static final List<String> SECTIONS = Arrays.asList("roomitemtypes", "wallitemtypes");
/** /**
* Get the JSON string for a specific item from FurnitureData.json. * Get the JSON string for a specific item.
* Returns "{}" if not found or on error. * Returns "{}" if not found or on error.
*/ */
public static String getItemJson(int itemId) { public static String getItemJson(int itemId) {
try { try {
Path furniDataPath = resolveFurniDataPath(); ResolvedSource source = resolveSource();
if (furniDataPath == null || !Files.exists(furniDataPath)) { if (source == null) return "{}";
return "{}";
if (source.directory) {
return findItemInSplitDir(source.path, itemId);
} }
String content = Files.readString(furniDataPath, StandardCharsets.UTF_8); if (!Files.exists(source.path)) return "{}";
JsonObject root = JsonParser.parseString(content).getAsJsonObject();
// Search in both "roomitemtypes" and "wallitemtypes" String content = readJson5(source.path);
for (String section : new String[]{"roomitemtypes", "wallitemtypes"}) { return findItemInRoot(JsonParser.parseString(content).getAsJsonObject(), itemId);
if (!root.has(section)) continue;
JsonObject sectionObj = root.getAsJsonObject(section);
if (!sectionObj.has("furnitype")) continue;
JsonArray types = sectionObj.getAsJsonArray("furnitype");
for (JsonElement el : types) {
JsonObject obj = el.getAsJsonObject();
if (obj.has("id") && obj.get("id").getAsInt() == itemId) {
return obj.toString();
}
}
}
} catch (Exception e) { } catch (Exception e) {
LOGGER.warn("Failed to read FurnitureData.json for item " + itemId, e); LOGGER.warn("Failed to read FurnitureData for item " + itemId, e);
} }
return "{}"; return "{}";
} }
private static String findItemInRoot(JsonObject root, int itemId) {
for (String section : SECTIONS) {
if (!root.has(section)) continue;
JsonObject sectionObj = root.getAsJsonObject(section);
if (!sectionObj.has("furnitype")) continue;
JsonArray types = sectionObj.getAsJsonArray("furnitype");
for (JsonElement el : types) {
JsonObject obj = el.getAsJsonObject();
if (obj.has("id") && obj.get("id").getAsInt() == itemId) {
return obj.toString();
}
}
}
return null;
}
/** /**
* Resolve the path to FurnitureData.json from emulator config. * Walk the split directory layout looking for an item by id.
* Later tiers (custom, then seasonal) override earlier ones.
*/ */
private static Path resolveFurniDataPath() { private static String findItemInSplitDir(Path baseDir, int itemId) {
if (!Files.isDirectory(baseDir)) return "{}";
List<String> tiers = readTiersManifest(baseDir);
String found = null;
for (String tier : tiers) {
Path tierDir = baseDir.resolve(tier);
if (!Files.isDirectory(tierDir)) continue;
List<String> files = readFilesManifest(tierDir);
for (String fileName : files) {
Path file = tierDir.resolve(fileName);
if (!Files.exists(file)) continue;
try {
String content = readJson5(file);
JsonObject obj = JsonParser.parseString(content).getAsJsonObject();
String match = findItemInRoot(obj, itemId);
if (match != null) found = match;
} catch (Exception e) {
LOGGER.warn("Failed to parse split gamedata file " + file, e);
}
}
}
return found != null ? found : "{}";
}
@SuppressWarnings("unchecked")
private static List<String> readTiersManifest(Path baseDir) {
Path manifest = firstExisting(baseDir, MANIFEST_NAMES);
if (manifest == null) return DEFAULT_TIERS;
try {
String content = readJson5(manifest);
JsonObject obj = JsonParser.parseString(content).getAsJsonObject();
if (obj.has("tiers") && obj.get("tiers").isJsonArray()) {
JsonArray arr = obj.getAsJsonArray("tiers");
List<String> out = new java.util.ArrayList<>();
for (JsonElement el : arr) out.add(el.getAsString());
if (!out.isEmpty()) return out;
}
} catch (Exception e) {
LOGGER.warn("Failed to read root manifest " + manifest + ", falling back to default tiers", e);
}
return DEFAULT_TIERS;
}
private static List<String> readFilesManifest(Path tierDir) {
Path manifest = firstExisting(tierDir, MANIFEST_NAMES);
if (manifest == null) return java.util.Collections.emptyList();
try {
String content = readJson5(manifest);
JsonObject obj = JsonParser.parseString(content).getAsJsonObject();
if (obj.has("files") && obj.get("files").isJsonArray()) {
JsonArray arr = obj.getAsJsonArray("files");
List<String> out = new java.util.ArrayList<>();
for (JsonElement el : arr) out.add(el.getAsString());
return out;
}
} catch (Exception e) {
LOGGER.warn("Failed to read tier manifest " + manifest, e);
}
return java.util.Collections.emptyList();
}
private static Path firstExisting(Path dir, List<String> names) {
for (String name : names) {
Path p = dir.resolve(name);
if (Files.exists(p)) return p;
}
return null;
}
/**
* Read a JSON or JSON5 file. Strips line and block comments and trailing
* commas so Gson can parse the result. String contents are preserved
* verbatim; comments embedded inside strings are not removed.
*/
private static String readJson5(Path path) throws IOException {
String raw = Files.readString(path, StandardCharsets.UTF_8);
return stripJson5(raw);
}
static String stripJson5(String content) {
if (content == null || content.isEmpty()) return content;
StringBuilder out = new StringBuilder(content.length());
int i = 0;
int len = content.length();
boolean inString = false;
char stringChar = 0;
boolean escape = false;
while (i < len) {
char c = content.charAt(i);
if (inString) {
out.append(c);
if (escape) {
escape = false;
} else if (c == '\\') {
escape = true;
} else if (c == stringChar) {
inString = false;
}
i++;
continue;
}
if (c == '"' || c == '\'') {
inString = true;
stringChar = c;
out.append(c);
i++;
continue;
}
if (c == '/' && i + 1 < len) {
char next = content.charAt(i + 1);
if (next == '/') {
int eol = content.indexOf('\n', i + 2);
if (eol < 0) { i = len; break; }
i = eol;
continue;
}
if (next == '*') {
int end = content.indexOf("*/", i + 2);
if (end < 0) { i = len; break; }
i = end + 2;
continue;
}
}
out.append(c);
i++;
}
String stripped = out.toString();
// Remove trailing commas before } or ]
stripped = stripped.replaceAll(",(\\s*[}\\]])", "$1");
return stripped;
}
/**
* Represents the resolved location of the furnidata source: either a single
* file or a directory in split-layout mode.
*/
private static class ResolvedSource {
final Path path;
final boolean directory;
ResolvedSource(Path path, boolean directory) {
this.path = path;
this.directory = directory;
}
}
/**
* Resolve the location of the furnidata source. Returns null if no
* candidate can be found.
*/
private static ResolvedSource resolveSource() {
try { try {
String configPath = Emulator.getConfig().getValue("furni.editor.renderer.config.path", ""); String configPath = Emulator.getConfig().getValue("furni.editor.renderer.config.path", "");
if (configPath.isEmpty()) { if (configPath.isEmpty()) {
// Fallback: try common locations Path fallback = fallbackToBasePath();
String basePath = Emulator.getConfig().getValue("furni.editor.asset.base.path", ""); return fallback != null ? new ResolvedSource(fallback, Files.isDirectory(fallback)) : null;
if (!basePath.isEmpty()) {
Path candidate = Paths.get(basePath, "FurnitureData.json");
if (Files.exists(candidate)) return candidate;
}
return null;
} }
// Read the renderer config to find the furnidata URL/path
Path rendererConfig = Paths.get(configPath); Path rendererConfig = Paths.get(configPath);
if (!Files.exists(rendererConfig)) return null; if (!Files.exists(rendererConfig)) return null;
String rendererContent = Files.readString(rendererConfig, StandardCharsets.UTF_8); String rendererContent = readJson5(rendererConfig);
JsonObject rendererObj = JsonParser.parseString(rendererContent).getAsJsonObject(); JsonObject rendererObj = JsonParser.parseString(rendererContent).getAsJsonObject();
if (rendererObj.has("furnidata.url")) { if (!rendererObj.has("furnidata.url")) return null;
String furniUrl = rendererObj.get("furnidata.url").getAsString();
// Skip unresolved placeholders like ${gamedata.url} String furniUrl = rendererObj.get("furnidata.url").getAsString();
if (furniUrl.contains("${")) {
String basePath = Emulator.getConfig().getValue("furni.editor.asset.base.path", "");
if (!basePath.isEmpty()) {
Path candidate = Paths.get(basePath, "FurnitureData.json");
if (Files.exists(candidate)) return candidate;
}
return null;
}
// Strip query string (?v=1 etc.) if (furniUrl.contains("${")) {
String cleanUrl = furniUrl.contains("?") ? furniUrl.substring(0, furniUrl.indexOf('?')) : furniUrl; Path fallback = fallbackToBasePath();
return fallback != null ? new ResolvedSource(fallback, Files.isDirectory(fallback)) : null;
// If it's a local file path (not http), use it directly
if (!cleanUrl.startsWith("http")) {
return Paths.get(cleanUrl);
}
// For http URLs, try to derive local path from base path
String basePath = Emulator.getConfig().getValue("furni.editor.asset.base.path", "");
if (!basePath.isEmpty()) {
// Extract filename from URL (without query string)
String filename = cleanUrl.substring(cleanUrl.lastIndexOf('/') + 1);
return Paths.get(basePath, filename);
}
} }
// Strip query string and fragment (e.g. ?v=123 or #anchor)
String cleanUrl = furniUrl;
int q = cleanUrl.indexOf('?');
if (q >= 0) cleanUrl = cleanUrl.substring(0, q);
int h = cleanUrl.indexOf('#');
if (h >= 0) cleanUrl = cleanUrl.substring(0, h);
boolean splitMode = cleanUrl.endsWith("/");
// Local file path (not http) — return as-is, the caller will check
// whether it points at a file or a directory.
if (!cleanUrl.startsWith("http")) {
Path local = Paths.get(cleanUrl);
return new ResolvedSource(local, splitMode || Files.isDirectory(local));
}
String basePath = Emulator.getConfig().getValue("furni.editor.asset.base.path", "");
if (basePath.isEmpty()) return null;
if (splitMode) {
// Derive the directory name from the URL: take the last non-empty
// segment before the trailing slash. e.g. https://x/y/furnidata/ -> "furnidata"
String trimmed = cleanUrl.endsWith("/") ? cleanUrl.substring(0, cleanUrl.length() - 1) : cleanUrl;
String dirName = trimmed.substring(trimmed.lastIndexOf('/') + 1);
Path candidate = Paths.get(basePath, dirName);
return new ResolvedSource(candidate, true);
}
String filename = cleanUrl.substring(cleanUrl.lastIndexOf('/') + 1);
Path candidate = Paths.get(basePath, filename);
return new ResolvedSource(candidate, false);
} catch (Exception e) { } catch (Exception e) {
LOGGER.warn("Failed to resolve FurnitureData.json path", e); LOGGER.warn("Failed to resolve FurnitureData source", e);
} }
return null; return null;
} }
private static Path fallbackToBasePath() {
String basePath = Emulator.getConfig().getValue("furni.editor.asset.base.path", "");
if (basePath.isEmpty()) return null;
Path dir = Paths.get(basePath);
// Prefer the split layout if it exists, then the legacy file.
Path splitCandidate = dir.resolve("furnidata");
if (Files.isDirectory(splitCandidate)) return splitCandidate;
Path legacy = dir.resolve("FurnitureData.json");
if (Files.exists(legacy)) return legacy;
return null;
}
} }