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https://github.com/duckietm/Arcturus-Morningstar-Extended.git
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feat(furnieditor): split-aware FurniDataManager + JSON5 tolerance
Aligns the :furnidata in-game admin command with the split-aware gamedata layout shipped by the Nitro V3 client. FurniDataManager now resolves the furnidata source through three accepted shapes: - legacy single-file path (filesystem or http URL ending in .json/.json5) - split-mode directory (URL ending with '/') — walks core/custom/seasonal tiers via manifest.json5 files and merges by item id, with later tiers overriding earlier ones (same semantics as the client-side loader) - fallback to furni.editor.asset.base.path when the renderer config is missing or contains an unresolved placeholder Adds a small JSON5 sanitiser (stripJson5) that removes line and block comments and trailing commas before handing the content to Gson, so both the renderer config and the split-mode files can be JSON or JSON5 without pulling in a JSON5 dependency. String contents are preserved verbatim — comment-looking substrings inside strings (e.g. URLs) are not touched. Bumps the emulator version to 4.2.6.
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+1
-1
@@ -6,7 +6,7 @@
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<groupId>com.eu.habbo</groupId>
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<artifactId>Habbo</artifactId>
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<version>4.1.16</version>
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<version>4.2.6</version>
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<properties>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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+261
-51
@@ -13,31 +13,63 @@ import java.nio.charset.StandardCharsets;
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import java.nio.file.Files;
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import java.nio.file.Path;
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import java.nio.file.Paths;
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import java.util.Arrays;
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import java.util.List;
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/**
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* Manages reading and writing of FurnitureData.json entries.
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* Resolves the file path from emulator config keys.
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* Manages reading and writing of FurnitureData entries.
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*
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* Accepts both legacy single-file layouts (FurnitureData.json) and the split
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* directory layout introduced by the split-aware loader on the Nitro V3 side:
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*
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* <base>/
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* manifest.json5 OPTIONAL { "tiers": ["core", "custom", "seasonal"] }
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* core/manifest.json5 REQUIRED { "files": ["floor-001.json5", ...] }
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* core/*.json5
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* custom/manifest.json5 OPTIONAL
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* seasonal/manifest.json5 OPTIONAL
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*
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* The path is resolved from the emulator config:
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*
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* furni.editor.renderer.config.path -> renderer-config.json (read for the
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* furnidata.url value)
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* furni.editor.asset.base.path -> filesystem base used to derive the
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* local path from an http(s) URL
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*/
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public class FurniDataManager {
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private static final Logger LOGGER = LoggerFactory.getLogger(FurniDataManager.class);
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private static final List<String> DEFAULT_TIERS = Arrays.asList("core", "custom", "seasonal");
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private static final List<String> MANIFEST_NAMES = Arrays.asList("manifest.json5", "manifest.json");
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private static final List<String> SECTIONS = Arrays.asList("roomitemtypes", "wallitemtypes");
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/**
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* Get the JSON string for a specific item from FurnitureData.json.
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* Get the JSON string for a specific item.
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* Returns "{}" if not found or on error.
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*/
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public static String getItemJson(int itemId) {
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try {
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Path furniDataPath = resolveFurniDataPath();
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if (furniDataPath == null || !Files.exists(furniDataPath)) {
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ResolvedSource source = resolveSource();
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if (source == null) return "{}";
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if (source.directory) {
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return findItemInSplitDir(source.path, itemId);
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}
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if (!Files.exists(source.path)) return "{}";
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String content = readJson5(source.path);
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return findItemInRoot(JsonParser.parseString(content).getAsJsonObject(), itemId);
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} catch (Exception e) {
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LOGGER.warn("Failed to read FurnitureData for item " + itemId, e);
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}
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return "{}";
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}
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String content = Files.readString(furniDataPath, StandardCharsets.UTF_8);
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JsonObject root = JsonParser.parseString(content).getAsJsonObject();
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// Search in both "roomitemtypes" and "wallitemtypes"
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for (String section : new String[]{"roomitemtypes", "wallitemtypes"}) {
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private static String findItemInRoot(JsonObject root, int itemId) {
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for (String section : SECTIONS) {
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if (!root.has(section)) continue;
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JsonObject sectionObj = root.getAsJsonObject(section);
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if (!sectionObj.has("furnitype")) continue;
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@@ -50,70 +82,248 @@ public class FurniDataManager {
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}
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}
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}
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} catch (Exception e) {
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LOGGER.warn("Failed to read FurnitureData.json for item " + itemId, e);
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}
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return "{}";
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return null;
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}
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/**
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* Resolve the path to FurnitureData.json from emulator config.
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* Walk the split directory layout looking for an item by id.
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* Later tiers (custom, then seasonal) override earlier ones.
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*/
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private static Path resolveFurniDataPath() {
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private static String findItemInSplitDir(Path baseDir, int itemId) {
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if (!Files.isDirectory(baseDir)) return "{}";
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List<String> tiers = readTiersManifest(baseDir);
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String found = null;
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for (String tier : tiers) {
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Path tierDir = baseDir.resolve(tier);
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if (!Files.isDirectory(tierDir)) continue;
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List<String> files = readFilesManifest(tierDir);
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for (String fileName : files) {
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Path file = tierDir.resolve(fileName);
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if (!Files.exists(file)) continue;
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try {
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String content = readJson5(file);
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JsonObject obj = JsonParser.parseString(content).getAsJsonObject();
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String match = findItemInRoot(obj, itemId);
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if (match != null) found = match;
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} catch (Exception e) {
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LOGGER.warn("Failed to parse split gamedata file " + file, e);
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}
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}
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}
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return found != null ? found : "{}";
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}
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@SuppressWarnings("unchecked")
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private static List<String> readTiersManifest(Path baseDir) {
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Path manifest = firstExisting(baseDir, MANIFEST_NAMES);
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if (manifest == null) return DEFAULT_TIERS;
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try {
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String content = readJson5(manifest);
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JsonObject obj = JsonParser.parseString(content).getAsJsonObject();
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if (obj.has("tiers") && obj.get("tiers").isJsonArray()) {
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JsonArray arr = obj.getAsJsonArray("tiers");
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List<String> out = new java.util.ArrayList<>();
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for (JsonElement el : arr) out.add(el.getAsString());
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if (!out.isEmpty()) return out;
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}
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} catch (Exception e) {
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LOGGER.warn("Failed to read root manifest " + manifest + ", falling back to default tiers", e);
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}
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return DEFAULT_TIERS;
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}
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private static List<String> readFilesManifest(Path tierDir) {
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Path manifest = firstExisting(tierDir, MANIFEST_NAMES);
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if (manifest == null) return java.util.Collections.emptyList();
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try {
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String content = readJson5(manifest);
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JsonObject obj = JsonParser.parseString(content).getAsJsonObject();
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if (obj.has("files") && obj.get("files").isJsonArray()) {
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JsonArray arr = obj.getAsJsonArray("files");
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List<String> out = new java.util.ArrayList<>();
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for (JsonElement el : arr) out.add(el.getAsString());
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return out;
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}
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} catch (Exception e) {
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LOGGER.warn("Failed to read tier manifest " + manifest, e);
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}
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return java.util.Collections.emptyList();
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}
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private static Path firstExisting(Path dir, List<String> names) {
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for (String name : names) {
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Path p = dir.resolve(name);
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if (Files.exists(p)) return p;
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}
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return null;
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}
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/**
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* Read a JSON or JSON5 file. Strips line and block comments and trailing
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* commas so Gson can parse the result. String contents are preserved
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* verbatim; comments embedded inside strings are not removed.
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*/
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private static String readJson5(Path path) throws IOException {
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String raw = Files.readString(path, StandardCharsets.UTF_8);
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return stripJson5(raw);
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}
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static String stripJson5(String content) {
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if (content == null || content.isEmpty()) return content;
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StringBuilder out = new StringBuilder(content.length());
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int i = 0;
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int len = content.length();
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boolean inString = false;
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char stringChar = 0;
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boolean escape = false;
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while (i < len) {
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char c = content.charAt(i);
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if (inString) {
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out.append(c);
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if (escape) {
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escape = false;
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} else if (c == '\\') {
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escape = true;
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} else if (c == stringChar) {
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inString = false;
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}
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i++;
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continue;
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}
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if (c == '"' || c == '\'') {
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inString = true;
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stringChar = c;
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out.append(c);
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i++;
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continue;
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}
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if (c == '/' && i + 1 < len) {
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char next = content.charAt(i + 1);
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if (next == '/') {
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int eol = content.indexOf('\n', i + 2);
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if (eol < 0) { i = len; break; }
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i = eol;
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continue;
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}
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if (next == '*') {
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int end = content.indexOf("*/", i + 2);
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if (end < 0) { i = len; break; }
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i = end + 2;
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continue;
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}
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}
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out.append(c);
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i++;
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}
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String stripped = out.toString();
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// Remove trailing commas before } or ]
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stripped = stripped.replaceAll(",(\\s*[}\\]])", "$1");
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return stripped;
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}
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/**
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* Represents the resolved location of the furnidata source: either a single
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* file or a directory in split-layout mode.
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*/
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private static class ResolvedSource {
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final Path path;
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final boolean directory;
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ResolvedSource(Path path, boolean directory) {
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this.path = path;
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this.directory = directory;
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}
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}
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/**
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* Resolve the location of the furnidata source. Returns null if no
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* candidate can be found.
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*/
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private static ResolvedSource resolveSource() {
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try {
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String configPath = Emulator.getConfig().getValue("furni.editor.renderer.config.path", "");
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if (configPath.isEmpty()) {
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// Fallback: try common locations
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String basePath = Emulator.getConfig().getValue("furni.editor.asset.base.path", "");
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if (!basePath.isEmpty()) {
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Path candidate = Paths.get(basePath, "FurnitureData.json");
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if (Files.exists(candidate)) return candidate;
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}
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return null;
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Path fallback = fallbackToBasePath();
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return fallback != null ? new ResolvedSource(fallback, Files.isDirectory(fallback)) : null;
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}
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// Read the renderer config to find the furnidata URL/path
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Path rendererConfig = Paths.get(configPath);
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if (!Files.exists(rendererConfig)) return null;
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String rendererContent = Files.readString(rendererConfig, StandardCharsets.UTF_8);
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String rendererContent = readJson5(rendererConfig);
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JsonObject rendererObj = JsonParser.parseString(rendererContent).getAsJsonObject();
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if (rendererObj.has("furnidata.url")) {
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if (!rendererObj.has("furnidata.url")) return null;
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String furniUrl = rendererObj.get("furnidata.url").getAsString();
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// Skip unresolved placeholders like ${gamedata.url}
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if (furniUrl.contains("${")) {
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String basePath = Emulator.getConfig().getValue("furni.editor.asset.base.path", "");
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if (!basePath.isEmpty()) {
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Path candidate = Paths.get(basePath, "FurnitureData.json");
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if (Files.exists(candidate)) return candidate;
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Path fallback = fallbackToBasePath();
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return fallback != null ? new ResolvedSource(fallback, Files.isDirectory(fallback)) : null;
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}
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// Strip query string and fragment (e.g. ?v=123 or #anchor)
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String cleanUrl = furniUrl;
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int q = cleanUrl.indexOf('?');
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if (q >= 0) cleanUrl = cleanUrl.substring(0, q);
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int h = cleanUrl.indexOf('#');
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if (h >= 0) cleanUrl = cleanUrl.substring(0, h);
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boolean splitMode = cleanUrl.endsWith("/");
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// Local file path (not http) — return as-is, the caller will check
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// whether it points at a file or a directory.
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if (!cleanUrl.startsWith("http")) {
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Path local = Paths.get(cleanUrl);
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return new ResolvedSource(local, splitMode || Files.isDirectory(local));
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}
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String basePath = Emulator.getConfig().getValue("furni.editor.asset.base.path", "");
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if (basePath.isEmpty()) return null;
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if (splitMode) {
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// Derive the directory name from the URL: take the last non-empty
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// segment before the trailing slash. e.g. https://x/y/furnidata/ -> "furnidata"
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String trimmed = cleanUrl.endsWith("/") ? cleanUrl.substring(0, cleanUrl.length() - 1) : cleanUrl;
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String dirName = trimmed.substring(trimmed.lastIndexOf('/') + 1);
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Path candidate = Paths.get(basePath, dirName);
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return new ResolvedSource(candidate, true);
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}
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String filename = cleanUrl.substring(cleanUrl.lastIndexOf('/') + 1);
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Path candidate = Paths.get(basePath, filename);
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return new ResolvedSource(candidate, false);
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} catch (Exception e) {
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LOGGER.warn("Failed to resolve FurnitureData source", e);
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}
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return null;
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}
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// Strip query string (?v=1 etc.)
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String cleanUrl = furniUrl.contains("?") ? furniUrl.substring(0, furniUrl.indexOf('?')) : furniUrl;
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// If it's a local file path (not http), use it directly
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if (!cleanUrl.startsWith("http")) {
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return Paths.get(cleanUrl);
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}
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// For http URLs, try to derive local path from base path
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private static Path fallbackToBasePath() {
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String basePath = Emulator.getConfig().getValue("furni.editor.asset.base.path", "");
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if (!basePath.isEmpty()) {
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// Extract filename from URL (without query string)
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String filename = cleanUrl.substring(cleanUrl.lastIndexOf('/') + 1);
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return Paths.get(basePath, filename);
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}
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}
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} catch (Exception e) {
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LOGGER.warn("Failed to resolve FurnitureData.json path", e);
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}
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if (basePath.isEmpty()) return null;
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Path dir = Paths.get(basePath);
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// Prefer the split layout if it exists, then the legacy file.
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Path splitCandidate = dir.resolve("furnidata");
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if (Files.isDirectory(splitCandidate)) return splitCandidate;
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Path legacy = dir.resolve("FurnitureData.json");
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if (Files.exists(legacy)) return legacy;
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return null;
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}
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}
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