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🆙 update the SQL
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@@ -1,27 +0,0 @@
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-- 021_furnidata_config.sql
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-- Seeds the furnidata feature config keys read at runtime by
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-- FurnitureTextProvider / FurnidataReader / FurnidataWatcher and
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-- FurniEditorImportTextEvent. Without these rows a fresh install logs
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-- "Config key not found" for each (ConfigurationManager logs ERROR even
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-- when a default is supplied) and the values are not editable from the DB.
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--
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-- Notes:
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-- * *.enabled keys are read via Boolean.parseBoolean → use true/false (NOT 1/0).
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-- * items.furnidata.path is intentionally empty: when blank the source is
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-- derived from furni.editor.asset.base.path (seeded by 004_furni_editor.sql)
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-- → <base>/furnidata (split-tier) or <base>/FurnitureData.json (single file).
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-- * Editor write-path keys (items.furnidata.edit.*) are seeded by 020.
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INSERT IGNORE INTO `emulator_settings` (`key`,`value`) VALUES
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-- Server-authoritative furni names (source of truth = furnidata JSON)
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('items.furnidata.names.enabled','true'),
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('items.furnidata.path',''),
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('items.furnidata.max.bytes','67108864'),
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-- Live-reload watcher
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('items.furnidata.watch.enabled','true'),
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('items.furnidata.watch.debounce.ms','750'),
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('items.furnidata.watch.min.interval.ms','5000'),
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('items.furnidata.delta.cap','500'),
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-- Furni editor: import official names/descriptions from Habbo
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('furni.editor.import.url','https://www.habbo.it/gamedata/furnidata_json/1'),
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('furni.editor.import.cache.ms','600000');
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