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https://github.com/duckietm/Arcturus-Morningstar-Extended.git
synced 2026-06-19 15:06:19 +00:00
@@ -134,7 +134,18 @@ public class RoomChatMessageBubbles {
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}
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public static RoomChatMessageBubbles getBubble(int id) {
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return BUBBLES.getOrDefault(id, NORMAL);
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RoomChatMessageBubbles bubble = BUBBLES.get(id);
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if (bubble != null) return bubble;
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// Custom chat bubbles (client-side only, e.g. ids 253+) are not registered
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// above. Instead of falling back to NORMAL (which made them render as the
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// default bubble), pass the id through so the server relays it as-is and
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// the client renders its own .bubble-<id> style. Capped to avoid abuse.
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if (id > 0 && id <= 1000) {
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return new RoomChatMessageBubbles(id, "CUSTOM_" + id, "", true, false);
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}
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return NORMAL;
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}
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private static void registerBubble(RoomChatMessageBubbles bubble) {
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@@ -12,9 +12,11 @@ import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.sql.Statement;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Set;
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import java.util.StringJoiner;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ThreadLocalRandom;
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@@ -330,26 +332,88 @@ public class WheelManager {
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return true;
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}
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public void savePrize(int id, String type, String value, int amount, int pointsType, int weight, String label) {
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/**
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* Persists a single prize. An {@code id <= 0} inserts a brand-new prize and
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* returns its generated id; a positive id updates the existing row (and
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* re-enables it, so a previously soft-deleted prize can be brought back).
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* {@code sortOrder} reflects the prize's position in the editor so the
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* wheel layout matches what the admin sees. Returns the effective row id,
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* or {@code 0} if the write failed.
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*/
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public int savePrize(int id, String type, String value, int amount, int pointsType, int weight, String label, int sortOrder) {
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String safeType = (type != null && VALID_PRIZE_TYPES.contains(type)) ? type : "nothing";
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String safeValue = truncate(value, MAX_STRING_LEN);
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String safeLabel = truncate(label, MAX_STRING_LEN);
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int safeAmount = clamp(amount, 0, MAX_PRIZE_AMOUNT);
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int safeWeight = clamp(weight, 0, MAX_WEIGHT);
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int safeSort = clamp(sortOrder, 0, MAX_PRIZES_PER_SAVE);
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if (id > 0) {
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try (Connection connection = Emulator.getDatabase().getDataSource().getConnection();
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PreparedStatement statement = connection.prepareStatement(
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"UPDATE wheel_prizes SET type = ?, value = ?, amount = ?, points_type = ?, weight = ?, label = ? WHERE id = ?")) {
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"UPDATE wheel_prizes SET type = ?, value = ?, amount = ?, points_type = ?, weight = ?, label = ?, sort_order = ?, enabled = 1 WHERE id = ?")) {
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statement.setString(1, safeType);
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statement.setString(2, safeValue);
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statement.setInt(3, safeAmount);
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statement.setInt(4, pointsType);
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statement.setInt(5, safeWeight);
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statement.setString(6, safeLabel);
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statement.setInt(7, id);
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statement.setInt(7, safeSort);
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statement.setInt(8, id);
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statement.executeUpdate();
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return id;
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} catch (SQLException e) {
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LOGGER.error("Failed to save wheel prize {}", id, e);
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return 0;
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}
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}
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try (Connection connection = Emulator.getDatabase().getDataSource().getConnection();
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PreparedStatement statement = connection.prepareStatement(
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"INSERT INTO wheel_prizes (type, value, amount, points_type, weight, label, enabled, sort_order) VALUES (?, ?, ?, ?, ?, ?, 1, ?)",
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Statement.RETURN_GENERATED_KEYS)) {
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statement.setString(1, safeType);
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statement.setString(2, safeValue);
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statement.setInt(3, safeAmount);
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statement.setInt(4, pointsType);
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statement.setInt(5, safeWeight);
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statement.setString(6, safeLabel);
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statement.setInt(7, safeSort);
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statement.executeUpdate();
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try (ResultSet keys = statement.getGeneratedKeys()) {
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if (keys.next()) return keys.getInt(1);
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}
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} catch (SQLException e) {
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LOGGER.error("Failed to insert wheel prize", e);
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}
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return 0;
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}
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/**
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* Soft-deletes every enabled prize whose id is not in {@code keptIds} by
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* setting {@code enabled = 0}. This is intentionally non-destructive: rows
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* stay in the table (so historical references and re-enabling remain
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* possible) but {@link #loadPrizes()} only ever loads {@code enabled = 1}.
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* An empty set disables all prizes.
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*/
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public void disablePrizesNotIn(Set<Integer> keptIds) {
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if (keptIds == null) return;
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StringBuilder sql = new StringBuilder("UPDATE wheel_prizes SET enabled = 0 WHERE enabled = 1");
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if (!keptIds.isEmpty()) {
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StringJoiner ids = new StringJoiner(",", " AND id NOT IN (", ")");
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for (Integer keptId : keptIds) {
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ids.add(Integer.toString(keptId));
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}
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sql.append(ids);
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}
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try (Connection connection = Emulator.getDatabase().getDataSource().getConnection();
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PreparedStatement statement = connection.prepareStatement(sql.toString())) {
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statement.executeUpdate();
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} catch (SQLException e) {
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LOGGER.error("Failed to disable removed wheel prizes", e);
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}
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}
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@@ -1,5 +1,6 @@
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package com.eu.habbo.messages.incoming.handshake;
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import com.eu.habbo.Emulator;
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import com.eu.habbo.messages.NoAuthMessage;
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import com.eu.habbo.messages.incoming.MessageHandler;
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import org.slf4j.Logger;
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@@ -24,6 +25,15 @@ public class MachineIDEvent extends MessageHandler {
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this.client.setMachineId(storedMachineId);
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// Persist the machine fingerprint onto the user so machine/super bans can
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// target it (createOfflineUserBan copies users.machine_id). The Nitro client
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// sends this UniqueID packet right after the SSO ticket, so the Habbo is
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// normally already loaded by the time we get here.
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if (!storedMachineId.isEmpty() && this.client.getHabbo() != null && this.client.getHabbo().getHabboInfo() != null) {
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this.client.getHabbo().getHabboInfo().setMachineID(storedMachineId);
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Emulator.getThreading().run(this.client.getHabbo());
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}
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LOGGER.debug("Setting client MachineId to {}", storedMachineId);
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}
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}
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@@ -161,6 +161,12 @@ public class SecureLoginEvent extends MessageHandler {
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throw new NullPointerException(habbo.getHabboInfo().getUsername() + " has a NON EXISTING RANK!");
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}
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// If the machine fingerprint already arrived (UniqueID before login),
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// persist it so machine/super bans can target this user.
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if (this.client.getMachineId() != null && !this.client.getMachineId().isEmpty()) {
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this.client.getHabbo().getHabboInfo().setMachineID(this.client.getMachineId());
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}
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Emulator.getThreading().run(habbo);
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Emulator.getGameEnvironment().getHabboManager().addHabbo(habbo);
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} catch (Exception e) {
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+12
-1
@@ -6,6 +6,9 @@ import com.eu.habbo.messages.incoming.MessageHandler;
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import com.eu.habbo.messages.outgoing.wheel.WheelAdminPrizesComposer;
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import com.eu.habbo.messages.outgoing.wheel.WheelDataComposer;
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import java.util.HashSet;
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import java.util.Set;
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public class WheelAdminSavePrizesEvent extends MessageHandler {
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public static final String PERMISSION_KEY = "acc_wheeladmin";
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@@ -25,6 +28,12 @@ public class WheelAdminSavePrizesEvent extends MessageHandler {
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int count = this.packet.readInt();
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if (count <= 0 || count > WheelManager.MAX_PRIZES_PER_SAVE) return;
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// The client sends the full authoritative list of prizes in display
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// order. id <= 0 means "insert a new prize"; any existing prize whose
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// id is absent from this list was removed in the editor and gets
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// soft-disabled below.
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Set<Integer> keptIds = new HashSet<>();
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for (int i = 0; i < count; i++) {
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int id = this.packet.readInt();
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String type = this.packet.readString();
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@@ -33,9 +42,11 @@ public class WheelAdminSavePrizesEvent extends MessageHandler {
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int pointsType = this.packet.readInt();
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int weight = this.packet.readInt();
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String label = this.packet.readString();
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wheel.savePrize(id, type, value, amount, pointsType, weight, label);
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int savedId = wheel.savePrize(id, type, value, amount, pointsType, weight, label, i);
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if (savedId > 0) keptIds.add(savedId);
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}
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wheel.disablePrizesNotIn(keptIds);
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wheel.reload();
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this.client.sendResponse(new WheelAdminPrizesComposer(wheel.getPrizes()));
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