-- 021_furnidata_config.sql -- Seeds the furnidata feature config keys read at runtime by -- FurnitureTextProvider / FurnidataReader / FurnidataWatcher and -- FurniEditorImportTextEvent. Without these rows a fresh install logs -- "Config key not found" for each (ConfigurationManager logs ERROR even -- when a default is supplied) and the values are not editable from the DB. -- -- Notes: -- * *.enabled keys are read via Boolean.parseBoolean → use true/false (NOT 1/0). -- * items.furnidata.path is intentionally empty: when blank the source is -- derived from furni.editor.asset.base.path (seeded by 004_furni_editor.sql) -- → /furnidata (split-tier) or /FurnitureData.json (single file). -- * Editor write-path keys (items.furnidata.edit.*) are seeded by 020. INSERT IGNORE INTO `emulator_settings` (`key`,`value`) VALUES -- Server-authoritative furni names (source of truth = furnidata JSON) ('items.furnidata.names.enabled','true'), ('items.furnidata.path',''), ('items.furnidata.max.bytes','67108864'), -- Live-reload watcher ('items.furnidata.watch.enabled','true'), ('items.furnidata.watch.debounce.ms','750'), ('items.furnidata.watch.min.interval.ms','5000'), ('items.furnidata.delta.cap','500'), -- Furni editor: import official names/descriptions from Habbo ('furni.editor.import.url','https://www.habbo.it/gamedata/furnidata_json/1'), ('furni.editor.import.cache.ms','600000');