Files
Arcturus-Morningstar-Extended/Emulator
simoleo89 373d0399c1 fix: trusted-proxy gate for forwarded IP, wired-var cache + ghost-session cleanup
Security (S3):
- AuthHttpUtil/WebSocketHttpHandler: only honour the configured ws.ip.header
  forwarded-IP header when the DIRECT peer is a trusted reverse proxy, instead
  of trusting it unconditionally. Loopback is always trusted; extra proxies can
  be allow-listed (exact IP or string prefix, comma-separated) via the new
  `ws.ip.header.trusted` config key — default-deny so the header can't be
  spoofed from the open internet to evade per-IP rate limiting and IP bans.
  Also take only the first comma token when setting the game-session WS_IP.

Leak cleanup (C4):
- WiredVariableReferenceSupport.invalidateRoom(): drop a room's shared
  wired-variable assignment caches; called from Room.dispose so the static
  USER/ROOM_ASSIGNMENT_CACHE maps don't retain entries for the JVM lifetime.
- SessionResumeManager.parkHabbo: if the scheduler refuses the grace-expiry
  task (future == null), disconnect immediately instead of parking an
  un-reapable GhostSession that would pin the Habbo + room refs forever.

Note: ws.ip.header.trusted defaults to loopback-only; deployments whose proxy
is on another host must add its IP/prefix to that key or client IPs will
collapse to the proxy address.
2026-06-09 20:05:29 +02:00
..
2024-03-13 11:28:48 +01:00