refactor(mod-tools): drop the launcher Context strip

The Context strip at the top of the launcher showed which room the
mod is currently observing — green pill + door icon when in a room,
zinc strip when not. In practice it's noise: the Room Tool / Chatlog
Tool buttons right under it already gate on the same in-room state
(disabled when not in a room) and carry their own tooltip explaining
that. The strip duplicated the signal without adding actionable info.

Remove the section, the now-unused FaDoorOpen / FaDoorClosed imports,
and the matching `modtools.window.section.context` /
`modtools.window.context.room` locale keys (from both the runtime
UITexts.json and the versioned UITexts.example template).
This commit is contained in:
simoleo89
2026-05-20 22:01:37 +02:00
committed by simoleo89
parent 46daa96100
commit 0ad284fa9c
2 changed files with 1 additions and 17 deletions
-2
View File
@@ -124,11 +124,9 @@
"modtools.window.user.clear": "Clear selection",
"modtools.window.tickets.open": "%count% open ticket",
"modtools.window.tickets.open.many": "%count% open tickets",
"modtools.window.section.context": "Context",
"modtools.window.section.room": "Room",
"modtools.window.section.user": "User",
"modtools.window.section.reports": "Reports",
"modtools.window.context.room": "Room #%roomId%",
"modtools.window.user.open_info": "Open Info",
"modtools.userinfo.refresh": "Refresh user info",
"modtools.userinfo.presence.in_room": "In room",