mirror of
https://github.com/duckietm/Nitro-V3.git
synced 2026-06-20 15:36:18 +00:00
Merge branch 'main' into pr/wired-freeze-furni-movement-ui-clean-20260318
This commit is contained in:
@@ -7,6 +7,131 @@ import { NitroInput } from '../../../../layout';
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import { WiredActionBaseView } from './WiredActionBaseView';
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import { WiredSourcesSelector } from '../WiredSourcesSelector';
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type RewardType = 'badge' | 'credits' | 'pixels' | 'diamonds' | 'points' | 'furni' | 'respect';
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interface RewardEntry
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{
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rewardType: RewardType;
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rewardValue: string;
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probability: number;
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pointsType: number;
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}
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const DEFAULT_PROBABILITY = 100;
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const DEFAULT_POINTS_TYPE = 5;
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const REWARD_TYPES: { value: RewardType, label: string }[] = [
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{ value: 'badge', label: 'Badge' },
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{ value: 'credits', label: 'Credits' },
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{ value: 'pixels', label: 'Pixels / Duckets' },
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{ value: 'diamonds', label: 'Diamonds' },
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{ value: 'points', label: 'Extra Currency' },
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{ value: 'furni', label: 'Furni' },
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{ value: 'respect', label: 'Respect' }
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];
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const SELECTABLE_REWARD_TYPES = REWARD_TYPES.filter(entry => (entry.value !== 'respect'));
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const createReward = (): RewardEntry =>
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({
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rewardType: 'furni',
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rewardValue: '',
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probability: DEFAULT_PROBABILITY,
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pointsType: DEFAULT_POINTS_TYPE
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});
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const getRewardValuePlaceholder = (rewardType: RewardType) =>
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{
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switch(rewardType)
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{
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case 'badge':
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return 'Badge code';
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case 'credits':
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return 'Credits amount';
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case 'pixels':
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return 'Pixels amount';
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case 'diamonds':
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return 'Diamonds amount';
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case 'points':
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return 'Amount';
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case 'furni':
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return 'Furni base item id';
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case 'respect':
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return 'Respect amount';
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}
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};
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const getExtraFieldLabel = (rewardType: RewardType) =>
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{
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switch(rewardType)
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{
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case 'points':
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return 'Currency Type';
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case 'badge':
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return 'Code';
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default:
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return 'Info';
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}
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};
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const getExtraFieldPlaceholder = (rewardType: RewardType) =>
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{
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switch(rewardType)
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{
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case 'points':
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return 'Type id (e.g. 105)';
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case 'badge':
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return 'Badge';
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default:
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return '';
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}
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};
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const parseRewardEntry = (rawType: string, rawCode: string, rawProbability: string): RewardEntry =>
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{
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const probability = Number(rawProbability);
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const parsedProbability = Number.isFinite(probability) ? probability : DEFAULT_PROBABILITY;
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if(rawType === '0')
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{
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return { rewardType: 'badge', rewardValue: rawCode, probability: parsedProbability, pointsType: DEFAULT_POINTS_TYPE };
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}
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const separatorIndex = rawCode.indexOf('#');
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if(separatorIndex === -1)
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{
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return { rewardType: 'furni', rewardValue: rawCode, probability: parsedProbability, pointsType: DEFAULT_POINTS_TYPE };
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}
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const rewardType = rawCode.slice(0, separatorIndex);
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const rewardValue = rawCode.slice(separatorIndex + 1);
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if(rewardType.startsWith('points'))
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{
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const pointsType = Number(rewardType.slice('points'.length));
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return {
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rewardType: 'points',
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rewardValue,
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probability: parsedProbability,
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pointsType: Number.isFinite(pointsType) ? pointsType : DEFAULT_POINTS_TYPE
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};
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}
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if(REWARD_TYPES.some(entry => (entry.value === rewardType)))
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{
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return { rewardType: rewardType as RewardType, rewardValue, probability: parsedProbability, pointsType: DEFAULT_POINTS_TYPE };
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}
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if(rewardType === 'cata')
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{
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return { rewardType: 'furni', rewardValue, probability: parsedProbability, pointsType: DEFAULT_POINTS_TYPE };
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}
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return { rewardType: 'furni', rewardValue: rawCode, probability: parsedProbability, pointsType: DEFAULT_POINTS_TYPE };
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};
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export const WiredActionGiveRewardView: FC<{}> = props =>
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{
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const [ limitEnabled, setLimitEnabled ] = useState(false);
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@@ -14,7 +139,7 @@ export const WiredActionGiveRewardView: FC<{}> = props =>
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const [ uniqueRewards, setUniqueRewards ] = useState(false);
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const [ rewardsLimit, setRewardsLimit ] = useState(1);
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const [ limitationInterval, setLimitationInterval ] = useState(1);
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const [ rewards, setRewards ] = useState<{ isBadge: boolean, itemCode: string, probability: number }[]>([]);
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const [ rewards, setRewards ] = useState<RewardEntry[]>([]);
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const { trigger = null, setIntParams = null, setStringParam = null } = useWired();
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const [ userSource, setUserSource ] = useState<number>(() =>
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{
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@@ -22,7 +147,8 @@ export const WiredActionGiveRewardView: FC<{}> = props =>
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return 0;
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});
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const addReward = () => setRewards(rewards => [ ...rewards, { isBadge: false, itemCode: '', probability: null } ]);
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const addReward = () => setRewards(rewards => [ ...rewards, createReward() ]);
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const hasCustomCurrencyReward = rewards.some(reward => (reward.rewardType === 'points'));
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const removeReward = (index: number) =>
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{
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@@ -36,18 +162,9 @@ export const WiredActionGiveRewardView: FC<{}> = props =>
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});
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};
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const updateReward = (index: number, isBadge: boolean, itemCode: string, probability: number) =>
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const updateReward = (index: number, updater: (reward: RewardEntry) => RewardEntry) =>
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{
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const rewardsClone = Array.from(rewards);
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const reward = rewardsClone[index];
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if(!reward) return;
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reward.isBadge = isBadge;
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reward.itemCode = itemCode;
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reward.probability = probability;
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setRewards(rewardsClone);
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setRewards(prevValue => prevValue.map((reward, rewardIndex) => ((rewardIndex === index) ? updater(reward) : reward)));
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};
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const save = () =>
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@@ -56,9 +173,20 @@ export const WiredActionGiveRewardView: FC<{}> = props =>
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for(const reward of rewards)
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{
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if(!reward.itemCode) continue;
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const rewardValue = reward.rewardValue.trim();
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const rewardsString = [ reward.isBadge ? '0' : '1', reward.itemCode, reward.probability.toString() ];
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if(!rewardValue) continue;
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const probability = Math.max(0, Number.isFinite(reward.probability) ? reward.probability : DEFAULT_PROBABILITY);
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const rewardCode = (() =>
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{
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if(reward.rewardType === 'badge') return rewardValue;
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if(reward.rewardType === 'points') return `points${ Math.max(0, reward.pointsType) }#${ rewardValue }`;
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return `${ reward.rewardType }#${ rewardValue }`;
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})();
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const rewardsString = [ reward.rewardType === 'badge' ? '0' : '1', rewardCode, (uniqueRewards ? DEFAULT_PROBABILITY : probability).toString() ];
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stringRewards.push(rewardsString.join(','));
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}
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@@ -71,9 +199,9 @@ export const WiredActionGiveRewardView: FC<{}> = props =>
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useEffect(() =>
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{
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const readRewards: { isBadge: boolean, itemCode: string, probability: number }[] = [];
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const readRewards: RewardEntry[] = [];
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if(trigger.stringData.length > 0 && trigger.stringData.includes(';'))
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if(trigger.stringData.length > 0)
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{
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const splittedRewards = trigger.stringData.split(';');
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@@ -83,11 +211,11 @@ export const WiredActionGiveRewardView: FC<{}> = props =>
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if(reward.length !== 3) continue;
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readRewards.push({ isBadge: reward[0] === '0', itemCode: reward[1], probability: Number(reward[2]) });
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readRewards.push(parseRewardEntry(reward[0], reward[1], reward[2]));
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}
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}
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if(readRewards.length === 0) readRewards.push({ isBadge: false, itemCode: '', probability: null });
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if(readRewards.length === 0) readRewards.push(createReward());
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setRewardTime((trigger.intData.length > 0) ? trigger.intData[0] : 0);
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setUniqueRewards((trigger.intData.length > 1) ? (trigger.intData[1] === 1) : false);
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@@ -147,24 +275,64 @@ export const WiredActionGiveRewardView: FC<{}> = props =>
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</Button>
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</div>
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<div className="flex flex-col gap-1">
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<div className="grid grid-cols-[1.2fr_1fr_110px_150px_42px] gap-1 px-1">
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<Text small bold>Type</Text>
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<Text small bold>Amount / Value</Text>
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<Text small bold>{ uniqueRewards ? 'Mode' : 'Chance %' }</Text>
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<Text small bold>{ hasCustomCurrencyReward ? 'Currency Type' : 'Extra / Info' }</Text>
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<Text small bold>Action</Text>
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</div>
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{ rewards && rewards.map((reward, index) =>
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{
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const rewardTypeOptions = (reward.rewardType === 'respect')
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? REWARD_TYPES
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: SELECTABLE_REWARD_TYPES;
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return (
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<div key={ index } className="flex gap-1">
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<div className="flex items-center gap-1">
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<input checked={ reward.isBadge } className="form-check-input" type="checkbox" onChange={ (e) => updateReward(index, e.target.checked, reward.itemCode, reward.probability) } />
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<Text small>Badge?</Text>
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<div key={ index } className="grid grid-cols-[1.2fr_1fr_110px_150px_42px] gap-1">
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<select className="w-full form-select form-select-sm" value={ reward.rewardType } onChange={ event => updateReward(index, prevValue => ({ ...prevValue, rewardType: event.target.value as RewardType, rewardValue: '' })) }>
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{ rewardTypeOptions.map(entry => <option key={ entry.value } value={ entry.value }>{ entry.label }</option>) }
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</select>
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<NitroInput
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placeholder={ getRewardValuePlaceholder(reward.rewardType) }
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type={ reward.rewardType === 'badge' ? 'text' : 'number' }
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value={ reward.rewardValue }
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onChange={ event => updateReward(index, prevValue => ({ ...prevValue, rewardValue: event.target.value })) } />
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{ uniqueRewards
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? <div className="flex items-center px-2 rounded bg-muted">
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<Text small>Unique</Text>
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</div>
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: <NitroInput
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min={ 0 }
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max={ 100 }
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placeholder="Chance %"
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type="number"
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value={ reward.probability }
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onChange={ event => updateReward(index, prevValue => ({ ...prevValue, probability: Number(event.target.value) })) } /> }
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{ (reward.rewardType === 'points')
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?
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<NitroInput
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min={ 0 }
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placeholder={ getExtraFieldPlaceholder(reward.rewardType) }
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type="number"
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value={ reward.pointsType }
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onChange={ event => updateReward(index, prevValue => ({ ...prevValue, pointsType: Number(event.target.value) })) } />
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: <div className="flex items-center px-2 rounded bg-muted">
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<Text small>{ getExtraFieldLabel(reward.rewardType) }</Text>
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</div> }
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<div className="flex items-center justify-end">
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{ (index > 0) &&
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<Button variant="danger" onClick={ event => removeReward(index) }>
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<FaTrash className="fa-icon" />
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</Button> }
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</div>
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<NitroInput placeholder="Item Code" type="text" value={ reward.itemCode } onChange={ e => updateReward(index, reward.isBadge, e.target.value, reward.probability) } />
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<NitroInput placeholder="Probability" type="number" value={ reward.probability } onChange={ e => updateReward(index, reward.isBadge, reward.itemCode, Number(e.target.value)) } />
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{ (index > 0) &&
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<Button variant="danger" onClick={ event => removeReward(index) }>
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<FaTrash className="fa-icon" />
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</Button> }
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</div>
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);
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}) }
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</div>
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<Text center small className="p-1 rounded bg-muted">
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Extra Currency uses Amount as the quantity and Currency Type as the purse type id. Example: amount 200 + type 105.
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</Text>
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</WiredActionBaseView>
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);
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};
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@@ -28,6 +28,7 @@ import { WiredActionMoveAndRotateFurniView } from './WiredActionMoveAndRotateFur
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import { WiredActionMoveFurniToView } from './WiredActionMoveFurniToView';
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import { WiredActionMoveFurniView } from './WiredActionMoveFurniView';
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import { WiredActionMuteUserView } from './WiredActionMuteUserView';
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import { WiredActionRelativeMoveView } from './WiredActionRelativeMoveView';
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import { WiredActionResetView } from './WiredActionResetView';
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import { WiredActionSetFurniStateToView } from './WiredActionSetFurniStateToView';
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import { WiredActionTeleportView } from './WiredActionTeleportView';
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@@ -86,6 +87,8 @@ export const WiredActionLayoutView = (code: number) =>
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return <WiredActionMoveFurniToView />;
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case WiredActionLayoutCode.MUTE_USER:
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return <WiredActionMuteUserView />;
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case WiredActionLayoutCode.RELATIVE_MOVE:
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return <WiredActionRelativeMoveView />;
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case WiredActionLayoutCode.RESET:
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return <WiredActionResetView />;
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case WiredActionLayoutCode.SET_FURNI_STATE:
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@@ -0,0 +1,120 @@
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import { FC, useEffect, useState } from 'react';
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import { FaArrowDown, FaArrowLeft, FaArrowRight, FaArrowUp } from 'react-icons/fa';
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import { LocalizeText, WiredFurniType } from '../../../../api';
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import { Slider, Text } from '../../../../common';
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import { useWired } from '../../../../hooks';
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import { WiredSourcesSelector } from '../WiredSourcesSelector';
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import { WiredActionBaseView } from './WiredActionBaseView';
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const MAX_DISTANCE = 20;
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const HORIZONTAL_OPTIONS = [
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{ value: 0, icon: <FaArrowLeft /> },
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{ value: 1, icon: <FaArrowRight /> }
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];
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const VERTICAL_OPTIONS = [
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{ value: 0, icon: <FaArrowDown /> },
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{ value: 1, icon: <FaArrowUp /> }
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];
|
||||
|
||||
const normalizeDirection = (value: number, fallback = 1) =>
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{
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if(value === 0 || value === 1) return value;
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||||
|
||||
return fallback;
|
||||
};
|
||||
|
||||
const normalizeDistance = (value: number) =>
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{
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if(isNaN(value)) return 0;
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||||
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return Math.max(0, Math.min(MAX_DISTANCE, value));
|
||||
};
|
||||
|
||||
export const WiredActionRelativeMoveView: FC<{}> = () =>
|
||||
{
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||||
const { trigger = null, setIntParams = null } = useWired();
|
||||
|
||||
const [horizontalDirection, setHorizontalDirection] = useState(1);
|
||||
const [horizontalDistance, setHorizontalDistance] = useState(0);
|
||||
const [verticalDirection, setVerticalDirection] = useState(1);
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||||
const [verticalDistance, setVerticalDistance] = useState(0);
|
||||
const [ furniSource, setFurniSource ] = useState<number>(() =>
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||||
{
|
||||
if(trigger?.intData?.length > 4) return trigger.intData[4];
|
||||
return (trigger?.selectedItems?.length ?? 0) > 0 ? 100 : 0;
|
||||
});
|
||||
|
||||
useEffect(() =>
|
||||
{
|
||||
if(!trigger) return;
|
||||
|
||||
setHorizontalDirection((trigger.intData.length > 0) ? normalizeDirection(trigger.intData[0], 1) : 1);
|
||||
setHorizontalDistance((trigger.intData.length > 1) ? normalizeDistance(trigger.intData[1]) : 0);
|
||||
setVerticalDirection((trigger.intData.length > 2) ? normalizeDirection(trigger.intData[2], 1) : 1);
|
||||
setVerticalDistance((trigger.intData.length > 3) ? normalizeDistance(trigger.intData[3]) : 0);
|
||||
|
||||
if(trigger.intData.length > 4) setFurniSource(trigger.intData[4]);
|
||||
else setFurniSource((trigger.selectedItems?.length ?? 0) > 0 ? 100 : 0);
|
||||
}, [ trigger ]);
|
||||
|
||||
const save = () => setIntParams([
|
||||
horizontalDirection,
|
||||
horizontalDistance,
|
||||
verticalDirection,
|
||||
verticalDistance,
|
||||
furniSource
|
||||
]);
|
||||
|
||||
return (
|
||||
<WiredActionBaseView
|
||||
hasSpecialInput={ true }
|
||||
requiresFurni={ WiredFurniType.STUFF_SELECTION_OPTION_BY_ID_BY_TYPE_OR_FROM_CONTEXT }
|
||||
save={ save }
|
||||
footer={ <WiredSourcesSelector showFurni={ true } furniSource={ furniSource } onChangeFurni={ setFurniSource } /> }>
|
||||
<div className="flex flex-col gap-2">
|
||||
<Text bold>{ LocalizeText('wiredfurni.params.movement.horizontal.selection') }</Text>
|
||||
<div className="flex gap-2">
|
||||
{ HORIZONTAL_OPTIONS.map(option =>
|
||||
{
|
||||
return (
|
||||
<label key={ option.value } className="flex items-center gap-1">
|
||||
<input checked={ (horizontalDirection === option.value) } className="form-check-input" name="relativeMoveHorizontal" type="radio" onChange={ () => setHorizontalDirection(option.value) } />
|
||||
<Text>{ option.icon }</Text>
|
||||
</label>
|
||||
);
|
||||
}) }
|
||||
</div>
|
||||
<Text>{ LocalizeText('wiredfurni.params.movement.horizontal.distance', [ 'distance' ], [ horizontalDistance.toString() ]) }</Text>
|
||||
<Slider
|
||||
max={ MAX_DISTANCE }
|
||||
min={ 0 }
|
||||
step={ 1 }
|
||||
value={ horizontalDistance }
|
||||
onChange={ value => setHorizontalDistance(value as number) } />
|
||||
</div>
|
||||
<div className="flex flex-col gap-2">
|
||||
<Text bold>{ LocalizeText('wiredfurni.params.movement.vertical.selection') }</Text>
|
||||
<div className="flex gap-2">
|
||||
{ VERTICAL_OPTIONS.map(option =>
|
||||
{
|
||||
return (
|
||||
<label key={ option.value } className="flex items-center gap-1">
|
||||
<input checked={ (verticalDirection === option.value) } className="form-check-input" name="relativeMoveVertical" type="radio" onChange={ () => setVerticalDirection(option.value) } />
|
||||
<Text>{ option.icon }</Text>
|
||||
</label>
|
||||
);
|
||||
}) }
|
||||
</div>
|
||||
<Text>{ LocalizeText('wiredfurni.params.movement.vertical.distance', [ 'distance' ], [ verticalDistance.toString() ]) }</Text>
|
||||
<Slider
|
||||
max={ MAX_DISTANCE }
|
||||
min={ 0 }
|
||||
step={ 1 }
|
||||
value={ verticalDistance }
|
||||
onChange={ value => setVerticalDistance(value as number) } />
|
||||
</div>
|
||||
</WiredActionBaseView>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,162 @@
|
||||
import { FC, useEffect, useMemo, useState } from 'react';
|
||||
import { LocalizeText, WiredFurniType } from '../../../../api';
|
||||
import { Slider, Text } from '../../../../common';
|
||||
import { useWired } from '../../../../hooks';
|
||||
import { WiredSourcesSelector } from '../WiredSourcesSelector';
|
||||
import { WiredActionBaseView } from './WiredActionBaseView';
|
||||
|
||||
const MIN_ALTITUDE = 0;
|
||||
const MAX_ALTITUDE = 40;
|
||||
const ALTITUDE_STEP = 0.01;
|
||||
const ALTITUDE_PATTERN = /^\d*(\.\d{0,2})?$/;
|
||||
|
||||
const clampAltitude = (value: number) =>
|
||||
{
|
||||
if(isNaN(value)) return MIN_ALTITUDE;
|
||||
|
||||
const clamped = Math.min(MAX_ALTITUDE, Math.max(MIN_ALTITUDE, value));
|
||||
|
||||
return parseFloat(clamped.toFixed(2));
|
||||
};
|
||||
|
||||
const formatAltitude = (value: number) =>
|
||||
{
|
||||
const normalized = clampAltitude(value);
|
||||
const text = normalized.toFixed(2);
|
||||
|
||||
return text.replace(/\.00$/, '').replace(/(\.\d)0$/, '$1');
|
||||
};
|
||||
|
||||
const parseAltitude = (value: string) =>
|
||||
{
|
||||
if(!value || !value.trim().length) return 0;
|
||||
|
||||
const parsed = parseFloat(value);
|
||||
|
||||
if(isNaN(parsed)) return 0;
|
||||
|
||||
return clampAltitude(parsed);
|
||||
};
|
||||
|
||||
const OPERATOR_OPTIONS = [
|
||||
{ value: 0, label: 'wiredfurni.params.operator.0' },
|
||||
{ value: 1, label: 'wiredfurni.params.operator.1' },
|
||||
{ value: 2, label: 'wiredfurni.params.operator.2' }
|
||||
];
|
||||
|
||||
const normalizeOperator = (value: number) =>
|
||||
{
|
||||
if(value < 0 || value > 2) return 2;
|
||||
|
||||
return value;
|
||||
};
|
||||
|
||||
export const WiredActionSetAltitudeView: FC<{}> = () =>
|
||||
{
|
||||
const { trigger = null, setIntParams = null, setStringParam = null } = useWired();
|
||||
|
||||
const [ operator, setOperator ] = useState(2);
|
||||
const [ furniSource, setFurniSource ] = useState<number>(() =>
|
||||
{
|
||||
if(trigger?.intData?.length > 1) return trigger.intData[1];
|
||||
return (trigger?.selectedItems?.length ?? 0) > 0 ? 100 : 0;
|
||||
});
|
||||
const [ altitude, setAltitude ] = useState(0);
|
||||
const [ altitudeInput, setAltitudeInput ] = useState('0');
|
||||
|
||||
const normalizedAltitudeText = useMemo(() => formatAltitude(altitude), [ altitude ]);
|
||||
|
||||
useEffect(() =>
|
||||
{
|
||||
if(!trigger) return;
|
||||
|
||||
setOperator((trigger.intData.length > 0) ? normalizeOperator(trigger.intData[0]) : 2);
|
||||
setFurniSource((trigger.intData.length > 1) ? trigger.intData[1] : ((trigger.selectedItems?.length ?? 0) > 0 ? 100 : 0));
|
||||
|
||||
const nextAltitude = parseAltitude(trigger.stringData);
|
||||
setAltitude(nextAltitude);
|
||||
setAltitudeInput(formatAltitude(nextAltitude));
|
||||
}, [ trigger ]);
|
||||
|
||||
const updateAltitude = (value: number) =>
|
||||
{
|
||||
const nextValue = clampAltitude(value);
|
||||
|
||||
setAltitude(nextValue);
|
||||
setAltitudeInput(formatAltitude(nextValue));
|
||||
};
|
||||
|
||||
const updateAltitudeInput = (value: string) =>
|
||||
{
|
||||
if(!ALTITUDE_PATTERN.test(value)) return;
|
||||
|
||||
setAltitudeInput(value);
|
||||
|
||||
if(!value.length)
|
||||
{
|
||||
setAltitude(0);
|
||||
return;
|
||||
}
|
||||
|
||||
const parsedValue = parseFloat(value);
|
||||
|
||||
if(isNaN(parsedValue)) return;
|
||||
|
||||
if(parsedValue > MAX_ALTITUDE)
|
||||
{
|
||||
updateAltitude(MAX_ALTITUDE);
|
||||
return;
|
||||
}
|
||||
|
||||
setAltitude(clampAltitude(parsedValue));
|
||||
};
|
||||
|
||||
const save = () =>
|
||||
{
|
||||
setIntParams([
|
||||
operator,
|
||||
furniSource
|
||||
]);
|
||||
|
||||
setStringParam(normalizedAltitudeText);
|
||||
};
|
||||
|
||||
return (
|
||||
<WiredActionBaseView
|
||||
hasSpecialInput={ true }
|
||||
requiresFurni={ WiredFurniType.STUFF_SELECTION_OPTION_BY_ID_BY_TYPE_OR_FROM_CONTEXT }
|
||||
save={ save }
|
||||
footer={ <WiredSourcesSelector showFurni={ true } furniSource={ furniSource } onChangeFurni={ setFurniSource } /> }>
|
||||
<div className="flex flex-col gap-2">
|
||||
{ OPERATOR_OPTIONS.map(option =>
|
||||
{
|
||||
return (
|
||||
<div key={ option.value } className="flex items-center gap-1">
|
||||
<input checked={ (operator === option.value) } className="form-check-input" id={ `setAltitudeOperator${ option.value }` } name="setAltitudeOperator" type="radio" onChange={ () => setOperator(option.value) } />
|
||||
<Text>{ LocalizeText(option.label) }</Text>
|
||||
</div>
|
||||
);
|
||||
}) }
|
||||
</div>
|
||||
<div className="flex flex-col gap-1">
|
||||
<Text bold>{ LocalizeText('wiredfurni.params.setaltitude') }</Text>
|
||||
<input
|
||||
className="form-control form-control-sm"
|
||||
inputMode="decimal"
|
||||
type="text"
|
||||
value={ altitudeInput }
|
||||
onBlur={ () => setAltitudeInput(formatAltitude(altitude)) }
|
||||
onChange={ event => updateAltitudeInput(event.target.value) } />
|
||||
</div>
|
||||
<div className="flex flex-col gap-1">
|
||||
<Slider
|
||||
max={ MAX_ALTITUDE }
|
||||
min={ MIN_ALTITUDE }
|
||||
step={ ALTITUDE_STEP }
|
||||
value={ altitude }
|
||||
onChange={ event => updateAltitude(event as number) } />
|
||||
<Text small>{ normalizedAltitudeText }</Text>
|
||||
</div>
|
||||
</WiredActionBaseView>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,39 @@
|
||||
import { FC, useEffect, useState } from 'react';
|
||||
import { LocalizeText, WiredFurniType } from '../../../../api';
|
||||
import { Text } from '../../../../common';
|
||||
import { useWired } from '../../../../hooks';
|
||||
import { NitroInput } from '../../../../layout';
|
||||
import { WiredTriggerBaseView } from './WiredTriggerBaseView';
|
||||
|
||||
export const WiredTriggerAvatarLeaveRoomView: FC<{}> = props =>
|
||||
{
|
||||
const [ username, setUsername ] = useState('');
|
||||
const [ avatarMode, setAvatarMode ] = useState(0);
|
||||
const { trigger = null, setStringParam = null } = useWired();
|
||||
|
||||
const save = () => setStringParam((avatarMode === 1) ? username : '');
|
||||
|
||||
useEffect(() =>
|
||||
{
|
||||
setUsername(trigger.stringData);
|
||||
setAvatarMode(trigger.stringData ? 1 : 0);
|
||||
}, [ trigger ]);
|
||||
|
||||
return (
|
||||
<WiredTriggerBaseView hasSpecialInput={ true } requiresFurni={ WiredFurniType.STUFF_SELECTION_OPTION_NONE } save={ save }>
|
||||
<div className="flex flex-col gap-1">
|
||||
<Text bold>{ LocalizeText('wiredfurni.params.picktriggerer') }</Text>
|
||||
<div className="flex items-center gap-1">
|
||||
<input checked={ (avatarMode === 0) } className="form-check-input" id="avatarMode0" name="avatarMode" type="radio" onChange={ event => setAvatarMode(0) } />
|
||||
<Text>{ LocalizeText('wiredfurni.params.anyavatar') }</Text>
|
||||
</div>
|
||||
<div className="flex items-center gap-1">
|
||||
<input checked={ (avatarMode === 1) } className="form-check-input" id="avatarMode1" name="avatarMode" type="radio" onChange={ event => setAvatarMode(1) } />
|
||||
<Text>{ LocalizeText('wiredfurni.params.certainavatar') }</Text>
|
||||
</div>
|
||||
{ (avatarMode === 1) &&
|
||||
<NitroInput type="text" value={ username } onChange={ event => setUsername(event.target.value) } /> }
|
||||
</div>
|
||||
</WiredTriggerBaseView>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,8 @@
|
||||
import { FC } from 'react';
|
||||
import { WiredFurniType } from '../../../../api';
|
||||
import { WiredTriggerBaseView } from './WiredTriggerBaseView';
|
||||
|
||||
export const WiredTriggerClickFurniView: FC<{}> = () =>
|
||||
{
|
||||
return <WiredTriggerBaseView hasSpecialInput={ false } requiresFurni={ WiredFurniType.STUFF_SELECTION_OPTION_BY_ID_OR_BY_TYPE } save={ null } />;
|
||||
};
|
||||
@@ -0,0 +1,20 @@
|
||||
import { FC, useEffect } from 'react';
|
||||
import { WiredFurniType } from '../../../../api';
|
||||
import { useWired } from '../../../../hooks';
|
||||
import { WiredTriggerBaseView } from './WiredTriggerBaseView';
|
||||
|
||||
const CLICK_TILE_INTERACTION_TYPES = [ 'room_invisible_click_tile' ];
|
||||
|
||||
export const WiredTriggerClickTileView: FC<{}> = () =>
|
||||
{
|
||||
const { setAllowedInteractionTypes } = useWired();
|
||||
|
||||
useEffect(() =>
|
||||
{
|
||||
setAllowedInteractionTypes(CLICK_TILE_INTERACTION_TYPES);
|
||||
|
||||
return () => setAllowedInteractionTypes(null);
|
||||
}, [ setAllowedInteractionTypes ]);
|
||||
|
||||
return <WiredTriggerBaseView hasSpecialInput={ false } requiresFurni={ WiredFurniType.STUFF_SELECTION_OPTION_BY_ID_OR_BY_TYPE } save={ null } />;
|
||||
};
|
||||
@@ -0,0 +1,8 @@
|
||||
import { FC } from 'react';
|
||||
import { WiredFurniType } from '../../../../api';
|
||||
import { WiredTriggerBaseView } from './WiredTriggerBaseView';
|
||||
|
||||
export const WiredTriggerClickUserView: FC<{}> = () =>
|
||||
{
|
||||
return <WiredTriggerBaseView hasSpecialInput={ false } requiresFurni={ WiredFurniType.STUFF_SELECTION_OPTION_NONE } save={ null } />;
|
||||
};
|
||||
@@ -0,0 +1,32 @@
|
||||
import { FC, useEffect, useState } from 'react';
|
||||
import { LocalizeText, WiredFurniType } from '../../../../api';
|
||||
import { Slider, Text } from '../../../../common';
|
||||
import { useWired } from '../../../../hooks';
|
||||
import { WiredTriggerBaseView } from './WiredTriggerBaseView';
|
||||
|
||||
export const WiredTriggeExecutePeriodicallyShortView: FC<{}> = () =>
|
||||
{
|
||||
const [ time, setTime ] = useState(10);
|
||||
const { trigger = null, setIntParams = null } = useWired();
|
||||
|
||||
const save = () => setIntParams([ time ]);
|
||||
|
||||
useEffect(() =>
|
||||
{
|
||||
setTime((trigger.intData.length > 0) ? trigger.intData[0] : 10);
|
||||
}, [ trigger ]);
|
||||
|
||||
return (
|
||||
<WiredTriggerBaseView hasSpecialInput={ true } requiresFurni={ WiredFurniType.STUFF_SELECTION_OPTION_NONE } save={ save }>
|
||||
<div className="flex flex-col gap-1">
|
||||
<Text bold>{ LocalizeText('wiredfurni.params.settime', [ 'seconds' ], [ ((time * 50) / 1000).toFixed(2) ]) }</Text>
|
||||
<Text small>{ `${ time * 50 } ms` }</Text>
|
||||
<Slider
|
||||
max={ 10 }
|
||||
min={ 1 }
|
||||
value={ time }
|
||||
onChange={ event => setTime(event) } />
|
||||
</div>
|
||||
</WiredTriggerBaseView>
|
||||
);
|
||||
};
|
||||
@@ -1,14 +1,20 @@
|
||||
import { WiredTriggerLayout } from '../../../../api';
|
||||
import { WiredTriggerAvatarEnterRoomView } from './WiredTriggerAvatarEnterRoomView';
|
||||
import { WiredTriggerAvatarLeaveRoomView } from './WiredTriggerAvatarLeaveRoomView';
|
||||
import { WiredTriggerAvatarSaysSomethingView } from './WiredTriggerAvatarSaysSomethingView';
|
||||
import { WiredTriggerAvatarWalksOffFurniView } from './WiredTriggerAvatarWalksOffFurniView';
|
||||
import { WiredTriggerAvatarWalksOnFurniView } from './WiredTriggerAvatarWalksOnFurni';
|
||||
import { WiredTriggerBotReachedAvatarView } from './WiredTriggerBotReachedAvatarView';
|
||||
import { WiredTriggerBotReachedStuffView } from './WiredTriggerBotReachedStuffView';
|
||||
import { WiredTriggerClickFurniView } from './WiredTriggerClickFurniView';
|
||||
import { WiredTriggerClickTileView } from './WiredTriggerClickTileView';
|
||||
import { WiredTriggerClickUserView } from './WiredTriggerClickUserView';
|
||||
import { WiredTriggerCollisionView } from './WiredTriggerCollisionView';
|
||||
import { WiredTriggerUserPerformsActionView } from './WiredTriggerUserPerformsActionView';
|
||||
import { WiredTriggeExecuteOnceView } from './WiredTriggerExecuteOnceView';
|
||||
import { WiredTriggeExecutePeriodicallyLongView } from './WiredTriggerExecutePeriodicallyLongView';
|
||||
import { WiredTriggeExecutePeriodicallyView } from './WiredTriggerExecutePeriodicallyView';
|
||||
import { WiredTriggeExecutePeriodicallyShortView } from './WiredTriggerExecutePeriodicallyShortView';
|
||||
import { WiredTriggerGameEndsView } from './WiredTriggerGameEndsView';
|
||||
import { WiredTriggerGameStartsView } from './WiredTriggerGameStartsView';
|
||||
import { WiredTriggeScoreAchievedView } from './WiredTriggerScoreAchievedView';
|
||||
@@ -21,6 +27,8 @@ export const WiredTriggerLayoutView = (code: number) =>
|
||||
{
|
||||
case WiredTriggerLayout.AVATAR_ENTERS_ROOM:
|
||||
return <WiredTriggerAvatarEnterRoomView />;
|
||||
case WiredTriggerLayout.AVATAR_LEAVES_ROOM:
|
||||
return <WiredTriggerAvatarLeaveRoomView />;
|
||||
case WiredTriggerLayout.AVATAR_SAYS_SOMETHING:
|
||||
return <WiredTriggerAvatarSaysSomethingView />;
|
||||
case WiredTriggerLayout.AVATAR_WALKS_OFF_FURNI:
|
||||
@@ -31,12 +39,22 @@ export const WiredTriggerLayoutView = (code: number) =>
|
||||
return <WiredTriggerBotReachedAvatarView />;
|
||||
case WiredTriggerLayout.BOT_REACHED_STUFF:
|
||||
return <WiredTriggerBotReachedStuffView />;
|
||||
case WiredTriggerLayout.CLICK_FURNI:
|
||||
return <WiredTriggerClickFurniView />;
|
||||
case WiredTriggerLayout.CLICK_TILE:
|
||||
return <WiredTriggerClickTileView />;
|
||||
case WiredTriggerLayout.CLICK_USER:
|
||||
return <WiredTriggerClickUserView />;
|
||||
case WiredTriggerLayout.USER_PERFORMS_ACTION:
|
||||
return <WiredTriggerUserPerformsActionView />;
|
||||
case WiredTriggerLayout.COLLISION:
|
||||
return <WiredTriggerCollisionView />;
|
||||
case WiredTriggerLayout.EXECUTE_ONCE:
|
||||
return <WiredTriggeExecuteOnceView />;
|
||||
case WiredTriggerLayout.EXECUTE_PERIODICALLY:
|
||||
return <WiredTriggeExecutePeriodicallyView />;
|
||||
case WiredTriggerLayout.EXECUTE_PERIODICALLY_SHORT:
|
||||
return <WiredTriggeExecutePeriodicallyShortView />;
|
||||
case WiredTriggerLayout.EXECUTE_PERIODICALLY_LONG:
|
||||
return <WiredTriggeExecutePeriodicallyLongView />;
|
||||
case WiredTriggerLayout.GAME_ENDS:
|
||||
|
||||
@@ -1,8 +1,34 @@
|
||||
import { FC } from 'react';
|
||||
import { WiredFurniType } from '../../../../api';
|
||||
import { FC, useEffect, useState } from 'react';
|
||||
import { LocalizeText, WiredFurniType } from '../../../../api';
|
||||
import { Text } from '../../../../common';
|
||||
import { useWired } from '../../../../hooks';
|
||||
import { WiredTriggerBaseView } from './WiredTriggerBaseView';
|
||||
|
||||
export const WiredTriggerToggleFurniView: FC<{}> = props =>
|
||||
export const WiredTriggerToggleFurniView: FC<{}> = () =>
|
||||
{
|
||||
return <WiredTriggerBaseView hasSpecialInput={ false } requiresFurni={ WiredFurniType.STUFF_SELECTION_OPTION_BY_ID_OR_BY_TYPE } save={ null } />;
|
||||
const [ triggerMode, setTriggerMode ] = useState(0);
|
||||
const { trigger = null, setIntParams = null } = useWired();
|
||||
|
||||
const save = () => setIntParams([ triggerMode ]);
|
||||
|
||||
useEffect(() =>
|
||||
{
|
||||
setTriggerMode((trigger?.intData?.length > 0) ? trigger.intData[0] : 0);
|
||||
}, [ trigger ]);
|
||||
|
||||
return (
|
||||
<WiredTriggerBaseView hasSpecialInput={ true } requiresFurni={ WiredFurniType.STUFF_SELECTION_OPTION_BY_ID } save={ save }>
|
||||
<div className="flex flex-col gap-1">
|
||||
<Text bold>{ LocalizeText('wiredfurni.params.condition.state') }</Text>
|
||||
<div className="flex items-center gap-1">
|
||||
<input checked={ (triggerMode === 1) } className="form-check-input" id="stateTrigger1" name="stateTrigger" type="radio" onChange={ () => setTriggerMode(1) } />
|
||||
<Text>{ LocalizeText('wiredfurni.params.state_trigger.1') }</Text>
|
||||
</div>
|
||||
<div className="flex items-center gap-1">
|
||||
<input checked={ (triggerMode === 0) } className="form-check-input" id="stateTrigger0" name="stateTrigger" type="radio" onChange={ () => setTriggerMode(0) } />
|
||||
<Text>{ LocalizeText('wiredfurni.params.state_trigger.0') }</Text>
|
||||
</div>
|
||||
</div>
|
||||
</WiredTriggerBaseView>
|
||||
);
|
||||
};
|
||||
|
||||
@@ -0,0 +1,103 @@
|
||||
import { FC, useEffect, useState } from 'react';
|
||||
import { LocalizeText, WiredFurniType } from '../../../../api';
|
||||
import { Text } from '../../../../common';
|
||||
import { useWired } from '../../../../hooks';
|
||||
import { WiredTriggerBaseView } from './WiredTriggerBaseView';
|
||||
|
||||
const ACTION_WAVE = 1;
|
||||
const ACTION_BLOW_KISS = 2;
|
||||
const ACTION_LAUGH = 3;
|
||||
const ACTION_AWAKE = 4;
|
||||
const ACTION_RELAX = 5;
|
||||
const ACTION_SIT = 6;
|
||||
const ACTION_STAND = 7;
|
||||
const ACTION_LAY = 8;
|
||||
const ACTION_SIGN = 9;
|
||||
const ACTION_DANCE = 10;
|
||||
const ACTION_THUMB_UP = 11;
|
||||
|
||||
const ACTION_OPTIONS = [
|
||||
{ value: ACTION_WAVE, label: 'widget.memenu.wave' },
|
||||
{ value: ACTION_BLOW_KISS, label: 'widget.memenu.blow' },
|
||||
{ value: ACTION_LAUGH, label: 'widget.memenu.laugh' },
|
||||
{ value: ACTION_THUMB_UP, label: 'widget.memenu.thumb' },
|
||||
{ value: ACTION_AWAKE, label: 'wiredfurni.params.action.4' },
|
||||
{ value: ACTION_RELAX, label: 'avatar.widget.random_walk' },
|
||||
{ value: ACTION_SIT, label: 'widget.memenu.sit' },
|
||||
{ value: ACTION_STAND, label: 'widget.memenu.stand' },
|
||||
{ value: ACTION_LAY, label: 'wiredfurni.params.action.8' },
|
||||
{ value: ACTION_SIGN, label: 'widget.memenu.sign' },
|
||||
{ value: ACTION_DANCE, label: 'widget.memenu.dance' }
|
||||
];
|
||||
|
||||
const SIGN_OPTIONS = Array.from({ length: 18 }, (_, value) => ({
|
||||
value,
|
||||
label: `wiredfurni.params.action.sign.${ value }`
|
||||
}));
|
||||
|
||||
const DANCE_OPTIONS = [
|
||||
{ value: 1, label: 'widget.memenu.dance1' },
|
||||
{ value: 2, label: 'widget.memenu.dance2' },
|
||||
{ value: 3, label: 'widget.memenu.dance3' },
|
||||
{ value: 4, label: 'widget.memenu.dance4' }
|
||||
];
|
||||
|
||||
export const WiredTriggerUserPerformsActionView: FC<{}> = () =>
|
||||
{
|
||||
const [ selectedAction, setSelectedAction ] = useState(ACTION_WAVE);
|
||||
const [ signFilterEnabled, setSignFilterEnabled ] = useState(false);
|
||||
const [ signId, setSignId ] = useState(0);
|
||||
const [ danceFilterEnabled, setDanceFilterEnabled ] = useState(false);
|
||||
const [ danceId, setDanceId ] = useState(1);
|
||||
const { trigger = null, setIntParams = null } = useWired();
|
||||
|
||||
const save = () => setIntParams([
|
||||
selectedAction,
|
||||
signFilterEnabled ? 1 : 0,
|
||||
signId,
|
||||
danceFilterEnabled ? 1 : 0,
|
||||
danceId
|
||||
]);
|
||||
|
||||
useEffect(() =>
|
||||
{
|
||||
setSelectedAction((trigger?.intData?.length > 0) ? trigger.intData[0] : ACTION_WAVE);
|
||||
setSignFilterEnabled((trigger?.intData?.length > 1) ? (trigger.intData[1] === 1) : false);
|
||||
setSignId((trigger?.intData?.length > 2) ? trigger.intData[2] : 0);
|
||||
setDanceFilterEnabled((trigger?.intData?.length > 3) ? (trigger.intData[3] === 1) : false);
|
||||
setDanceId((trigger?.intData?.length > 4) ? trigger.intData[4] : 1);
|
||||
}, [ trigger ]);
|
||||
|
||||
return (
|
||||
<WiredTriggerBaseView hasSpecialInput={ true } requiresFurni={ WiredFurniType.STUFF_SELECTION_OPTION_NONE } save={ save }>
|
||||
<div className="flex flex-col gap-1">
|
||||
<Text bold>Action</Text>
|
||||
<select className="form-select form-select-sm" value={ selectedAction } onChange={ event => setSelectedAction(parseInt(event.target.value)) }>
|
||||
{ ACTION_OPTIONS.map(option => <option key={ option.value } value={ option.value }>{ LocalizeText(option.label) }</option>) }
|
||||
</select>
|
||||
</div>
|
||||
{ (selectedAction === ACTION_SIGN) &&
|
||||
<div className="flex flex-col gap-1">
|
||||
<div className="flex items-center gap-1">
|
||||
<input checked={ signFilterEnabled } className="form-check-input" id="signFilterEnabled" type="checkbox" onChange={ event => setSignFilterEnabled(event.target.checked) } />
|
||||
<Text>{ LocalizeText('wiredfurni.params.sign_filter') }</Text>
|
||||
</div>
|
||||
{ signFilterEnabled &&
|
||||
<select className="form-select form-select-sm" value={ signId } onChange={ event => setSignId(parseInt(event.target.value)) }>
|
||||
{ SIGN_OPTIONS.map(option => <option key={ option.value } value={ option.value }>{ LocalizeText(option.label) }</option>) }
|
||||
</select> }
|
||||
</div> }
|
||||
{ (selectedAction === ACTION_DANCE) &&
|
||||
<div className="flex flex-col gap-1">
|
||||
<div className="flex items-center gap-1">
|
||||
<input checked={ danceFilterEnabled } className="form-check-input" id="danceFilterEnabled" type="checkbox" onChange={ event => setDanceFilterEnabled(event.target.checked) } />
|
||||
<Text>{ LocalizeText('wiredfurni.params.dance_filter') }</Text>
|
||||
</div>
|
||||
{ danceFilterEnabled &&
|
||||
<select className="form-select form-select-sm" value={ danceId } onChange={ event => setDanceId(parseInt(event.target.value)) }>
|
||||
{ DANCE_OPTIONS.map(option => <option key={ option.value } value={ option.value }>{ LocalizeText(option.label) }</option>) }
|
||||
</select> }
|
||||
</div> }
|
||||
</WiredTriggerBaseView>
|
||||
);
|
||||
};
|
||||
Reference in New Issue
Block a user