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🆙 Init V3
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export class WiredActionLayoutCode
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{
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public static TOGGLE_FURNI_STATE: number = 0;
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public static RESET: number = 1;
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public static SET_FURNI_STATE: number = 3;
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public static MOVE_FURNI: number = 4;
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public static GIVE_SCORE: number = 6;
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public static CHAT: number = 7;
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public static TELEPORT: number = 8;
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public static JOIN_TEAM: number = 9;
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public static LEAVE_TEAM: number = 10;
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public static CHASE: number = 11;
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public static FLEE: number = 12;
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public static MOVE_AND_ROTATE_FURNI: number = 13;
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public static GIVE_SCORE_TO_PREDEFINED_TEAM: number = 14;
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public static TOGGLE_TO_RANDOM_STATE: number = 15;
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public static MOVE_FURNI_TO: number = 16;
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public static GIVE_REWARD: number = 17;
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public static CALL_ANOTHER_STACK: number = 18;
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public static KICK_FROM_ROOM: number = 19;
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public static MUTE_USER: number = 20;
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public static BOT_TELEPORT: number = 21;
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public static BOT_MOVE: number = 22;
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public static BOT_TALK: number = 23;
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public static BOT_GIVE_HAND_ITEM: number = 24;
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public static BOT_FOLLOW_AVATAR: number = 25;
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public static BOT_CHANGE_FIGURE: number = 26;
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public static BOT_TALK_DIRECT_TO_AVTR: number = 27;
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}
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