🆙 Init V3

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DuckieTM
2026-01-31 09:10:52 +01:00
commit 7feb10ab15
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export class WiredConditionlayout
{
public static STATES_MATCH: number = 0;
public static FURNIS_HAVE_AVATARS: number = 1;
public static ACTOR_IS_ON_FURNI: number = 2;
public static TIME_ELAPSED_MORE: number = 3;
public static TIME_ELAPSED_LESS: number = 4;
public static USER_COUNT_IN: number = 5;
public static ACTOR_IS_IN_TEAM: number = 6;
public static HAS_STACKED_FURNIS: number = 7;
public static STUFF_TYPE_MATCHES: number = 8;
public static STUFFS_IN_FORMATION: number = 9;
public static ACTOR_IS_GROUP_MEMBER: number = 10;
public static ACTOR_IS_WEARING_BADGE: number = 11;
public static ACTOR_IS_WEARING_EFFECT: number = 12;
public static NOT_STATES_MATCH: number = 13;
public static FURNI_NOT_HAVE_HABBO: number = 14;
public static NOT_ACTOR_ON_FURNI: number = 15;
public static NOT_USER_COUNT_IN: number = 16;
public static NOT_ACTOR_IN_TEAM: number = 17;
public static NOT_HAS_STACKED_FURNIS: number = 18;
public static NOT_FURNI_IS_OF_TYPE: number = 19;
public static NOT_STUFFS_IN_FORMATION: number = 20;
public static NOT_ACTOR_IN_GROUP: number = 21;
public static NOT_ACTOR_WEARS_BADGE: number = 22;
public static NOT_ACTOR_WEARING_EFFECT: number = 23;
public static DATE_RANGE_ACTIVE: number = 24;
public static ACTOR_HAS_HANDITEM: number = 25;
}