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🆙 Init V3
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export class WiredTriggerLayout
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{
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public static AVATAR_SAYS_SOMETHING: number = 0;
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public static AVATAR_WALKS_ON_FURNI: number = 1;
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public static AVATAR_WALKS_OFF_FURNI: number = 2;
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public static EXECUTE_ONCE: number = 3;
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public static TOGGLE_FURNI: number = 4;
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public static EXECUTE_PERIODICALLY: number = 6;
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public static AVATAR_ENTERS_ROOM: number = 7;
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public static GAME_STARTS: number = 8;
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public static GAME_ENDS: number = 9;
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public static SCORE_ACHIEVED: number = 10;
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public static COLLISION: number = 11;
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public static EXECUTE_PERIODICALLY_LONG: number = 12;
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public static BOT_REACHED_STUFF: number = 13;
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public static BOT_REACHED_AVATAR: number = 14;
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}
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