🆙 Init V3

This commit is contained in:
DuckieTM
2026-01-31 09:10:52 +01:00
commit 7feb10ab15
1733 changed files with 53405 additions and 0 deletions
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import { FC, useEffect, useState } from 'react';
import { FaPlus, FaTrash } from 'react-icons/fa';
import ReactSlider from 'react-slider';
import { LocalizeText, WiredFurniType } from '../../../../api';
import { Button, Text } from '../../../../common';
import { useWired } from '../../../../hooks';
import { NitroInput } from '../../../../layout';
import { WiredActionBaseView } from './WiredActionBaseView';
export const WiredActionGiveRewardView: FC<{}> = props =>
{
const [ limitEnabled, setLimitEnabled ] = useState(false);
const [ rewardTime, setRewardTime ] = useState(1);
const [ uniqueRewards, setUniqueRewards ] = useState(false);
const [ rewardsLimit, setRewardsLimit ] = useState(1);
const [ limitationInterval, setLimitationInterval ] = useState(1);
const [ rewards, setRewards ] = useState<{ isBadge: boolean, itemCode: string, probability: number }[]>([]);
const { trigger = null, setIntParams = null, setStringParam = null } = useWired();
const addReward = () => setRewards(rewards => [ ...rewards, { isBadge: false, itemCode: '', probability: null } ]);
const removeReward = (index: number) =>
{
setRewards(prevValue =>
{
const newValues = Array.from(prevValue);
newValues.splice(index, 1);
return newValues;
});
};
const updateReward = (index: number, isBadge: boolean, itemCode: string, probability: number) =>
{
const rewardsClone = Array.from(rewards);
const reward = rewardsClone[index];
if(!reward) return;
reward.isBadge = isBadge;
reward.itemCode = itemCode;
reward.probability = probability;
setRewards(rewardsClone);
};
const save = () =>
{
let stringRewards = [];
for(const reward of rewards)
{
if(!reward.itemCode) continue;
const rewardsString = [ reward.isBadge ? '0' : '1', reward.itemCode, reward.probability.toString() ];
stringRewards.push(rewardsString.join(','));
}
if(stringRewards.length > 0)
{
setStringParam(stringRewards.join(';'));
setIntParams([ rewardTime, uniqueRewards ? 1 : 0, rewardsLimit, limitationInterval ]);
}
};
useEffect(() =>
{
const readRewards: { isBadge: boolean, itemCode: string, probability: number }[] = [];
if(trigger.stringData.length > 0 && trigger.stringData.includes(';'))
{
const splittedRewards = trigger.stringData.split(';');
for(const rawReward of splittedRewards)
{
const reward = rawReward.split(',');
if(reward.length !== 3) continue;
readRewards.push({ isBadge: reward[0] === '0', itemCode: reward[1], probability: Number(reward[2]) });
}
}
if(readRewards.length === 0) readRewards.push({ isBadge: false, itemCode: '', probability: null });
setRewardTime((trigger.intData.length > 0) ? trigger.intData[0] : 0);
setUniqueRewards((trigger.intData.length > 1) ? (trigger.intData[1] === 1) : false);
setRewardsLimit((trigger.intData.length > 2) ? trigger.intData[2] : 0);
setLimitationInterval((trigger.intData.length > 3) ? trigger.intData[3] : 0);
setLimitEnabled((trigger.intData.length > 3) ? trigger.intData[3] > 0 : false);
setRewards(readRewards);
}, [ trigger ]);
return (
<WiredActionBaseView hasSpecialInput={ true } requiresFurni={ WiredFurniType.STUFF_SELECTION_OPTION_NONE } save={ save }>
<div className="flex items-center gap-1">
<input className="form-check-input" id="limitEnabled" type="checkbox" onChange={ event => setLimitEnabled(event.target.checked) } />
<Text>{ LocalizeText('wiredfurni.params.prizelimit', [ 'amount' ], [ limitEnabled ? rewardsLimit.toString() : '' ]) }</Text>
</div>
{ !limitEnabled &&
<Text center small className="p-1 rounded bg-muted">
Reward limit not set. Make sure rewards are badges or non-tradeable items.
</Text> }
{ limitEnabled &&
<ReactSlider
className={ 'nitro-slider' }
max={ 1000 }
min={ 1 }
value={ rewardsLimit }
onChange={ event => setRewardsLimit(event) } /> }
<hr className="m-0 bg-dark" />
<div className="flex flex-col gap-1">
<Text bold>How often can a user be rewarded?</Text>
<div className="flex gap-1">
<select className="w-full form-select form-select-sm" value={ rewardTime } onChange={ (e) => setRewardTime(Number(e.target.value)) }>
<option value="0">Once</option>
<option value="3">Once every { limitationInterval } minutes</option>
<option value="2">Once every { limitationInterval } hours</option>
<option value="1">Once every { limitationInterval } days</option>
</select>
{ (rewardTime > 0) && <NitroInput type="number" value={ limitationInterval } onChange={ event => setLimitationInterval(Number(event.target.value)) } /> }
</div>
</div>
<hr className="m-0 bg-dark" />
<div className="flex items-center gap-1">
<input checked={ uniqueRewards } className="form-check-input" id="uniqueRewards" type="checkbox" onChange={ (e) => setUniqueRewards(e.target.checked) } />
<Text>Unique rewards</Text>
</div>
<Text center small className="p-1 rounded bg-muted">
If checked each reward will be given once to each user. This will disable the probabilities option.
</Text>
<hr className="m-0 bg-dark" />
<div className="flex items-center justify-between">
<Text bold>Rewards</Text>
<Button variant="success" onClick={ addReward }>
<FaPlus className="fa-icon" />
</Button>
</div>
<div className="flex flex-col gap-1">
{ rewards && rewards.map((reward, index) =>
{
return (
<div key={ index } className="flex gap-1">
<div className="flex items-center gap-1">
<input checked={ reward.isBadge } className="form-check-input" type="checkbox" onChange={ (e) => updateReward(index, e.target.checked, reward.itemCode, reward.probability) } />
<Text small>Badge?</Text>
</div>
<NitroInput placeholder="Item Code" type="text" value={ reward.itemCode } onChange={ e => updateReward(index, reward.isBadge, e.target.value, reward.probability) } />
<NitroInput placeholder="Probability" type="number" value={ reward.probability } onChange={ e => updateReward(index, reward.isBadge, reward.itemCode, Number(e.target.value)) } />
{ (index > 0) &&
<Button variant="danger" onClick={ event => removeReward(index) }>
<FaTrash className="fa-icon" />
</Button> }
</div>
);
}) }
</div>
</WiredActionBaseView>
);
};