mirror of
https://github.com/duckietm/Nitro-V3.git
synced 2026-06-20 07:26:19 +00:00
🆙 Init V3
This commit is contained in:
@@ -0,0 +1,85 @@
|
||||
import { WiredActionLayoutCode } from '../../../../api';
|
||||
import { WiredActionBotChangeFigureView } from './WiredActionBotChangeFigureView';
|
||||
import { WiredActionBotFollowAvatarView } from './WiredActionBotFollowAvatarView';
|
||||
import { WiredActionBotGiveHandItemView } from './WiredActionBotGiveHandItemView';
|
||||
import { WiredActionBotMoveView } from './WiredActionBotMoveView';
|
||||
import { WiredActionBotTalkToAvatarView } from './WiredActionBotTalkToAvatarView';
|
||||
import { WiredActionBotTalkView } from './WiredActionBotTalkView';
|
||||
import { WiredActionBotTeleportView } from './WiredActionBotTeleportView';
|
||||
import { WiredActionCallAnotherStackView } from './WiredActionCallAnotherStackView';
|
||||
import { WiredActionChaseView } from './WiredActionChaseView';
|
||||
import { WiredActionChatView } from './WiredActionChatView';
|
||||
import { WiredActionFleeView } from './WiredActionFleeView';
|
||||
import { WiredActionGiveRewardView } from './WiredActionGiveRewardView';
|
||||
import { WiredActionGiveScoreToPredefinedTeamView } from './WiredActionGiveScoreToPredefinedTeamView';
|
||||
import { WiredActionGiveScoreView } from './WiredActionGiveScoreView';
|
||||
import { WiredActionJoinTeamView } from './WiredActionJoinTeamView';
|
||||
import { WiredActionKickFromRoomView } from './WiredActionKickFromRoomView';
|
||||
import { WiredActionLeaveTeamView } from './WiredActionLeaveTeamView';
|
||||
import { WiredActionMoveAndRotateFurniView } from './WiredActionMoveAndRotateFurniView';
|
||||
import { WiredActionMoveFurniToView } from './WiredActionMoveFurniToView';
|
||||
import { WiredActionMoveFurniView } from './WiredActionMoveFurniView';
|
||||
import { WiredActionMuteUserView } from './WiredActionMuteUserView';
|
||||
import { WiredActionResetView } from './WiredActionResetView';
|
||||
import { WiredActionSetFurniStateToView } from './WiredActionSetFurniStateToView';
|
||||
import { WiredActionTeleportView } from './WiredActionTeleportView';
|
||||
import { WiredActionToggleFurniStateView } from './WiredActionToggleFurniStateView';
|
||||
|
||||
export const WiredActionLayoutView = (code: number) =>
|
||||
{
|
||||
switch(code)
|
||||
{
|
||||
case WiredActionLayoutCode.BOT_CHANGE_FIGURE:
|
||||
return <WiredActionBotChangeFigureView />;
|
||||
case WiredActionLayoutCode.BOT_FOLLOW_AVATAR:
|
||||
return <WiredActionBotFollowAvatarView />;
|
||||
case WiredActionLayoutCode.BOT_GIVE_HAND_ITEM:
|
||||
return <WiredActionBotGiveHandItemView />;
|
||||
case WiredActionLayoutCode.BOT_MOVE:
|
||||
return <WiredActionBotMoveView />;
|
||||
case WiredActionLayoutCode.BOT_TALK:
|
||||
return <WiredActionBotTalkView />;
|
||||
case WiredActionLayoutCode.BOT_TALK_DIRECT_TO_AVTR:
|
||||
return <WiredActionBotTalkToAvatarView />;
|
||||
case WiredActionLayoutCode.BOT_TELEPORT:
|
||||
return <WiredActionBotTeleportView />;
|
||||
case WiredActionLayoutCode.CALL_ANOTHER_STACK:
|
||||
return <WiredActionCallAnotherStackView />;
|
||||
case WiredActionLayoutCode.CHASE:
|
||||
return <WiredActionChaseView />;
|
||||
case WiredActionLayoutCode.CHAT:
|
||||
return <WiredActionChatView />;
|
||||
case WiredActionLayoutCode.FLEE:
|
||||
return <WiredActionFleeView />;
|
||||
case WiredActionLayoutCode.GIVE_REWARD:
|
||||
return <WiredActionGiveRewardView />;
|
||||
case WiredActionLayoutCode.GIVE_SCORE:
|
||||
return <WiredActionGiveScoreView />;
|
||||
case WiredActionLayoutCode.GIVE_SCORE_TO_PREDEFINED_TEAM:
|
||||
return <WiredActionGiveScoreToPredefinedTeamView />;
|
||||
case WiredActionLayoutCode.JOIN_TEAM:
|
||||
return <WiredActionJoinTeamView />;
|
||||
case WiredActionLayoutCode.KICK_FROM_ROOM:
|
||||
return <WiredActionKickFromRoomView />;
|
||||
case WiredActionLayoutCode.LEAVE_TEAM:
|
||||
return <WiredActionLeaveTeamView />;
|
||||
case WiredActionLayoutCode.MOVE_FURNI:
|
||||
return <WiredActionMoveFurniView />;
|
||||
case WiredActionLayoutCode.MOVE_AND_ROTATE_FURNI:
|
||||
return <WiredActionMoveAndRotateFurniView />;
|
||||
case WiredActionLayoutCode.MOVE_FURNI_TO:
|
||||
return <WiredActionMoveFurniToView />;
|
||||
case WiredActionLayoutCode.MUTE_USER:
|
||||
return <WiredActionMuteUserView />;
|
||||
case WiredActionLayoutCode.RESET:
|
||||
return <WiredActionResetView />;
|
||||
case WiredActionLayoutCode.SET_FURNI_STATE:
|
||||
return <WiredActionSetFurniStateToView />;
|
||||
case WiredActionLayoutCode.TELEPORT:
|
||||
return <WiredActionTeleportView />;
|
||||
case WiredActionLayoutCode.TOGGLE_FURNI_STATE:
|
||||
return <WiredActionToggleFurniStateView />;
|
||||
}
|
||||
|
||||
return null;
|
||||
};
|
||||
Reference in New Issue
Block a user