🆙 Init V3

This commit is contained in:
DuckieTM
2026-01-31 09:10:52 +01:00
commit 7feb10ab15
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import { WiredConditionlayout } from '../../../../api';
import { WiredConditionActorHasHandItemView } from './WiredConditionActorHasHandItem';
import { WiredConditionActorIsGroupMemberView } from './WiredConditionActorIsGroupMemberView';
import { WiredConditionActorIsOnFurniView } from './WiredConditionActorIsOnFurniView';
import { WiredConditionActorIsTeamMemberView } from './WiredConditionActorIsTeamMemberView';
import { WiredConditionActorIsWearingBadgeView } from './WiredConditionActorIsWearingBadgeView';
import { WiredConditionActorIsWearingEffectView } from './WiredConditionActorIsWearingEffectView';
import { WiredConditionDateRangeView } from './WiredConditionDateRangeView';
import { WiredConditionFurniHasAvatarOnView } from './WiredConditionFurniHasAvatarOnView';
import { WiredConditionFurniHasFurniOnView } from './WiredConditionFurniHasFurniOnView';
import { WiredConditionFurniHasNotFurniOnView } from './WiredConditionFurniHasNotFurniOnView';
import { WiredConditionFurniIsOfTypeView } from './WiredConditionFurniIsOfTypeView';
import { WiredConditionFurniMatchesSnapshotView } from './WiredConditionFurniMatchesSnapshotView';
import { WiredConditionTimeElapsedLessView } from './WiredConditionTimeElapsedLessView';
import { WiredConditionTimeElapsedMoreView } from './WiredConditionTimeElapsedMoreView';
import { WiredConditionUserCountInRoomView } from './WiredConditionUserCountInRoomView';
export const WiredConditionLayoutView = (code: number) =>
{
switch(code)
{
case WiredConditionlayout.ACTOR_HAS_HANDITEM:
return <WiredConditionActorHasHandItemView />;
case WiredConditionlayout.ACTOR_IS_GROUP_MEMBER:
case WiredConditionlayout.NOT_ACTOR_IN_GROUP:
return <WiredConditionActorIsGroupMemberView />;
case WiredConditionlayout.ACTOR_IS_ON_FURNI:
case WiredConditionlayout.NOT_ACTOR_ON_FURNI:
return <WiredConditionActorIsOnFurniView />;
case WiredConditionlayout.ACTOR_IS_IN_TEAM:
case WiredConditionlayout.NOT_ACTOR_IN_TEAM:
return <WiredConditionActorIsTeamMemberView />;
case WiredConditionlayout.ACTOR_IS_WEARING_BADGE:
case WiredConditionlayout.NOT_ACTOR_WEARS_BADGE:
return <WiredConditionActorIsWearingBadgeView />;
case WiredConditionlayout.ACTOR_IS_WEARING_EFFECT:
case WiredConditionlayout.NOT_ACTOR_WEARING_EFFECT:
return <WiredConditionActorIsWearingEffectView />;
case WiredConditionlayout.DATE_RANGE_ACTIVE:
return <WiredConditionDateRangeView />;
case WiredConditionlayout.FURNIS_HAVE_AVATARS:
case WiredConditionlayout.FURNI_NOT_HAVE_HABBO:
return <WiredConditionFurniHasAvatarOnView />;
case WiredConditionlayout.HAS_STACKED_FURNIS:
return <WiredConditionFurniHasFurniOnView />;
case WiredConditionlayout.NOT_HAS_STACKED_FURNIS:
return <WiredConditionFurniHasNotFurniOnView />;
case WiredConditionlayout.STUFF_TYPE_MATCHES:
case WiredConditionlayout.NOT_FURNI_IS_OF_TYPE:
return <WiredConditionFurniIsOfTypeView />;
case WiredConditionlayout.STATES_MATCH:
case WiredConditionlayout.NOT_STATES_MATCH:
return <WiredConditionFurniMatchesSnapshotView />;
case WiredConditionlayout.TIME_ELAPSED_LESS:
return <WiredConditionTimeElapsedLessView />;
case WiredConditionlayout.TIME_ELAPSED_MORE:
return <WiredConditionTimeElapsedMoreView />;
case WiredConditionlayout.USER_COUNT_IN:
case WiredConditionlayout.NOT_USER_COUNT_IN:
return <WiredConditionUserCountInRoomView />;
}
return null;
};