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Add FurniEditor tool with Next.js API integration
- FurniEditor component with Search/Edit tabs (NitroCard UI) - useFurniEditor hook connecting to Next.js API routes via Vite proxy - Edit Furni button in room infostand (godMode) with sprite ID lookup - Toolbar: 3-column flex layout (icons | chat | friends) - Heroicons SVG for ID/Sprite display in infostand and edit view - Vite config: proxy /api to Next.js, aliases for renderer3 packages
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import { FC, useCallback, useEffect, useState } from 'react';
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import { Button, Column, Flex, Text } from '../../../common';
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import { FurniItem } from '../../../hooks/furni-editor';
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interface FurniEditorSearchViewProps
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{
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items: FurniItem[];
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total: number;
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page: number;
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loading: boolean;
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onSearch: (query: string, type: string, page: number) => void;
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onSelect: (id: number) => void;
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}
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export const FurniEditorSearchView: FC<FurniEditorSearchViewProps> = props =>
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{
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const { items, total, page, loading, onSearch, onSelect } = props;
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const [ query, setQuery ] = useState('');
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const [ typeFilter, setTypeFilter ] = useState('');
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useEffect(() =>
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{
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onSearch('', '', 1);
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}, []);
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const handleSearch = useCallback(() =>
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{
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onSearch(query, typeFilter, 1);
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}, [ query, typeFilter, onSearch ]);
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const handleKeyDown = useCallback((e: React.KeyboardEvent) =>
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{
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if(e.key === 'Enter') handleSearch();
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}, [ handleSearch ]);
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const totalPages = Math.ceil(total / 20);
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return (
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<Column gap={ 1 } className="h-full">
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<Flex gap={ 1 } alignItems="end">
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<Column gap={ 0 } className="flex-1">
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<Text small bold>Search</Text>
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<input
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type="text"
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className="form-control form-control-sm"
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placeholder="ID, name or sprite ID..."
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value={ query }
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onChange={ e => setQuery(e.target.value) }
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onKeyDown={ handleKeyDown }
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/>
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</Column>
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<Column gap={ 0 } className="w-[80px]">
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<Text small bold>Type</Text>
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<select
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className="form-select form-select-sm"
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value={ typeFilter }
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onChange={ e => setTypeFilter(e.target.value) }
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>
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<option value="">All</option>
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<option value="s">Floor (s)</option>
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<option value="i">Wall (i)</option>
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</select>
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</Column>
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<Button variant="primary" disabled={ loading } onClick={ handleSearch }>
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{ loading ? '...' : 'Search' }
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</Button>
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</Flex>
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<Column gap={ 0 } className="flex-1 overflow-auto border border-[#ccc] rounded bg-white">
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<table className="w-full text-xs">
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<thead>
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<tr className="bg-[#e8e8e8] sticky top-0">
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<th className="px-2 py-1 text-left">ID</th>
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<th className="px-2 py-1 text-left">Sprite</th>
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<th className="px-2 py-1 text-left">Name</th>
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<th className="px-2 py-1 text-left">Public Name</th>
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<th className="px-2 py-1 text-center">Type</th>
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<th className="px-2 py-1 text-left">Interaction</th>
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</tr>
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</thead>
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<tbody>
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{ items.map(item => (
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<tr
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key={ item.id }
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className="cursor-pointer hover:bg-[#d4edfa] border-b border-[#eee] transition-colors"
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onClick={ () => onSelect(item.id) }
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>
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<td className="px-2 py-1 font-mono">{ item.id }</td>
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<td className="px-2 py-1 font-mono">{ item.spriteId }</td>
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<td className="px-2 py-1 truncate max-w-[120px]">{ item.itemName }</td>
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<td className="px-2 py-1 truncate max-w-[120px]">{ item.publicName }</td>
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<td className="px-2 py-1 text-center">
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<span className={ `px-1 rounded text-white text-[10px] ${ item.type === 's' ? 'bg-[#1e7295]' : 'bg-[#6b7280]' }` }>
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{ item.type === 's' ? 'Floor' : 'Wall' }
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</span>
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</td>
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<td className="px-2 py-1 text-[10px]">{ item.interactionType || '-' }</td>
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</tr>
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)) }
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{ items.length === 0 && !loading &&
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<tr>
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<td colSpan={ 6 } className="px-2 py-4 text-center text-[#999]">No items found</td>
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</tr>
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}
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</tbody>
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</table>
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</Column>
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{ totalPages > 1 &&
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<Flex gap={ 1 } justifyContent="between" alignItems="center">
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<Text small variant="gray">
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{ total } items - Page { page }/{ totalPages }
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</Text>
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<Flex gap={ 1 }>
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<Button
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variant="secondary"
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disabled={ page <= 1 }
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onClick={ () => onSearch(query, typeFilter, page - 1) }
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>
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Prev
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</Button>
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<Button
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variant="secondary"
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disabled={ page >= totalPages }
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onClick={ () => onSearch(query, typeFilter, page + 1) }
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>
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Next
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</Button>
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</Flex>
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</Flex>
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}
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</Column>
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);
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};
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