feat(radio): make the radio widget toggleable from ui-config

Move the radio on/off switch out of renderer-config (where it sat next
to asset/data URLs) into ui-config, alongside the other UI feature
toggles (game.center.enabled, guides.enabled, …) — the natural home for
a widget switch — and rename it to the dotted convention `radio_ui.enabled`.

The MainView gate now defaults to `false`, so the radio is opt-in: an
absent key keeps it hidden; set `"radio_ui.enabled": true` in ui-config
to show it. The radio.url data source stays in renderer-config.
This commit is contained in:
simoleo89
2026-05-31 09:34:25 +02:00
parent fa71e8eb4a
commit a33bbb3448
3 changed files with 2 additions and 2 deletions
@@ -32,7 +32,6 @@
"badge.asset.url": "${image.library.url}album1584/%badgename%.gif",
"radio.url": "${gamedata.url}/radio-stations.json5?t=%timestamp%",
"soundboard.url": "${gamedata.url}/soundboard-sounds.json5?t=%timestamp%",
"radio_ui": false,
"furni.rotation.bounce.steps": 20,
"furni.rotation.bounce.height": 0.0625,
"enable.avatar.arrow": false,
+1
View File
@@ -24,6 +24,7 @@
"wired.action.kick.from.room.max.length": 100,
"wired.action.mute.user.max.length": 100,
"game.center.enabled": false,
"radio_ui.enabled": false,
"guides.enabled": true,
"housekeeping.enabled": true,
"toolbar.hide.quests": true,