mirror of
https://github.com/duckietm/Nitro-V3.git
synced 2026-06-20 07:26:19 +00:00
feat(wired): add leave/click/action/short-period trigger views
- add UI for wf_trg_leave_room, wf_trg_stuff_state, wf_trg_period_short, wf_trg_click_furni, wf_trg_click_tile, wf_trg_click_user and wf_trg_user_performs_action\n- add state snapshot mode options for wf_trg_stuff_state\n- add sign and dance filters for wf_trg_user_performs_action
This commit is contained in:
@@ -1,14 +1,20 @@
|
||||
import { WiredTriggerLayout } from '../../../../api';
|
||||
import { WiredTriggerAvatarEnterRoomView } from './WiredTriggerAvatarEnterRoomView';
|
||||
import { WiredTriggerAvatarLeaveRoomView } from './WiredTriggerAvatarLeaveRoomView';
|
||||
import { WiredTriggerAvatarSaysSomethingView } from './WiredTriggerAvatarSaysSomethingView';
|
||||
import { WiredTriggerAvatarWalksOffFurniView } from './WiredTriggerAvatarWalksOffFurniView';
|
||||
import { WiredTriggerAvatarWalksOnFurniView } from './WiredTriggerAvatarWalksOnFurni';
|
||||
import { WiredTriggerBotReachedAvatarView } from './WiredTriggerBotReachedAvatarView';
|
||||
import { WiredTriggerBotReachedStuffView } from './WiredTriggerBotReachedStuffView';
|
||||
import { WiredTriggerClickFurniView } from './WiredTriggerClickFurniView';
|
||||
import { WiredTriggerClickTileView } from './WiredTriggerClickTileView';
|
||||
import { WiredTriggerClickUserView } from './WiredTriggerClickUserView';
|
||||
import { WiredTriggerCollisionView } from './WiredTriggerCollisionView';
|
||||
import { WiredTriggerUserPerformsActionView } from './WiredTriggerUserPerformsActionView';
|
||||
import { WiredTriggeExecuteOnceView } from './WiredTriggerExecuteOnceView';
|
||||
import { WiredTriggeExecutePeriodicallyLongView } from './WiredTriggerExecutePeriodicallyLongView';
|
||||
import { WiredTriggeExecutePeriodicallyView } from './WiredTriggerExecutePeriodicallyView';
|
||||
import { WiredTriggeExecutePeriodicallyShortView } from './WiredTriggerExecutePeriodicallyShortView';
|
||||
import { WiredTriggerGameEndsView } from './WiredTriggerGameEndsView';
|
||||
import { WiredTriggerGameStartsView } from './WiredTriggerGameStartsView';
|
||||
import { WiredTriggeScoreAchievedView } from './WiredTriggerScoreAchievedView';
|
||||
@@ -21,6 +27,8 @@ export const WiredTriggerLayoutView = (code: number) =>
|
||||
{
|
||||
case WiredTriggerLayout.AVATAR_ENTERS_ROOM:
|
||||
return <WiredTriggerAvatarEnterRoomView />;
|
||||
case WiredTriggerLayout.AVATAR_LEAVES_ROOM:
|
||||
return <WiredTriggerAvatarLeaveRoomView />;
|
||||
case WiredTriggerLayout.AVATAR_SAYS_SOMETHING:
|
||||
return <WiredTriggerAvatarSaysSomethingView />;
|
||||
case WiredTriggerLayout.AVATAR_WALKS_OFF_FURNI:
|
||||
@@ -31,12 +39,22 @@ export const WiredTriggerLayoutView = (code: number) =>
|
||||
return <WiredTriggerBotReachedAvatarView />;
|
||||
case WiredTriggerLayout.BOT_REACHED_STUFF:
|
||||
return <WiredTriggerBotReachedStuffView />;
|
||||
case WiredTriggerLayout.CLICK_FURNI:
|
||||
return <WiredTriggerClickFurniView />;
|
||||
case WiredTriggerLayout.CLICK_TILE:
|
||||
return <WiredTriggerClickTileView />;
|
||||
case WiredTriggerLayout.CLICK_USER:
|
||||
return <WiredTriggerClickUserView />;
|
||||
case WiredTriggerLayout.USER_PERFORMS_ACTION:
|
||||
return <WiredTriggerUserPerformsActionView />;
|
||||
case WiredTriggerLayout.COLLISION:
|
||||
return <WiredTriggerCollisionView />;
|
||||
case WiredTriggerLayout.EXECUTE_ONCE:
|
||||
return <WiredTriggeExecuteOnceView />;
|
||||
case WiredTriggerLayout.EXECUTE_PERIODICALLY:
|
||||
return <WiredTriggeExecutePeriodicallyView />;
|
||||
case WiredTriggerLayout.EXECUTE_PERIODICALLY_SHORT:
|
||||
return <WiredTriggeExecutePeriodicallyShortView />;
|
||||
case WiredTriggerLayout.EXECUTE_PERIODICALLY_LONG:
|
||||
return <WiredTriggeExecutePeriodicallyLongView />;
|
||||
case WiredTriggerLayout.GAME_ENDS:
|
||||
|
||||
Reference in New Issue
Block a user