Adds an "Editor Posizione" button to the furni infostand action bar for
branding / MPU furni, opening a dialog to position and zoom the image:
- draggable dot moves offsetX/Y (live, local preview only)
- slider zooms the image (scale, via the renderer's per-sprite scale)
- offsetZ kept as z-index; Save persists + broadcasts via SetObjectData
- radio "Live" + all editor labels go through LocalizeText (external texts)
Pairs with the renderer branding scale/offset support and Arcturus' `scale`
default on InteractionRoomAds.
Replace the rank-level family (useHasRankLevel + STAFF_LEVELS
constants + useIsRank) with a permission-driven family that reads
straight from the deployment's `permission_definitions` table — no
more hardcoded SecurityLevel/rank-id thresholds on the client. A new
rank in permission_ranks or a re-shuffling of permission_definitions
rank columns now propagates through the UI automatically.
Renderer-side wire shipped in companion commit
feat/react19-event-bus@159c5eb (UserPermissionsMapParser + Event,
SessionDataManager.getPermissionsSnapshot + USER_PERMISSIONS_UPDATED).
New public API in `useSessionSnapshots.ts`:
- useUserPermissions(): ReadonlyMap<string, number> — full map
- useHasPermission(key): boolean — > 0 ⇒ true
- usePermissionValue(key): number — raw 1/2 or 0
- useIsAmbassador() now aliases useHasPermission('acc_ambassador')
- useUserRank() kept for PRESENTATIONAL use only (badge, prefix,
prefix color) — documented as such in JSDoc; gating must use
useHasPermission.
Dropped:
- src/api/nitro/session/RankLevels.ts (STAFF_LEVELS constants)
- useHasRankLevel / useIsRank exports (rank-based gating)
11 consumer migrations, each mapped to the right
`permission_definitions.permission_key`:
- ToolbarView (mod-only chat-input button) → acc_supporttool
- ChooserWidgetView (room-object id column) → acc_supporttool
- CatalogClassicView (admin toggles) → acc_catalogfurni
- CatalogModernView (admin toggles) → acc_catalogfurni
- FurniEditorView (panel access) → acc_catalogfurni
- CalendarView (force-open day) → acc_calendar_force
- InfoStandWidgetFurniView (mod buildtools btn) → acc_anyroomowner
- AvatarInfoWidgetPetView (canPickUp) → acc_anyroomowner
- FurnitureMannequinView (controller mode) → acc_anyroomowner
- YouTubePlayerView (isMyRoom) → acc_anyroomowner
- NavigatorRoomInfoView 'settings' → acc_anyroomowner
- NavigatorRoomInfoView 'staff_pick' → acc_staff_pick
Test refresh:
- useUserRank still tested for the presentational shape.
- useHasPermission: true for non-zero, false for absent/zero.
- usePermissionValue: raw 1 / 2 / 0 (default).
- useUserPermissions: full map exposure.
- Runtime promote test: mutate the permissions map + dispatch
USER_PERMISSIONS_UPDATED, assert useHasPermission flips false→true.
Locks in the new reactive contract.
Mock unchanged (the test sets getPermissionsSnapshot via vi.mocked).
Verification: yarn typecheck clean, yarn lint:hooks clean, yarn test
214/214 (213 prior + 1 net new for useUserPermissions). Backward
compatible: older Arcturus deployments don't ship the map → empty
snapshot → every gate is false → mod UI hidden (safe default).
Drop the SecurityLevel-named family (useIsModerator / useIsAdmin /
useIsCommunity / useIsPlayerSupport / useHasSecurityLevel /
useUserSecurityLevel) in favour of a rank-based family tied to the
operator's actual `permission_ranks` rows in the Arcturus DB:
- `useUserRank()` returns `{ id, name, level, badge, prefix,
prefixColor }` derived from the snapshot. Powered by the renderer's
extended IUserDataSnapshot (companion commit 87e67d5 on
feat/react19-event-bus).
- `useHasRankLevel(min)` replaces useHasSecurityLevel; consumers
pass a `permission_ranks.level` threshold from the deployment.
- `useIsRank(name)` matches `permission_ranks.rank_name` exactly.
To avoid bare integers in widget bodies, added a deployment-scoped
constants file at `src/api/nitro/session/RankLevels.ts`:
export const STAFF_LEVELS = {
MEMBER: 1, SUPPORT: 4, MOD: 5, SUPER_MOD: 6, ADMIN: 7
};
A deployment that re-numbers `permission_ranks` only edits this file.
Migrated all 11 consumer reads (same set as the earlier session's
useIsModerator migration plus the audit catch): ToolbarView,
CatalogClassicView, CatalogModernView, ChooserWidgetView,
CalendarView, YouTubePlayerView, FurniEditorView,
InfoStandWidgetFurniView, AvatarInfoWidgetPetView,
FurnitureMannequinView, NavigatorRoomInfoView. The
NavigatorRoomInfoView `staff_pick` permission was previously
`securityLevel >= COMMUNITY (7)` via the renderer-enum wrapper —
ported to `useHasRankLevel(STAFF_LEVELS.ADMIN)` because in the
default seed level 7 is Administrator, which is the actual rank that
gets the `acc_anyroomowner`-style permissions for staff-picking.
Tests refreshed under `useSessionSnapshots.test.tsx`:
- useUserRank surfaces the full metadata block;
- useHasRankLevel does `>=` against the threshold;
- useIsRank exact-matches against rank_name;
- a runtime promote (snapshot mutation + SESSION_DATA_UPDATED
dispatch) flips the result, locking in the reactive contract.
Mock extended only minimally — kept the SecurityLevel enum class for
any consumer outside the dropped family that still imports it.
Verification: yarn typecheck clean, yarn lint:hooks clean, yarn test
213/213. The Arcturus-side composer change (UserPermissionsComposer
appending the 5 extra fields) is staged but UNCOMMITTED on Arcturus
main (which has unrelated WIP); the wire is backward-compatible so
the React client works against both pre- and post-extension
emulators.
Build on the useIsModerator landing (532cb28c) along three axes:
1. Family. Extract `useHasSecurityLevel(min)` as the primitive,
backed by a fresh `useUserSecurityLevel()` raw-level reader. The
six SecurityLevel constants (1..9) deserve named wrappers so the
"show this only to X-and-up" pattern doesn't get re-derived ad-hoc
each time: shipped `useIsModerator` / `useIsPlayerSupport` /
`useIsCommunity` / `useIsAdmin` as one-line shims. Also added
`useIsAmbassador()` as a sibling — not derived from security level,
reads the boolean field on the snapshot directly.
2. Audit. The 532cb28c migration covered 6 React-render reads but
missed 5 more discovered by a follow-up grep:
- FurniEditorView (top-level `const isMod`)
- InfoStandWidgetFurniView (inline JSX, mod-only build-tools button)
- NavigatorRoomInfoView (3 reads in hasPermission(): isModerator
and securityLevel >= COMMUNITY for the staff-pick gate. The
userId read stays imperative — userId doesn't flip at runtime in
practice, no reactivity gain.)
- AvatarInfoWidgetPetView (inside useMemo with [roomSession] deps;
migrated and isModerator added to the deps so a runtime
promote/demote re-derives canPickUp without remount)
- FurnitureMannequinView (inside useEffect; same treatment — added
isModerator to the deps so the mode re-resolves on flip)
The remaining ~17 reads (CanManipulateFurniture,
AvatarInfoUtilities.populate*, useChatInputActions,
useFurnitureDimmerWidget / useFurniturePlaylistEditorWidget /
useFurnitureStickieWidget canModify checks, useCatalog admin
filter, useNavigator door-mode guard) are click-time / event-time
imperative — they read at the moment a user action fires, so a
reactive value would be cached at hook execution and stale by the
time the action runs. Leaving them on the synchronous manager read
is correct.
3. Test. Added four cases pinning the contract:
- useUserSecurityLevel returns the raw level.
- useHasSecurityLevel does `>=` against the threshold.
- Named wrappers map to the right constants (MODERATOR=5,
COMMUNITY=7, ADMINISTRATOR=8).
- **Reactive flip** — mutate the snapshot, dispatch the
SESSION_DATA_UPDATED event on the mock dispatcher, assert the
hook re-derives. Locks in the whole point of the snapshot
pattern (a static read would pass cases 1-3 but fail case 4).
Mock changes:
- Added SecurityLevel class (mirrors the renderer enum 0..9) so the
family wrappers resolve to actual numbers in jsdom — without it
`useIsModerator()` would call `useHasSecurityLevel(undefined)` and
the test would silently pass false-positives.
Verification: yarn typecheck clean, yarn lint:hooks clean, yarn test
213/213 (209 baseline + 4 new family/reactivity cases).
- ProductImageUtility: 'CatalogPageMessageProductData.I' was clearly a
placeholder/typo in the WALL branch — getProductCategory's first
param is FurnitureType, so use the enclosing productType.
- YouTubePlayerView: IRoomUserData has webID, not userId. Two
spectator/watcher-list sites used the wrong field.
- AvatarInfoWidgetView REQUEST_MANIPULATION handler: avatarInfo is
IAvatarInfo (union); .category / .id only exist on AvatarInfoFurni.
Type-guard before reading.
- InfoStandWidgetPetView: deleted the duplicate local 'interface
AvatarInfoPet' — was shadowing the imported one. Drop AvatarInfoPet
from the import (local interface stands alone).
- FurnitureExternalImageView: missing GetSessionDataManager import (the
reportedUserId field reads it inline). Added.
- GroupCreatorView setGroupData call: null values for groupName /
groupDescription / groupColors / groupBadgeParts where IGroupData
expects string / number[] / GroupBadgePart[]. Empty defaults. Also
added the previously-omitted groupHasForum field.
- ContextMenuView + WiredCreatorToolsView: 'return () =>
ticker.remove(updateOverlays)' — Pixi Ticker.remove() returns the
ticker, leaking the value to React's EffectCallback cleanup which
expects 'void | (() => void)'. Wrap in block body.
- Deleted src/components/room/widgets/chat/ChatWidgetWindowView_old.tsx
— dead code (zero references in the codebase), tripping the
NitroCardHeaderView onCloseClick prop change.
Net tsgo error count: -11.
InfoStandWidgetUserView previously subscribed to three room-session
events (RSUBE_BADGES, USER_FIGURE, FAVOURITE_GROUP_UPDATE) and pushed
the result back to its parent via a setAvatarInfo prop, with each
handler running CloneObject(prev) before patching one field. Three
issues with that shape:
- CloneObject was deep-cloning the whole AvatarInfoUser shape blindly
with no class-prototype awareness;
- the three listeners raced on shallow merges across the same prev
reference in StrictMode dev;
- the subscriptions lived outside the state owner, forcing a prop
callback barrier per event.
The subscriptions are now in useAvatarInfoWidget — the actual owner of
avatarInfo — and call three pure reducers extracted to
src/hooks/rooms/widgets/avatarInfo.reducers.ts (applyUserBadgesUpdate,
applyUserFigureUpdate, applyFavouriteGroupUpdate). Each reducer returns
the same reference when the event doesn't apply so React bail-outs work.
The clone now constructs a fresh AvatarInfoUser preserving prototype.
dedupeBadges is extracted to its own pure module under src/api/avatar/
so Vitest can cover it without pulling in the renderer.
InfoStandWidgetUserView loses the setAvatarInfo prop (parent updated)
and the CloneObject import.
Run eslint --fix across src/ to clear ~1900 mechanical lint errors
surfaced by the @typescript-eslint v8 + react-hooks v7 + react-compiler
upgrade in the React 19 modernization PR.
Issues fixed automatically:
- brace-style (Allman): try/catch one-liners reformatted to multi-line
- indent: tab-vs-space and depth corrections
- semi: missing trailing semicolons
- no-trailing-spaces
No semantic changes. Remaining 701 errors are real-code issues
(set-state-in-effect, rules-of-hooks, no-unsafe-* type checks) that
need manual per-file review.
https://claude.ai/code/session_01GrR87LAqnAEyKG2ZbmQt5Q
Adds a "Cards" tab to the Profile Background picker (BackgroundsView)
that selects a pattern applied to the entire user info card and the
extended profile container, in addition to the existing avatar-pad
background/stand/overlay layers.
- AvatarInfoUser/Utilities: propagate cardBackgroundId from RoomUserData.
- InfoStandWidgetUserView: stateful cardBackgroundId, applied as
.profile-card-background.card-background-{id} on the outer Column
with bg-color suppressed when active.
- UserContainerView: same class on the wrapper of the extended profile.
- BackgroundsView: 4th tab "cards" backed by cards.data config
(falls back to backgrounds.data); sends 4-id message via the
extended sendBackgroundMessage signature.
- ui-config.example: cards.data dataset (15 entries).
- BackgroundsView.css: 188 .card-background-{N} rules cloned from
background-{N} (repeat-tiled) plus 15 CSS-pattern overrides for the
provisional dataset (gradients, stripes, dots, grid, checker).
Read user.badges.max.slots from config instead of hardcoded 5. InfoStand
layout adapts: 5 slots shows group badge, 6 slots replaces group with
6th badge. Double-click on InfoStand badge removes it. Badge received
toast now directly equips the badge via toggleBadge and closes.
Fix slot 0 drag bug ('0' is falsy), prevent badge duplication from stale
props fallback in InfoStand, add sparse slot support, fix race condition
with pending server updates. Add drag preview, glow animations, drop
settle effect, and remove-badge indicator overlay.
- RGBA color picker with live preview (debounce 50ms)
- 30 preset colors + 12 theme presets (Ocean, Forest, Sunset, Royal, etc.)
- Header image selection from configurable image library
- Export/Import theme as JSON via clipboard
- CSS variable theming across all UI elements: NitroCard headers/tabs,
context menus, buttons (primary/dark/gray), InfoStand, toolbar,
room tools, purse, progress bars, sliders
- All elements use var(--name, fallback) for zero visual change when default
- Smooth 0.3s CSS transitions on theme change
- Server-side persistence via WebSocket (packets 10047/10048)
- Integrated Color/Image tabs into BackgroundsView panel
- All strings use LocalizeText() for i18n support
- Settings persisted in localStorage + server sync with 1s debounce
- Added react-colorful dependency
- Drag & drop badges between active slots in InfoStand (own user only)
- Mini badge picker on empty slot click with search
- Swap/reorder badges between occupied slots
- Hover animation (scale, glow) on badge slots
- Race condition fix: localChangeRef prevents server response from overwriting local changes
- Fixed-size array logic to prevent badge disappearing on room enter
- Use avatarInfo badges as fallback when hook data not yet loaded
- Drag & drop badges between slots in InfoStand (own user only)
- Mini badge picker on empty slot click with search
- Swap badges between occupied slots
- Hover animation (scale, glow) on badge slots
- Configurable group slot (user.badges.group.slot.enabled)
- Support for 6 badge slots when group slot disabled
- Race condition fix with localChangeRef
- Fixed-size array logic to prevent badge disappearing
Co-Authored-By: medievalshell <medievalshell@users.noreply.github.com>
- FurniEditor component with Search/Edit tabs (NitroCard UI)
- useFurniEditor hook connecting to Next.js API routes via Vite proxy
- Edit Furni button in room infostand (godMode) with sprite ID lookup
- Toolbar: 3-column flex layout (icons | chat | friends)
- Heroicons SVG for ID/Sprite display in infostand and edit view
- Vite config: proxy /api to Next.js, aliases for renderer3 packages