InfoStandWidgetUserView previously subscribed to three room-session
events (RSUBE_BADGES, USER_FIGURE, FAVOURITE_GROUP_UPDATE) and pushed
the result back to its parent via a setAvatarInfo prop, with each
handler running CloneObject(prev) before patching one field. Three
issues with that shape:
- CloneObject was deep-cloning the whole AvatarInfoUser shape blindly
with no class-prototype awareness;
- the three listeners raced on shallow merges across the same prev
reference in StrictMode dev;
- the subscriptions lived outside the state owner, forcing a prop
callback barrier per event.
The subscriptions are now in useAvatarInfoWidget — the actual owner of
avatarInfo — and call three pure reducers extracted to
src/hooks/rooms/widgets/avatarInfo.reducers.ts (applyUserBadgesUpdate,
applyUserFigureUpdate, applyFavouriteGroupUpdate). Each reducer returns
the same reference when the event doesn't apply so React bail-outs work.
The clone now constructs a fresh AvatarInfoUser preserving prototype.
dedupeBadges is extracted to its own pure module under src/api/avatar/
so Vitest can cover it without pulling in the renderer.
InfoStandWidgetUserView loses the setAvatarInfo prop (parent updated)
and the CloneObject import.
These are the bugs surfaced during the structural work that are simple
enough to fix in isolation. Larger ones (race conditions that need
session-token tracking, async-fetch ordering) are deferred and documented
in docs/ARCHITECTURE.md "Known logic bugs" — the repo has Issues
disabled, so the doc is the issue board.
== Fix: room history wiped on every tab close
src/components/room/widgets/room-tools/RoomToolsWidgetView.tsx had a
useEffect that registered a `beforeunload` handler calling
`window.localStorage.removeItem('nitro.room.history')`. The whole point
of localStorage is to persist across sessions; wiping it on tab close is
either a leftover debug call or a misunderstanding of the API.
Removed the handler. History now persists across browser sessions, which
matches user expectations. If "session-only" was the intent, the right
primitive is `sessionStorage` (not localStorage + cleanup) — left as a
note in the doc.
== Fix: AvatarInfoPetTrainingPanelView null-pointer on session change
src/components/room/widgets/avatar-info/AvatarInfoPetTrainingPanelView.tsx
read `roomSession.userDataManager.getPetData(parser.petId)` without
guarding for `roomSession` being null. The PetTrainingPanelMessageEvent
can arrive during a room transition when `roomSession` is briefly null,
crashing the widget. Added `?.` chain on both `roomSession` and
`userDataManager`.
== Doc: known logic bugs section
Two open issues documented for follow-up:
- MainView.tsx CREATED/ENDED race — needs session-token tracking, fits
cleanly into the future useNitroEventReducer companion to proposal #1.
- LayoutFurniImageView / LayoutAvatarImageView async fetch ordering —
needs request-id refs, or solves itself once React Query (proposal #2)
is enabled and the image fetch becomes a query keyed on props.
Plus a "recently fixed" subsection that records the four bugs already
addressed in this branch (doorbell close button, doorbell optimistic
remove, room history wipe, pet panel null-pointer) so the next reader
knows what changed and why.
== Verification
- yarn eslint on the two modified files: same error count before and
after (5 pre-existing set-state-in-effect on RoomToolsWidgetView,
none introduced).
- yarn tsc on the two modified files: clean.
https://claude.ai/code/session_01GrR87LAqnAEyKG2ZbmQt5Q
Run eslint --fix across src/ to clear ~1900 mechanical lint errors
surfaced by the @typescript-eslint v8 + react-hooks v7 + react-compiler
upgrade in the React 19 modernization PR.
Issues fixed automatically:
- brace-style (Allman): try/catch one-liners reformatted to multi-line
- indent: tab-vs-space and depth corrections
- semi: missing trailing semicolons
- no-trailing-spaces
No semantic changes. Remaining 701 errors are real-code issues
(set-state-in-effect, rules-of-hooks, no-unsafe-* type checks) that
need manual per-file review.
https://claude.ai/code/session_01GrR87LAqnAEyKG2ZbmQt5Q
Adds a "Cards" tab to the Profile Background picker (BackgroundsView)
that selects a pattern applied to the entire user info card and the
extended profile container, in addition to the existing avatar-pad
background/stand/overlay layers.
- AvatarInfoUser/Utilities: propagate cardBackgroundId from RoomUserData.
- InfoStandWidgetUserView: stateful cardBackgroundId, applied as
.profile-card-background.card-background-{id} on the outer Column
with bg-color suppressed when active.
- UserContainerView: same class on the wrapper of the extended profile.
- BackgroundsView: 4th tab "cards" backed by cards.data config
(falls back to backgrounds.data); sends 4-id message via the
extended sendBackgroundMessage signature.
- ui-config.example: cards.data dataset (15 entries).
- BackgroundsView.css: 188 .card-background-{N} rules cloned from
background-{N} (repeat-tiled) plus 15 CSS-pattern overrides for the
provisional dataset (gradients, stripes, dots, grid, checker).
Read user.badges.max.slots from config instead of hardcoded 5. InfoStand
layout adapts: 5 slots shows group badge, 6 slots replaces group with
6th badge. Double-click on InfoStand badge removes it. Badge received
toast now directly equips the badge via toggleBadge and closes.
Fix slot 0 drag bug ('0' is falsy), prevent badge duplication from stale
props fallback in InfoStand, add sparse slot support, fix race condition
with pending server updates. Add drag preview, glow animations, drop
settle effect, and remove-badge indicator overlay.
- RGBA color picker with live preview (debounce 50ms)
- 30 preset colors + 12 theme presets (Ocean, Forest, Sunset, Royal, etc.)
- Header image selection from configurable image library
- Export/Import theme as JSON via clipboard
- CSS variable theming across all UI elements: NitroCard headers/tabs,
context menus, buttons (primary/dark/gray), InfoStand, toolbar,
room tools, purse, progress bars, sliders
- All elements use var(--name, fallback) for zero visual change when default
- Smooth 0.3s CSS transitions on theme change
- Server-side persistence via WebSocket (packets 10047/10048)
- Integrated Color/Image tabs into BackgroundsView panel
- All strings use LocalizeText() for i18n support
- Settings persisted in localStorage + server sync with 1s debounce
- Added react-colorful dependency
- Drag & drop badges between active slots in InfoStand (own user only)
- Mini badge picker on empty slot click with search
- Swap/reorder badges between occupied slots
- Hover animation (scale, glow) on badge slots
- Race condition fix: localChangeRef prevents server response from overwriting local changes
- Fixed-size array logic to prevent badge disappearing on room enter
- Use avatarInfo badges as fallback when hook data not yet loaded
- Drag & drop badges between slots in InfoStand (own user only)
- Mini badge picker on empty slot click with search
- Swap badges between occupied slots
- Hover animation (scale, glow) on badge slots
- Configurable group slot (user.badges.group.slot.enabled)
- Support for 6 badge slots when group slot disabled
- Race condition fix with localChangeRef
- Fixed-size array logic to prevent badge disappearing
Co-Authored-By: medievalshell <medievalshell@users.noreply.github.com>
- FurniEditor component with Search/Edit tabs (NitroCard UI)
- useFurniEditor hook connecting to Next.js API routes via Vite proxy
- Edit Furni button in room infostand (godMode) with sprite ID lookup
- Toolbar: 3-column flex layout (icons | chat | friends)
- Heroicons SVG for ID/Sprite display in infostand and edit view
- Vite config: proxy /api to Next.js, aliases for renderer3 packages