The `[App] prepare() start` console.warn was including the full SSO
ticket from `window.location.search`. SSO tickets are one-shot bearer
credentials — any leak (copied logs in a bug report, screen share,
malicious browser extension reading console output) grants
single-use access to the user's session. Replace the actual ticket
with a boolean.
The CMS Inertia /client page now passes `&token=<uuid>&token_exp=<unix>`
on the iframe src so Nitro can persist the token to localStorage on first
boot. `App.tsx::prepare()` reads them from `window.location.search` and
calls `SetRememberLogin({ token, expiresAt })` when no remember-login is
already stored.
This wires up the existing reconnect flow: when the WS drops, the loop
in `tryRememberLogin()` (already in this file) POSTs the saved token to
`login.remember.endpoint` (defaults to `${api.url}/api/auth/remember`)
and uses the returned fresh SSO ticket to reconnect. Without this step
the localStorage stayed empty and the reconnect always fell through to
"Session expired" after a few retries because Arcturus clears
`auth_ticket` on first consume.
Server side: the CMS counterpart is in medievalshell/InertiaCMS
commit on djoohotel — adds the /api/auth/remember endpoint backed by
`users_remember_families` (UUID family + 30-day expiry + revoked flag).
Loading screen overhaul:
- LoadingView: Nitro V3 logo flush top-left, loading.gif at viewport
centre, large progress bar (max 900px / 90vw, h-8, gradient + glow)
anchored bottom-centre with the percentage rendered inside the bar in
Poppins, plus a friendly stage label underneath. Logo + background +
progress bar colour overridable via renderer-config keys
(loading.logo.url, loading.background, loading.progress.color).
- App.tsx: wired a real loadingProgress (0->100) + loadingTask driven by
the boot pipeline: config init (10), renderer (20), per-warmup-task
bumps for AssetManager/Localization/AvatarRender/SoundManager (25->70),
session managers (78/85/92), Communication (98), ready (100). Each bump
carries a task label looked up via a new taskLabel(key, fallback)
helper so the Italian baseline ("Sto caricando il guardaroba",
"Connessione al server", ...) can be translated by editing
renderer-config; fallback keeps current strings if the key is missing.
- AvatarEffectsView: replace raw fetch(url).json() with
loadGamedata(url) so the effectmap root manifest (JSON5 with
// comments) parses correctly and supports the core/custom/seasonal
tier merge.
- fallbackToLogin: respect login.screen.enabled=false. When login is
disabled (SSO-only deployments), init failures now route to
showSessionExpired() (home + diagnostic) instead of rendering an empty
LoginView placeholder.
- scripts/write-asset-loader.mjs: the pre-React shell rendered into
#root before the JS bundle takes over was a light-blue login skeleton
(linear gradient + two grey rectangles) producing a visible flash
before the real loader appeared. Replaced with the same
radial-gradient the LoadingView paints — the handoff is now invisible.
- renderer-config.example: document the 13 loader keys so operators can
copy & translate.
Restoring `yarn start` from "takes forever" back to seconds.
A previous session had symlinked `public/nitro-assets` and `public/swf`
to a sibling `Nitro-Files/` tree (~177k files) so Vite could serve them
through `publicDir`. The cost was massive: chokidar tried to install a
watcher on every file at startup and the dev server hung for minutes
on Windows. Upstream `duckietm/Nitro-V3` never does this — assets live
on a separate HTTP server referenced by URL in the JSON configs.
Changes:
- Remove the two symlinks under `public/` and add a .gitignore entry
with a note explaining why they must not come back.
- Add a small Vite plugin (`nitroAssetsServer`) that mounts `sirv` on
`/nitro-assets/*` and `/swf/*`, reading from
`../Nitro-Files/{nitro-assets,swf}`. sirv is a connect-style
middleware that bypasses chokidar entirely, so 177k files no longer
cost anything at startup. The plugin also wires the same handler
into `configurePreviewServer` so `yarn preview` keeps working.
- Drop the matching `/nitro-assets` and `/swf` entries from
`server.proxy` — they had been pointed at the auth proxy on :2096
which does not expose those paths.
- Disable `login.turnstile.enabled` in `renderer-config.json`. The
configured sitekey is Cloudflare's "always-passes" test key but the
widget still requires user interaction and blocks the login flow
in local dev.
Login flow fixes that fell out of debugging:
- `prepare()` in App.tsx ran twice under React Strict Mode (mount →
cleanup → mount). The first pass set `setShowLogin(true)`, the
second raced ahead and fell through to `onSessionExpired()`,
clobbering the login UI. Guard the effect with
`lastPrepareTriggerRef` so duplicate runs at the same trigger value
are skipped while intentional re-runs (after a successful login,
which bumps `prepareTrigger`) still go through.
- Call `GetConfiguration().init()` from `bootstrap.ts` before
importing `./index`. The renderer's ConfigurationManager logs
"Missing configuration key" the first time any key is read against
an uninitialised store, and components mounted in the first paint
(login screen, hooks, the renderer warmup) were all hitting that
path before prepare()'s deferred init landed. Pre-loading the
config means the store is already populated when React mounts.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Eliminate the four remaining missing-dependency warnings reported by
react-hooks v7. Each one was a real stale-closure or re-trigger hazard;
the fix matches the intent rather than just silencing the linter.
- src/App.tsx (line 448): wrap showSessionExpired with useEffectEvent
(onSessionExpired) so the prepare effect doesn't re-run on every
showSessionExpired identity change but still calls the latest
callback. Replace the two in-effect call sites.
- src/components/furni-editor/views/FurniEditorSearchView.tsx: wrap
the on-mount onSearch('', '', 1) call with useEffectEvent so the
callback prop isn't a missing dependency.
- src/components/notification-center/views/bubble-layouts/
NotificationBadgeReceivedBubbleView.tsx: wrap the
"fetch badges only if empty on mount" check with useEffectEvent
so badgeCodes.length isn't required as a dep (and won't re-fetch
every count change).
- src/components/navigator/views/room-settings/
NavigatorRoomSettingsRightsTabView.tsx: switch deps from
roomData?.roomId to roomData (the body uses roomData.roomId after
an early return; the linter wanted the whole object).
- src/api/ui-settings/UiSettingsContext.tsx: hoist ALL_CSS_VARS
outside the component (it's a static constant).
After this, yarn eslint reports zero exhaustive-deps warnings across
the whole src/.
https://claude.ai/code/session_01GrR87LAqnAEyKG2ZbmQt5Q
App.tsx's prepare() useEffect ran four .init() calls
(SessionDataManager, RoomSessionManager, RoomEngine, Communication)
without any guard, plus an immediate heartbeat ping and a legacy
authentication track. Under StrictMode dev double-invoke, those
fire twice — risking duplicate session/communication state.
- Gate the four .init() chain behind gameInitPromiseRef: both the
first and the simulated second invocation await the same promise.
- Gate the legacy track + immediate heartbeat behind bootstrapDoneRef.
- Heartbeat and remember-rotate intervals were already idempotent
(clearInterval before setInterval); ticker registration was already
guarded by tickersStartedRef; renderer/warmup were already gated by
rendererPromiseRef/warmupPromiseRef. No change needed there.
Wrap <App /> in <StrictMode> in src/index.tsx now that the renderer
init path is double-invoke safe.
https://claude.ai/code/session_01GrR87LAqnAEyKG2ZbmQt5Q
Run eslint --fix across src/ to clear ~1900 mechanical lint errors
surfaced by the @typescript-eslint v8 + react-hooks v7 + react-compiler
upgrade in the React 19 modernization PR.
Issues fixed automatically:
- brace-style (Allman): try/catch one-liners reformatted to multi-line
- indent: tab-vs-space and depth corrections
- semi: missing trailing semicolons
- no-trailing-spaces
No semantic changes. Remaining 701 errors are real-code issues
(set-state-in-effect, rules-of-hooks, no-unsafe-* type checks) that
need manual per-file review.
https://claude.ai/code/session_01GrR87LAqnAEyKG2ZbmQt5Q
Backend (AuthHttpHandler):
- New users_remember_tokens table stores sha256 hex of the raw token
so the DB never holds a usable credential. Seed file adds the table
and a login.remember.duration.days setting (default 30).
- /api/auth/login accepts "remember": true. On success, issues a fresh
32-byte base64url token, stores the hash, returns the raw token.
- New POST /api/auth/remember: accepts the raw token, looks up by hash,
on a valid hit mints a fresh SSO ticket, rotates the token (deletes
the consumed one and issues a new one), returns both to the client.
No Turnstile - it's an automated trusted-device flow.
- /api/auth/logout also accepts rememberToken and deletes that single
row so other devices keep their tokens.
Frontend:
- LoginView: "Remember me" checkbox (key login.remember_me already in
ExternalTexts). Enabling it persists the returned rememberToken in
localStorage.nitro.remember.token.
- App.tsx: before deciding to show the login screen, try a silent POST
to /api/auth/remember with the stored token. On 200, inject the
returned ssoTicket into window.NitroConfig and proceed to the
authenticated flow; on 401, forget the token and show login.
- PurseView logout: sends the stored rememberToken in the body so the
server can delete it, and clears localStorage before reload.
- RGBA color picker with live preview (debounce 50ms)
- 30 preset colors + 12 theme presets (Ocean, Forest, Sunset, Royal, etc.)
- Header image selection from configurable image library
- Export/Import theme as JSON via clipboard
- CSS variable theming across all UI elements: NitroCard headers/tabs,
context menus, buttons (primary/dark/gray), InfoStand, toolbar,
room tools, purse, progress bars, sliders
- All elements use var(--name, fallback) for zero visual change when default
- Smooth 0.3s CSS transitions on theme change
- Server-side persistence via WebSocket (packets 10047/10048)
- Integrated Color/Image tabs into BackgroundsView panel
- All strings use LocalizeText() for i18n support
- Settings persisted in localStorage + server sync with 1s debounce
- Added react-colorful dependency