import { FC, useEffect, useState } from 'react'; import { LocalizeText, WiredFurniType } from '../../../../api'; import { Slider, Text } from '../../../../common'; import { useWired } from '../../../../hooks'; import { WiredActionBaseView } from './WiredActionBaseView'; import { WiredSourcesSelector } from '../WiredSourcesSelector'; export const WiredActionGiveScoreView: FC<{}> = props => { const [ points, setPoints ] = useState(1); const [ time, setTime ] = useState(1); const { trigger = null, setIntParams = null } = useWired(); const [ userSource, setUserSource ] = useState(() => { if(trigger?.intData?.length > 2) return trigger.intData[2]; return 0; }); const save = () => setIntParams([ points, time, userSource ]); useEffect(() => { if(trigger.intData.length >= 2) { setPoints(trigger.intData[0]); setTime(trigger.intData[1]); } else { setPoints(1); setTime(1); } setUserSource((trigger.intData.length > 2) ? trigger.intData[2] : 0); }, [ trigger ]); return ( }>
{ LocalizeText('wiredfurni.params.setpoints', [ 'points' ], [ points.toString() ]) } setPoints(event) } />
{ LocalizeText('wiredfurni.params.settimesingame', [ 'times' ], [ time.toString() ]) } setTime(event) } />
); };