import { MouseEventType, NitroSoundEvent } from '@nitrots/nitro-renderer'; import { DispatchMainEvent } from '../events'; let canPlaySound = false; export const PlaySound = (sampleCode: string) => { if(!canPlaySound) return; DispatchMainEvent(new NitroSoundEvent(NitroSoundEvent.PLAY_SOUND, sampleCode)); }; const eventTypes = [ MouseEventType.MOUSE_CLICK ]; const startListening = () => { const stopListening = () => eventTypes.forEach(type => window.removeEventListener(type, onEvent)); const onEvent = (event: Event) => ((canPlaySound = true) && stopListening()); eventTypes.forEach(type => window.addEventListener(type, onEvent)); }; startListening();