Files
Nitro-V3/src/components/wired/views/conditions/WiredConditionLayoutView.tsx
T
2026-03-21 14:27:57 +01:00

112 lines
6.7 KiB
TypeScript

import { WiredConditionlayout } from '../../../../api';
import { WiredConditionActorHasHandItemView } from './WiredConditionActorHasHandItem';
import { WiredConditionActorDirView } from './WiredConditionActorDirView';
import { WiredConditionActorIsGroupMemberView } from './WiredConditionActorIsGroupMemberView';
import { WiredConditionActorIsOnFurniView } from './WiredConditionActorIsOnFurniView';
import { WiredConditionActorIsTeamMemberView } from './WiredConditionActorIsTeamMemberView';
import { WiredConditionActorIsWearingBadgeView } from './WiredConditionActorIsWearingBadgeView';
import { WiredConditionActorIsWearingEffectView } from './WiredConditionActorIsWearingEffectView';
import { WiredConditionCounterTimeMatchesView } from './WiredConditionCounterTimeMatchesView';
import { WiredConditionDateRangeView } from './WiredConditionDateRangeView';
import { WiredConditionMatchDateView } from './WiredConditionMatchDateView';
import { WiredConditionMatchTimeView } from './WiredConditionMatchTimeView';
import { WiredConditionHasAltitudeView } from './WiredConditionHasAltitudeView';
import { WiredConditionMovementValidationView } from './WiredConditionMovementValidationView';
import { WiredConditionFurniHasAvatarOnView } from './WiredConditionFurniHasAvatarOnView';
import { WiredConditionFurniHasFurniOnView } from './WiredConditionFurniHasFurniOnView';
import { WiredConditionFurniHasNotFurniOnView } from './WiredConditionFurniHasNotFurniOnView';
import { WiredConditionFurniIsOfTypeView } from './WiredConditionFurniIsOfTypeView';
import { WiredConditionFurniMatchesSnapshotView } from './WiredConditionFurniMatchesSnapshotView';
import { WiredConditionTimeElapsedLessView } from './WiredConditionTimeElapsedLessView';
import { WiredConditionTimeElapsedMoreView } from './WiredConditionTimeElapsedMoreView';
import { WiredConditionTeamHasRankView } from './WiredConditionTeamHasRankView';
import { WiredConditionTeamHasScoreView } from './WiredConditionTeamHasScoreView';
import { WiredConditionTriggererMatchView } from './WiredConditionTriggererMatchView';
import { WiredConditionUserPerformsActionView } from './WiredConditionUserPerformsActionView';
import { WiredConditionUserCountInRoomView } from './WiredConditionUserCountInRoomView';
import { WiredConditionSelectionQuantityView } from './WiredConditionSelectionQuantityView';
export const WiredConditionLayoutView = (code: number) =>
{
switch(code)
{
case WiredConditionlayout.ACTOR_HAS_HANDITEM:
return <WiredConditionActorHasHandItemView />;
case WiredConditionlayout.NOT_ACTOR_HAS_HANDITEM:
return <WiredConditionActorHasHandItemView negative={ true } />;
case WiredConditionlayout.ACTOR_DIR:
return <WiredConditionActorDirView />;
case WiredConditionlayout.SLC_QUANTITY:
return <WiredConditionSelectionQuantityView />;
case WiredConditionlayout.TRIGGERER_MATCH:
return <WiredConditionTriggererMatchView />;
case WiredConditionlayout.NOT_TRIGGERER_MATCH:
return <WiredConditionTriggererMatchView negative={ true } />;
case WiredConditionlayout.ACTOR_IS_GROUP_MEMBER:
return <WiredConditionActorIsGroupMemberView />;
case WiredConditionlayout.NOT_ACTOR_IN_GROUP:
return <WiredConditionActorIsGroupMemberView negative={ true } />;
case WiredConditionlayout.ACTOR_IS_ON_FURNI:
return <WiredConditionActorIsOnFurniView />;
case WiredConditionlayout.NOT_ACTOR_ON_FURNI:
return <WiredConditionActorIsOnFurniView negative={ true } />;
case WiredConditionlayout.ACTOR_IS_IN_TEAM:
return <WiredConditionActorIsTeamMemberView />;
case WiredConditionlayout.NOT_ACTOR_IN_TEAM:
return <WiredConditionActorIsTeamMemberView negative={ true } />;
case WiredConditionlayout.ACTOR_IS_WEARING_BADGE:
return <WiredConditionActorIsWearingBadgeView />;
case WiredConditionlayout.NOT_ACTOR_WEARS_BADGE:
return <WiredConditionActorIsWearingBadgeView negative={ true } />;
case WiredConditionlayout.ACTOR_IS_WEARING_EFFECT:
return <WiredConditionActorIsWearingEffectView />;
case WiredConditionlayout.NOT_ACTOR_WEARING_EFFECT:
return <WiredConditionActorIsWearingEffectView negative={ true } />;
case WiredConditionlayout.DATE_RANGE_ACTIVE:
return <WiredConditionDateRangeView />;
case WiredConditionlayout.MOVEMENT_VALIDATION:
return <WiredConditionMovementValidationView />;
case WiredConditionlayout.MATCH_TIME:
return <WiredConditionMatchTimeView />;
case WiredConditionlayout.MATCH_DATE:
return <WiredConditionMatchDateView />;
case WiredConditionlayout.FURNIS_HAVE_AVATARS:
return <WiredConditionFurniHasAvatarOnView />;
case WiredConditionlayout.FURNI_NOT_HAVE_HABBO:
return <WiredConditionFurniHasAvatarOnView negative={ true } />;
case WiredConditionlayout.HAS_STACKED_FURNIS:
return <WiredConditionFurniHasFurniOnView />;
case WiredConditionlayout.NOT_HAS_STACKED_FURNIS:
return <WiredConditionFurniHasNotFurniOnView />;
case WiredConditionlayout.STUFF_TYPE_MATCHES:
return <WiredConditionFurniIsOfTypeView />;
case WiredConditionlayout.NOT_FURNI_IS_OF_TYPE:
return <WiredConditionFurniIsOfTypeView negative={ true } />;
case WiredConditionlayout.STATES_MATCH:
return <WiredConditionFurniMatchesSnapshotView />;
case WiredConditionlayout.NOT_STATES_MATCH:
return <WiredConditionFurniMatchesSnapshotView negative={ true } />;
case WiredConditionlayout.TIME_ELAPSED_LESS:
return <WiredConditionTimeElapsedLessView />;
case WiredConditionlayout.TIME_ELAPSED_MORE:
return <WiredConditionTimeElapsedMoreView />;
case WiredConditionlayout.USER_COUNT_IN:
case WiredConditionlayout.NOT_USER_COUNT_IN:
return <WiredConditionUserCountInRoomView />;
case WiredConditionlayout.COUNTER_TIME_MATCHES:
return <WiredConditionCounterTimeMatchesView />;
case WiredConditionlayout.USER_PERFORMS_ACTION:
return <WiredConditionUserPerformsActionView />;
case WiredConditionlayout.NOT_USER_PERFORMS_ACTION:
return <WiredConditionUserPerformsActionView negative={ true } />;
case WiredConditionlayout.HAS_ALTITUDE:
return <WiredConditionHasAltitudeView />;
case WiredConditionlayout.TEAM_HAS_SCORE:
return <WiredConditionTeamHasScoreView />;
case WiredConditionlayout.TEAM_HAS_RANK:
return <WiredConditionTeamHasRankView />;
}
return null;
};