mirror of
https://github.com/duckietm/Nitro-V3.git
synced 2026-06-19 15:06:20 +00:00
97 lines
4.6 KiB
TypeScript
97 lines
4.6 KiB
TypeScript
import { FC, useEffect, useState } from 'react';
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import { LocalizeText, WiredFurniType } from '../../../../api';
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import { Text } from '../../../../common';
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import { useWired } from '../../../../hooks';
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import { WiredDirectionIcon, WIRED_DIRECTION_GRID } from '../WiredDirectionIcon';
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import { WiredActionBaseView } from './WiredActionBaseView';
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import { WiredSourcesSelector } from '../WiredSourcesSelector';
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const rotationOptions: number[] = [ 0, 1, 2, 3, 4, 5, 6 ];
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export const WiredActionMoveAndRotateFurniView: FC<{}> = props =>
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{
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const [ movement, setMovement ] = useState(-1);
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const [ rotation, setRotation ] = useState(-1);
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const [ blockOnUserCollision, setBlockOnUserCollision ] = useState(false);
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const { trigger = null, setIntParams = null } = useWired();
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const [ furniSource, setFurniSource ] = useState<number>(() =>
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{
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if(trigger?.intData?.length > 2) return trigger.intData[2];
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return (trigger?.selectedItems?.length ?? 0) > 0 ? 100 : 0;
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});
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const save = () => setIntParams([ movement, rotation, furniSource, blockOnUserCollision ? 1 : 0 ]);
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useEffect(() =>
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{
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if(trigger.intData.length >= 2)
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{
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setMovement(trigger.intData[0]);
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setRotation(trigger.intData[1]);
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}
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else
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{
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setMovement(-1);
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setRotation(-1);
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}
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if(trigger.intData.length > 2) setFurniSource(trigger.intData[2]);
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else setFurniSource((trigger.selectedItems?.length ?? 0) > 0 ? 100 : 0);
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setBlockOnUserCollision((trigger.intData?.length ?? 0) > 3 ? trigger.intData[3] === 1 : false);
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}, [ trigger ]);
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const onChangeFurniSource = (next: number) => setFurniSource(next);
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const requiresFurni = WiredFurniType.STUFF_SELECTION_OPTION_BY_ID_BY_TYPE_OR_FROM_CONTEXT;
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return (
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<WiredActionBaseView
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hasSpecialInput={ true }
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requiresFurni={ requiresFurni }
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save={ save }
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footer={ <WiredSourcesSelector showFurni={ true } furniSource={ furniSource } onChangeFurni={ onChangeFurniSource } /> }>
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<div className="flex flex-col gap-1">
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<Text bold>{ LocalizeText('wiredfurni.params.startdir') }</Text>
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<div className="grid grid-cols-4 gap-2 max-w-[240px]">
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{ WIRED_DIRECTION_GRID.flatMap((row, rowIndex) => row.map((direction, columnIndex) =>
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{
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if(direction === null)
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{
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return <div key={ `move-to-dir-empty-${ rowIndex }-${ columnIndex }` } />;
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}
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return (
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<label key={ `move-to-dir-${ direction }` } className="flex items-center justify-center gap-[2px] cursor-pointer">
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<input checked={ (movement === direction) } className="form-check-input" id={ `movement${ direction }` } name="movement" type="radio" onChange={ () => setMovement(direction) } />
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<span className="inline-flex items-center justify-center">
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<WiredDirectionIcon direction={ direction } selected={ movement === direction } />
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</span>
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</label>
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);
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})) }
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</div>
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</div>
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<div className="flex flex-col gap-1">
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<Text bold>{ LocalizeText('wiredfurni.params.turn') }</Text>
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{ rotationOptions.map(option =>
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{
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return (
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<div key={ option } className="flex items-center gap-1">
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<input checked={ (rotation === option) } className="form-check-input" id={ `rotation${ option }` } name="rotation" type="radio" onChange={ event => setRotation(option) } />
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<Text>{ LocalizeText(`wiredfurni.params.turn.${ option }`) }</Text>
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</div>
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);
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}) }
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</div>
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<div className="flex flex-col gap-1">
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<Text bold>{ LocalizeText('wiredfurni.params.user_collide') }</Text>
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<label className="flex items-center gap-1 cursor-pointer">
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<input checked={ blockOnUserCollision } className="form-check-input" type="checkbox" onChange={ event => setBlockOnUserCollision(event.target.checked) } />
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<Text>{ LocalizeText('wiredfurni.params.user_collide.0') }</Text>
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</label>
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</div>
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</WiredActionBaseView>
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);
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};
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