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Standalone performance guide for the Nitro V3 client, covering both sides of the cold-load story so a deployer doesn't have to cross- reference two repos to get from 60-90 s down to 4 s. Sections: 1. Three Nitro-side changes that matter (code split, LoadingView with real progress, remember-token URL capture) 2. Vite manualChunks — why vendor-first ordering matters, why pixi stays inlined, expected chunk sizes after yarn build 3. LoadingView state model + the 12-stage progress table + the pre-React shell template in scripts/write-asset-loader.mjs 4. Remember-token capture from URL → SetRememberLogin, with DevTools verification of nitro.auth.remember localStorage entry 5. nginx gzip (the single biggest win at ~17x for JSON5) + 30-day cache headers on gamedata + try_files manifest fallback 6. Windows + IIS equivalent — URL Rewrite + ARR reverse proxy to Node, Dynamic Compression toggle, web.config snippets, trade-offs (CPU cost, JDBC quirks, shared hosting caveat) 7. End-to-end verification probes — chunks present, gzip on, dir fallback works, progress bar renders, remember-token persisted Cross-references medievalshell/InertiaCMS:docs/PERFORMANCE.md for the matching CMS-side application config (SSO TTL, /api/auth/remember endpoint, migrations).