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f9c65000bd
2-state read receipts (sent / read) via two custom packets: MarkConsoleRead (client->server, header 4085) sent on thread focus, relayed by the emulator to the peer as ConsoleReadReceipt (server-> client, header 4086). Client marks own messages READ and renders checkmarks. Live-relay only (no DB table / login batch) since the client doesn't persist message history across sessions.