mirror of
https://github.com/duckietm/Nitro-V3.git
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dbfcae5231
- add UI for wf_trg_leave_room, wf_trg_stuff_state, wf_trg_period_short, wf_trg_click_furni, wf_trg_click_tile, wf_trg_click_user and wf_trg_user_performs_action\n- add state snapshot mode options for wf_trg_stuff_state\n- add sign and dance filters for wf_trg_user_performs_action
25 lines
1.0 KiB
TypeScript
25 lines
1.0 KiB
TypeScript
export class WiredTriggerLayout
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{
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public static AVATAR_SAYS_SOMETHING: number = 0;
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public static AVATAR_WALKS_ON_FURNI: number = 1;
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public static AVATAR_WALKS_OFF_FURNI: number = 2;
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public static EXECUTE_ONCE: number = 3;
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public static TOGGLE_FURNI: number = 4;
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public static EXECUTE_PERIODICALLY: number = 6;
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public static AVATAR_ENTERS_ROOM: number = 7;
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public static GAME_STARTS: number = 8;
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public static GAME_ENDS: number = 9;
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public static SCORE_ACHIEVED: number = 10;
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public static COLLISION: number = 11;
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public static EXECUTE_PERIODICALLY_LONG: number = 12;
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public static BOT_REACHED_STUFF: number = 13;
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public static BOT_REACHED_AVATAR: number = 14;
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public static RECEIVE_SIGNAL: number = 15;
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public static AVATAR_LEAVES_ROOM: number = 16;
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public static EXECUTE_PERIODICALLY_SHORT: number = 17;
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public static CLICK_FURNI: number = 18;
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public static CLICK_TILE: number = 19;
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public static CLICK_USER: number = 20;
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public static USER_PERFORMS_ACTION: number = 21;
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}
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