Two ephemeral packets: ConsoleTyping (client->server, 4087) relayed by the emulator to the peer as FriendTyping (server->client, 4088). Client sends typing-start once per burst + stop on idle/send/empty; shows "X is typing..." with a 6s auto-expire. 1:1 only, no DB.
21 KiB
Messenger Phase 4 — Typing Indicator Implementation Plan
For agentic workers: REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (
- [ ]) syntax for tracking.
Goal: Show "X sta scrivendo…" in a 1:1 conversation while the friend is typing, WhatsApp-style.
Architecture: Two ephemeral CUSTOM packets (never stored). Client→server ConsoleTyping(peerId, isTyping) is sent when the user starts/stops typing in a thread; the emulator relays it (friend + online only) to the peer as server→client FriendTyping(senderId, isTyping). The recipient's client shows a typing indicator for that friend, auto-expiring after a few seconds.
Tech Stack: Arcturus (Java 21/Maven), Nitro_Render_V3 (TypeScript, Vitest), Nitro-V3 (React 19, Vitest). No DB.
Branches & rules
All repos on feat/messenger-groups-receipts. Client commits use git -c user.name=simoleo89 -c user.email=simoleo89@users.noreply.github.com. No Co-Authored-By / AI attribution. Emulator working tree has an UNRELATED modified soundboard/SoundboardPlayEvent.java + untracked jars — never stage those; git add only the listed files.
Header IDs (custom, verified free in all 4 files)
| Packet | Direction | Renderer header | Emulator header | Value |
|---|---|---|---|---|
| ConsoleTyping | client→server | OutgoingHeader.CONSOLE_TYPING |
Incoming.ConsoleTypingEvent |
4087 |
| FriendTyping | server→client | IncomingHeader.FRIEND_TYPING |
Outgoing.FriendTypingComposer |
4088 |
Wire: ConsoleTyping = int peerId, boolean isTyping. FriendTyping = int senderId, boolean isTyping. (Booleans are supported in composers/parsers — e.g. DeclineFriendMessageComposer sends a boolean; FriendParser reads booleans.)
File map
Renderer (Nitro_Render_V3/packages/communication/src/):
- Create
messages/outgoing/friendlist/ConsoleTypingComposer.ts - Create
messages/incoming/friendlist/FriendIsTypingEvent.ts - Create
messages/parser/friendlist/FriendIsTypingParser.ts - Create
messages/parser/friendlist/__tests__/FriendIsTypingParser.test.ts - Modify
messages/outgoing/OutgoingHeader.ts,messages/incoming/IncomingHeader.ts,NitroMessages.ts, the 3 friendlistindex.ts
Emulator (Arcturus-Morningstar-Extended/Emulator/src/main/java/com/eu/habbo/):
- Create
messages/incoming/friends/ConsoleTypingEvent.java - Create
messages/outgoing/friends/FriendTypingComposer.java - Modify
messages/incoming/Incoming.java,messages/outgoing/Outgoing.java,messages/PacketManager.java
Client (Nitro-V3/src/):
- Modify
hooks/friends/useMessenger.ts(incoming typing state + outgoing action) - Modify
components/friends/views/messenger/FriendsMessengerView.tsx(send typing + render indicator) - Modify
public/configuration/UITexts.example(messenger.typingkey) - Modify
src/css/friends/FriendsView.css(.messenger-typing-indicator)
Task P4-1: Renderer — typing packets + parser test
Files: see File map (renderer).
- Step 1: Failing parser test
Create packages/communication/src/messages/parser/friendlist/__tests__/FriendIsTypingParser.test.ts:
import { describe, expect, it } from 'vitest';
import { BinaryReader, BinaryWriter } from '@nitrots/utils';
import { FriendIsTypingParser } from '../FriendIsTypingParser';
class TestWrapper
{
constructor(private reader: BinaryReader) {}
readByte() { return this.reader.readByte(); }
readBoolean() { return this.reader.readByte() === 1; }
readShort() { return this.reader.readShort(); }
readInt() { return this.reader.readInt(); }
readString() { const len = this.reader.readShort(); return this.reader.readBytes(len).toString(); }
header = 0;
get bytesAvailable() { return this.reader.remaining() > 0; }
}
describe('FriendIsTypingParser', () =>
{
it('parses senderId + isTyping=true', () =>
{
const w = new BinaryWriter();
w.writeInt(42); w.writeByte(1);
const parser = new FriendIsTypingParser();
parser.flush();
parser.parse(new TestWrapper(new BinaryReader(w.getBuffer())) as any);
expect(parser.senderId).toBe(42);
expect(parser.isTyping).toBe(true);
});
it('parses isTyping=false', () =>
{
const w = new BinaryWriter();
w.writeInt(42); w.writeByte(0);
const parser = new FriendIsTypingParser();
parser.flush();
parser.parse(new TestWrapper(new BinaryReader(w.getBuffer())) as any);
expect(parser.isTyping).toBe(false);
});
});
Run cd Nitro_Render_V3 && yarn test --run packages/communication/src/messages/parser/friendlist/__tests__/FriendIsTypingParser.test.ts → FAIL.
(Confirm BinaryWriter has writeByte/writeInt — the mentions/category tests use writeInt/writeString; if writeByte is named differently, use the real method that writes a single byte, mirroring how the existing parser tests write a boolean/byte. If unsure, write the boolean as w.writeInt(1) and read with readInt() === 1 in BOTH parser and test — but prefer a real 1-byte boolean to match the emulator's appendBoolean/readBoolean. Inspect an existing parser test that round-trips a boolean to copy the exact writer call.)
- Step 2: Create the parser
packages/communication/src/messages/parser/friendlist/FriendIsTypingParser.ts:
import { IMessageDataWrapper, IMessageParser } from '@nitrots/api';
export class FriendIsTypingParser implements IMessageParser
{
private _senderId: number;
private _isTyping: boolean;
public flush(): boolean
{
this._senderId = 0;
this._isTyping = false;
return true;
}
public parse(wrapper: IMessageDataWrapper): boolean
{
if(!wrapper) return false;
this._senderId = wrapper.readInt();
this._isTyping = wrapper.readBoolean();
return true;
}
public get senderId(): number
{
return this._senderId;
}
public get isTyping(): boolean
{
return this._isTyping;
}
}
(Confirm IMessageDataWrapper has readBoolean() — FriendParser uses it. If not, use wrapper.readInt() === 1.)
- Step 3: Create the incoming event
packages/communication/src/messages/incoming/friendlist/FriendIsTypingEvent.ts:
import { IMessageEvent } from '@nitrots/api';
import { MessageEvent } from '@nitrots/events';
import { FriendIsTypingParser } from '../../parser';
export class FriendIsTypingEvent extends MessageEvent implements IMessageEvent
{
constructor(callBack: Function)
{
super(callBack, FriendIsTypingParser);
}
public getParser(): FriendIsTypingParser
{
return this.parser as FriendIsTypingParser;
}
}
- Step 4: Create the outgoing composer
packages/communication/src/messages/outgoing/friendlist/ConsoleTypingComposer.ts:
import { IMessageComposer } from '@nitrots/api';
export class ConsoleTypingComposer implements IMessageComposer<ConstructorParameters<typeof ConsoleTypingComposer>>
{
private _data: ConstructorParameters<typeof ConsoleTypingComposer>;
constructor(peerId: number, isTyping: boolean)
{
this._data = [ peerId, isTyping ];
}
public getMessageArray()
{
return this._data;
}
public dispose(): void
{
return;
}
}
-
Step 5: Header constants
-
OutgoingHeader.ts:public static CONSOLE_TYPING = 4087; -
IncomingHeader.ts:public static FRIEND_TYPING = 4088; -
Step 6: Barrel exports
-
messages/outgoing/friendlist/index.ts:export * from './ConsoleTypingComposer'; -
messages/incoming/friendlist/index.ts:export * from './FriendIsTypingEvent'; -
messages/parser/friendlist/index.ts:export * from './FriendIsTypingParser'; -
Step 7: Register in NitroMessages Add the two classes to the friendlist imports, then:
-
events:
this._events.set(IncomingHeader.FRIEND_TYPING, FriendIsTypingEvent); -
composers:
this._composers.set(OutgoingHeader.CONSOLE_TYPING, ConsoleTypingComposer); -
Step 8: Compile + test Run:
cd Nitro_Render_V3 && yarn compile:fast && yarn test --runExpected: compile clean; all tests pass (143 prior + 2 new = 145). -
Step 9: Commit
cd Nitro_Render_V3
git add packages/communication/src/messages/ packages/communication/src/NitroMessages.ts
git commit -m "feat(messenger): typing packets (ConsoleTyping + FriendTyping)"
Task P4-2: Emulator — typing relay
Files: see File map (emulator). No emulator unit tests; verify with mvn package.
-
Step 1: Header constants
-
Incoming.java:public static final int ConsoleTypingEvent = 4087; -
Outgoing.java:public final static int FriendTypingComposer = 4088; -
Step 2: Outgoing composer
messages/outgoing/friends/FriendTypingComposer.java:
package com.eu.habbo.messages.outgoing.friends;
import com.eu.habbo.messages.ServerMessage;
import com.eu.habbo.messages.outgoing.MessageComposer;
import com.eu.habbo.messages.outgoing.Outgoing;
public class FriendTypingComposer extends MessageComposer {
private final int senderId;
private final boolean isTyping;
public FriendTypingComposer(int senderId, boolean isTyping) {
this.senderId = senderId;
this.isTyping = isTyping;
}
@Override
protected ServerMessage composeInternal() {
this.response.init(Outgoing.FriendTypingComposer);
this.response.appendInt(this.senderId);
this.response.appendBoolean(this.isTyping);
return this.response;
}
}
(Confirm ServerMessage.appendBoolean(boolean) exists — UpdateFriendComposer/MessengerBuddy.serialize both use appendBoolean. It does.)
- Step 3: Incoming handler
messages/incoming/friends/ConsoleTypingEvent.java. Reads peerId + isTyping; relays to peerId if online AND a friend; ignores peerId <= 0 (1:1 only). Ephemeral — no storage.
package com.eu.habbo.messages.incoming.friends;
import com.eu.habbo.Emulator;
import com.eu.habbo.habbohotel.users.Habbo;
import com.eu.habbo.messages.incoming.MessageHandler;
import com.eu.habbo.messages.outgoing.friends.FriendTypingComposer;
public class ConsoleTypingEvent extends MessageHandler {
@Override
public void handle() throws Exception {
int peerId = this.packet.readInt();
boolean isTyping = this.packet.readBoolean();
Habbo me = this.client.getHabbo();
if (me == null || peerId <= 0) return;
if (me.getMessenger().getFriend(peerId) == null) return;
Habbo peer = Emulator.getGameServer().getGameClientManager().getHabbo(peerId);
if (peer == null || peer.getClient() == null) return;
peer.getClient().sendResponse(new FriendTypingComposer(me.getHabboInfo().getId(), isTyping));
}
}
(Confirm this.packet.readBoolean() exists — ClientMessage.readBoolean() is used across handlers. It does.)
-
Step 4: Register handler In
PacketManager.registerFriends():this.registerHandler(Incoming.ConsoleTypingEvent, ConsoleTypingEvent.class);(Theincoming.friends.*wildcard import covers it — confirm withgrep -n "incoming.friends" PacketManager.java.) -
Step 5: Build Run:
cd Arcturus-Morningstar-Extended/Emulator && mvn -q clean package -DskipTestsExpected: BUILD SUCCESS. -
Step 6: Commit (only the 5 files)
cd Arcturus-Morningstar-Extended
git add Emulator/src/main/java/com/eu/habbo/messages/incoming/friends/ConsoleTypingEvent.java Emulator/src/main/java/com/eu/habbo/messages/outgoing/friends/FriendTypingComposer.java Emulator/src/main/java/com/eu/habbo/messages/incoming/Incoming.java Emulator/src/main/java/com/eu/habbo/messages/outgoing/Outgoing.java Emulator/src/main/java/com/eu/habbo/messages/PacketManager.java
git commit -m "feat(messenger): relay typing status between friends"
git show --stat HEAD → exactly 5 files (no soundboard, no jars).
Task P4-3: Client — typing state + action in useMessenger
Files: Modify Nitro-V3/src/hooks/friends/useMessenger.ts.
No clean unit test here (timer + event-bus via the renderer mock). Verified by typecheck + the live test in P4-5. Keep the implementation tight.
-
Step 1: Imports Add
ConsoleTypingComposerandFriendIsTypingEventto the@nitrots/nitro-rendererimport line. EnsureuseRefis imported from 'react' (the file importsuseEffect, useMemo, useRef, useStateafter Phase 3 — confirmuseRefis present). -
Step 2: Typing state + timers ref Inside
useMessengerState, near the otheruseStatecalls, add:
const [typingUserIds, setTypingUserIds] = useState<number[]>([]);
const typingTimersRef = useRef<Map<number, ReturnType<typeof setTimeout>>>(new Map());
- Step 3: Outgoing action
Add (near
sendMessage/ other actions):
const sendTypingStatus = (peerId: number, isTyping: boolean) =>
{
if (!peerId || (peerId <= 0)) return;
SendMessageComposer(new ConsoleTypingComposer(peerId, isTyping));
};
- Step 4: Incoming handler with auto-expire
Add a new
useMessageEvent(near the others). When a friend is typing, add their id and (re)arm a 6s expiry; when they stop, remove immediately.
useMessageEvent<FriendIsTypingEvent>(FriendIsTypingEvent, event =>
{
const parser = event.getParser();
const senderId = parser.senderId;
if (senderId <= 0) return;
const timers = typingTimersRef.current;
const existing = timers.get(senderId);
if (existing)
{
clearTimeout(existing);
timers.delete(senderId);
}
if (parser.isTyping)
{
setTypingUserIds(prev => (prev.indexOf(senderId) >= 0) ? prev : [...prev, senderId]);
timers.set(senderId, setTimeout(() =>
{
typingTimersRef.current.delete(senderId);
setTypingUserIds(prev => prev.filter(id => (id !== senderId)));
}, 6000));
}
else
{
setTypingUserIds(prev => prev.filter(id => (id !== senderId)));
}
});
-
Step 5: Expose Add
typingUserIdsandsendTypingStatusto theuseMessengerStatereturn object (the bottomreturn { ... }). -
Step 6: typecheck + tests + lint:hooks Run:
cd Nitro-V3 && yarn typecheck && yarn test --run && yarn lint:hooksExpected: typecheck only the pre-existing floorplan error; no new test failures;lint:hooks0 errors. -
Step 7: Commit
cd Nitro-V3
git add src/hooks/friends/useMessenger.ts
git -c user.name=simoleo89 -c user.email=simoleo89@users.noreply.github.com commit -m "feat(messenger): incoming typing state + outgoing typing action"
Task P4-4: Client — send typing + render indicator
Files:
-
Modify
Nitro-V3/src/components/friends/views/messenger/FriendsMessengerView.tsx -
Modify
Nitro-V3/public/configuration/UITexts.example -
Modify
Nitro-V3/src/css/friends/FriendsView.css -
Step 1: Pull the new hook members In
FriendsMessengerView.tsx, theuseMessenger()destructure currently grabsvisibleThreads, activeThread, getMessageThread, sendMessage, setActiveThreadId, closeThread. AddtypingUserIds = [], sendTypingStatus = null. -
Step 2: Outgoing typing notifier (refs + idle timer) Add near the other refs/state at the top of the component:
const isTypingRef = useRef<boolean>(false);
const typingTimeoutRef = useRef<ReturnType<typeof setTimeout>>(null);
const stopTyping = () =>
{
if(typingTimeoutRef.current)
{
clearTimeout(typingTimeoutRef.current);
typingTimeoutRef.current = null;
}
if(isTypingRef.current && activeThread && activeThread.participant && (activeThread.participant.id > 0))
{
sendTypingStatus(activeThread.participant.id, false);
}
isTypingRef.current = false;
};
const handleInputChange = (value: string) =>
{
setMessageText(value);
const peerId = (activeThread && activeThread.participant) ? activeThread.participant.id : 0;
if(peerId <= 0) return;
if(!value.length)
{
stopTyping();
return;
}
if(!isTypingRef.current)
{
sendTypingStatus(peerId, true);
isTypingRef.current = true;
}
if(typingTimeoutRef.current) clearTimeout(typingTimeoutRef.current);
typingTimeoutRef.current = setTimeout(() => stopTyping(), 4000);
};
useRef is already imported in this file.
-
Step 3: Wire the input + send
-
Change the input's
onChangefromevent => setMessageText(event.target.value)toevent => handleInputChange(event.target.value). -
In
send(), after eachsetMessageText('')(there are a few early returns — simplest: callstopTyping()once at the START ofsend()after theif(!activeThread || !messageText.length) return;guard, so any in-progress typing is cleared and afalseis sent before the message). AddstopTyping();right after that guard line. -
Step 4: Stop typing when switching away from / closing a thread The component already has an effect on
[ isVisible, activeThread, ... ]. To avoid a stale typing flag when the active thread changes, add a small effect:
useEffect(() =>
{
// when the active conversation changes (or closes), clear local typing state
return () =>
{
if(typingTimeoutRef.current)
{
clearTimeout(typingTimeoutRef.current);
typingTimeoutRef.current = null;
}
isTypingRef.current = false;
};
}, [ activeThread ]);
(This clears the local flag/timer on thread switch; the peer's indicator auto-expires after 6s, so an explicit "false" on switch isn't required.)
- Step 5: Render the indicator
Between the
chat-messagesdiv and themessenger-input-row, add:
{ activeThread.participant && (activeThread.participant.id > 0) && (typingUserIds.indexOf(activeThread.participant.id) >= 0) &&
<div className="messenger-typing-indicator">
{ LocalizeText('messenger.typing', [ 'FRIEND_NAME' ], [ activeThread.participant.name ]) }
</div> }
- Step 6: Localization key
In
public/configuration/UITexts.example, add (keep valid JSON):
"messenger.typing": "%FRIEND_NAME% is typing...",
- Step 7: CSS
Append to
src/css/friends/FriendsView.css:
.messenger-typing-indicator {
padding: 2px 8px;
font-size: 11px;
font-style: italic;
opacity: 0.7;
}
-
Step 8: typecheck + tests Run:
cd Nitro-V3 && yarn typecheck && yarn test --runExpected: only the pre-existing floorplan typecheck error; no new test failures. -
Step 9: Commit
cd Nitro-V3
git add src/components/friends/views/messenger/FriendsMessengerView.tsx public/configuration/UITexts.example src/css/friends/FriendsView.css
git -c user.name=simoleo89 -c user.email=simoleo89@users.noreply.github.com commit -m "feat(messenger): send typing status + show 'is typing' indicator"
Task P4-5: Integration verification
Files: none (automated + manual; fix-ups only).
- Step 1: Automated checks
cd Nitro_Render_V3 && yarn compile:fast && yarn test --run
cd Nitro-V3 && yarn typecheck && yarn test --run && yarn lint:hooks
cd Arcturus-Morningstar-Extended/Emulator && mvn -q clean package -DskipTests
Expected: renderer 145 tests green; client typecheck only the pre-existing floorplan error, tests green except the 3 known floorplan failures, lint:hooks 0 errors; emulator BUILD SUCCESS.
- Step 2: Live two-session manual test
Run the new jar + yarn start. Accounts A and B (friends), both online, conversation open on both sides:
- Typing shows: A starts typing in the thread with B → B sees "A is typing..." above the input.
- Stops on idle: A stops typing → after ~4s (A's idle timer sends stop) B's indicator disappears; even if the stop packet is lost, B's indicator auto-expires after ~6s.
- Stops on send: A types then sends → B's indicator disappears (stop sent at send time) and the message arrives.
- 1:1 only: typing in the Staff Chat / a group thread produces no errors and no indicator (server ignores
peerId <= 0/ non-friends). - No regressions: sending, receipts (Phase 3 ✓/✓✓), offline markers (Phase 2), and groups (Phase 1) all still work.
- Step 3: Commit any fix-ups (only if needed)
cd Nitro-V3
git -c user.name=simoleo89 -c user.email=simoleo89@users.noreply.github.com commit -am "fix(messenger): typing indicator integration fixes"
Scope boundaries
- Ephemeral only: typing status is never stored; relayed only between online friends.
- 1:1 only: group/staff/bots produce no typing (server ignores
peerId <= 0and non-friends; client only renders forparticipant.id > 0). - Throttling: the client sends
trueonce per typing burst andfalseon idle(4s)/send/empty; the recipient auto-expires the indicator after 6s as a safety net for lost stop packets. - This completes the messenger initiative (Phases 1–4). Do NOT push/merge automatically; the branch carries all four phases + the user's own parallel commits.