export class RoomObjectOperationType
{
    public static OBJECT_UNDEFINED: string = 'OBJECT_UNDEFINED';
    public static OBJECT_MOVE: string = 'OBJECT_MOVE';
    public static OBJECT_PLACE: string = 'OBJECT_PLACE';
    public static OBJECT_ROTATE_POSITIVE: string = 'OBJECT_ROTATE_POSITIVE';
    public static OBJECT_ROTATE_NEGATIVE: string = 'OBJECT_ROTATE_NEGATIVE';
    public static OBJECT_MOVE_TO: string = 'OBJECT_MOVE_TO';
    public static OBJECT_PLACE_TO: string = 'OBJECT_PLACE_TO';
    public static OBJECT_PICKUP: string = 'OBJECT_PICKUP';
    public static OBJECT_PICKUP_BOT: string = 'OBJECT_PICKUP_BOT';
    public static OBJECT_PICKUP_PET: string = 'OBJECT_PICKUP_PET';
    public static OBJECT_EJECT: string = 'OBJECT_EJECT';
    public static OBJECT_SAVE_STUFF_DATA: string = 'OBJECT_SAVE_STUFF_DATA';
}