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🆙 Camera Filters are now 100%
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@@ -6,6 +6,31 @@ import { TextureUtils } from '@nitrots/utils';
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import { BLEND_MODES, ColorMatrix, ColorMatrixFilter, Container, Filter, Sprite, Texture } from 'pixi.js';
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import { RoomCameraWidgetEffect } from './RoomCameraWidgetEffect';
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const COLOR_MATRIX_OFFSET_INDICES = [4, 9, 14, 19] as const;
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export const normalizeCameraColorMatrix = (matrix: ColorMatrix): ColorMatrix =>
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{
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const normalized = [ ...matrix ] as ColorMatrix;
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for(const index of COLOR_MATRIX_OFFSET_INDICES)
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{
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if(Math.abs(normalized[index]) > 1) normalized[index] /= 255;
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}
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for(const [ rowStart, offsetIndex ] of [[0, 4], [5, 9], [10, 14]] as const)
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{
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const rowHasOnlyNegativeWeights =
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(normalized[rowStart] <= 0) &&
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(normalized[rowStart + 1] <= 0) &&
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(normalized[rowStart + 2] <= 0) &&
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((normalized[rowStart] !== 0) || (normalized[rowStart + 1] !== 0) || (normalized[rowStart + 2] !== 0));
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if((normalized[offsetIndex] === 0) && rowHasOnlyNegativeWeights) normalized[offsetIndex] = 1;
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}
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return normalized;
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};
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export class RoomCameraWidgetManager implements IRoomCameraWidgetManager
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{
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private _effects: Map<string, IRoomCameraWidgetEffect> = new Map();
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@@ -26,16 +51,9 @@ export class RoomCameraWidgetManager implements IRoomCameraWidgetManager
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const cameraEffect = new RoomCameraWidgetEffect(effect.name, effect.minLevel);
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if(effect.colorMatrix.length)
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if(effect.colorMatrix?.length)
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{
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// Config offsets (indices 4,9,14,19) follow Flash's 0-255 convention.
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// PixiJS v8 expects the full matrix in 0-1 space, so normalise them.
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const m = [ ...effect.colorMatrix ] as ColorMatrix;
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m[4] /= 255;
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m[9] /= 255;
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m[14] /= 255;
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m[19] /= 255;
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cameraEffect.colorMatrix = m;
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cameraEffect.colorMatrix = normalizeCameraColorMatrix(effect.colorMatrix);
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}
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else
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{
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@@ -0,0 +1,52 @@
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import { describe, expect, it } from 'vitest';
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import { ColorMatrix } from 'pixi.js';
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import { normalizeCameraColorMatrix } from '../RoomCameraWidgetManager';
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describe('normalizeCameraColorMatrix', () =>
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{
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it('keeps explicit negative grayscale bias untouched', () =>
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{
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const matrix: ColorMatrix = [
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-0.5, -0.5, -0.5, 0, 1,
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-0.5, -0.5, -0.5, 0, 1,
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-0.5, -0.5, -0.5, 0, 1,
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0, 0, 0, 1, 0
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];
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expect(normalizeCameraColorMatrix(matrix)).toEqual(matrix);
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});
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it('adds missing white bias for negative grayscale matrices', () =>
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{
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const matrix: ColorMatrix = [
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-0.5, -0.5, -0.5, 0, 0,
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-0.5, -0.5, -0.5, 0, 0,
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-0.5, -0.5, -0.5, 0, 0,
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0, 0, 0, 1, 0
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];
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expect(normalizeCameraColorMatrix(matrix)).toEqual([
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-0.5, -0.5, -0.5, 0, 1,
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-0.5, -0.5, -0.5, 0, 1,
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-0.5, -0.5, -0.5, 0, 1,
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0, 0, 0, 1, 0
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]);
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});
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it('normalizes legacy 255-based offsets to pixi range', () =>
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{
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const matrix: ColorMatrix = [
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1, 0, 0, 0, 255,
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0, 1, 0, 0, 128,
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0, 0, 1, 0, 64,
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0, 0, 0, 1, 255
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];
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expect(normalizeCameraColorMatrix(matrix)).toEqual([
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1, 0, 0, 0, 1,
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0, 1, 0, 0, 128 / 255,
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0, 0, 1, 0, 64 / 255,
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0, 0, 0, 1, 1
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]);
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});
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});
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