🔈 Fix: avatar now also speaks & refactor with meaningful names

This commit is contained in:
duckietm
2026-03-27 09:32:06 +01:00
parent b4f54b4891
commit 5aa7ca1077
+244 -235
View File
@@ -37,18 +37,18 @@ export class AvatarStructure
}
public initGeometry(k: any): void
public initGeometry(data: any): void
{
if(!k) return;
if(!data) return;
this._geometry = new AvatarModelGeometry(k);
this._geometry = new AvatarModelGeometry(data);
}
public initActions(k: IAssetManager, _arg_2: any): void
public initActions(assets: IAssetManager, data: any): void
{
if(!_arg_2) return;
if(!data) return;
this._actionManager = new AvatarActionManager(k, _arg_2);
this._actionManager = new AvatarActionManager(assets, data);
this._defaultAction = this._actionManager.getDefaultAction();
}
@@ -59,11 +59,11 @@ export class AvatarStructure
this._defaultAction = this._actionManager.getDefaultAction();
}
public initPartSets(k: any): boolean
public initPartSets(data: any): boolean
{
if(!k) return false;
if(!data) return false;
if(this._partSetsData.parse(k))
if(this._partSetsData.parse(data))
{
this._partSetsData.getPartDefinition('ri').appendToFigure = true;
this._partSetsData.getPartDefinition('li').appendToFigure = true;
@@ -74,18 +74,18 @@ export class AvatarStructure
return false;
}
public initAnimation(k: any): boolean
public initAnimation(data: any): boolean
{
if(!k) return false;
if(!data) return false;
return this._animationData.parse(k);
return this._animationData.parse(data);
}
public initFigureData(k: IFigureData): boolean
public initFigureData(data: IFigureData): boolean
{
if(!k) return false;
if(!data) return false;
return this._figureData.parse(k);
return this._figureData.parse(data);
}
public injectFigureData(data: IFigureData): void
@@ -93,13 +93,13 @@ export class AvatarStructure
this._figureData.injectJSON(data);
}
public registerAnimations(k: IAssetManager, _arg_2: string = 'fx', _arg_3: number = 200): void
public registerAnimations(assets: IAssetManager, prefix: string = 'fx', maxCount: number = 200): void
{
let index = 0;
while(index < _arg_3)
while(index < maxCount)
{
const collection = k.getCollection((_arg_2 + index));
const collection = assets.getCollection((prefix + index));
if(collection)
{
@@ -117,21 +117,21 @@ export class AvatarStructure
this._animationManager.registerAnimation(this, data);
}
public getPartColor(container: IAvatarFigureContainer, _arg_2: string, _arg_3: number = 0): IPartColor
public getPartColor(figureContainer: IAvatarFigureContainer, partType: string, colorIndex: number = 0): IPartColor
{
const _local_4 = container.getPartColorIds(_arg_2);
const colorIds = figureContainer.getPartColorIds(partType);
if((!(_local_4)) || (_local_4.length < _arg_3)) return null;
if(!colorIds || (colorIds.length < colorIndex)) return null;
const _local_5 = this._figureData.getSetType(_arg_2);
const setType = this._figureData.getSetType(partType);
if(_local_5 == null) return null;
if(setType == null) return null;
const _local_6 = this._figureData.getPalette(_local_5.paletteID);
const palette = this._figureData.getPalette(setType.paletteID);
if(!_local_6) return null;
if(!palette) return null;
return _local_6.getColor(_local_4[_arg_3]);
return palette.getColor(colorIds[colorIndex]);
}
public getBodyPartData(animation: string, frameCount: number, spriteId: string): AvatarAnimationLayerData
@@ -139,98 +139,98 @@ export class AvatarStructure
return this._animationManager.getLayerData(animation, frameCount, spriteId) as AvatarAnimationLayerData;
}
public getAnimation(k: string): Animation
public getAnimation(name: string): Animation
{
return this._animationManager.getAnimation(k);
return this._animationManager.getAnimation(name);
}
public getActionDefinition(k: string): ActionDefinition
public getActionDefinition(id: string): ActionDefinition
{
return this._actionManager.getActionDefinition(k);
return this._actionManager.getActionDefinition(id);
}
public getActionDefinitionWithState(k: string): ActionDefinition
public getActionDefinitionWithState(state: string): ActionDefinition
{
return this._actionManager.getActionDefinitionWithState(k);
return this._actionManager.getActionDefinitionWithState(state);
}
public isMainAvatarSet(k: string): boolean
public isMainAvatarSet(setType: string): boolean
{
return this._geometry.isMainAvatarSet(k);
return this._geometry.isMainAvatarSet(setType);
}
public sortActions(k: IActiveActionData[]): IActiveActionData[]
public sortActions(actions: IActiveActionData[]): IActiveActionData[]
{
return this._actionManager.sortActions(k);
return this._actionManager.sortActions(actions);
}
public maxFrames(k: IActiveActionData[]): number
public maxFrames(actions: IActiveActionData[]): number
{
let _local_2 = 0;
let maxFrameCount = 0;
for(const _local_3 of k)
for(const action of actions)
{
_local_2 = Math.max(_local_2, this._animationData.getFrameCount(_local_3.definition));
}
return _local_2;
}
public getMandatorySetTypeIds(k: string, _arg_2: number): string[]
{
if(!this._mandatorySetTypeIds[k])
{
this._mandatorySetTypeIds[k] = [];
maxFrameCount = Math.max(maxFrameCount, this._animationData.getFrameCount(action.definition));
}
if(this._mandatorySetTypeIds[k][_arg_2])
return maxFrameCount;
}
public getMandatorySetTypeIds(gender: string, clubLevel: number): string[]
{
if(!this._mandatorySetTypeIds[gender])
{
return this._mandatorySetTypeIds[k][_arg_2];
this._mandatorySetTypeIds[gender] = [];
}
this._mandatorySetTypeIds[k][_arg_2] = this._figureData.getMandatorySetTypeIds(k, _arg_2);
return this._mandatorySetTypeIds[k][_arg_2];
}
public getDefaultPartSet(k: string, _arg_2: string): IFigurePartSet
{
return this._figureData.getDefaultPartSet(k, _arg_2);
}
public getCanvasOffsets(k: IActiveActionData[], _arg_2: string, _arg_3: number): number[]
{
return this._actionManager.getCanvasOffsets(k, _arg_2, _arg_3);
}
public getCanvas(k: string, _arg_2: string): AvatarCanvas
{
return this._geometry.getCanvas(k, _arg_2);
}
public removeDynamicItems(k: IAvatarImage): void
{
this._geometry.removeDynamicItems(k);
}
public getActiveBodyPartIds(k: IActiveActionData, _arg_2: IAvatarImage): string[]
{
let _local_3: string[] = [];
const _local_4: string[] = [];
const _local_5 = k.definition.geometryType;
if(k.definition.isAnimation)
if(this._mandatorySetTypeIds[gender][clubLevel])
{
const _local_7 = ((k.definition.state + '.') + k.actionParameter);
const _local_8 = this._animationManager.getAnimation(_local_7);
return this._mandatorySetTypeIds[gender][clubLevel];
}
if(_local_8)
this._mandatorySetTypeIds[gender][clubLevel] = this._figureData.getMandatorySetTypeIds(gender, clubLevel);
return this._mandatorySetTypeIds[gender][clubLevel];
}
public getDefaultPartSet(partType: string, gender: string): IFigurePartSet
{
return this._figureData.getDefaultPartSet(partType, gender);
}
public getCanvasOffsets(actions: IActiveActionData[], scale: string, direction: number): number[]
{
return this._actionManager.getCanvasOffsets(actions, scale, direction);
}
public getCanvas(scale: string, geometryType: string): AvatarCanvas
{
return this._geometry.getCanvas(scale, geometryType);
}
public removeDynamicItems(avatar: IAvatarImage): void
{
this._geometry.removeDynamicItems(avatar);
}
public getActiveBodyPartIds(action: IActiveActionData, avatar: IAvatarImage): string[]
{
let partTypeIds: string[] = [];
const bodyPartIds: string[] = [];
const geometryType = action.definition.geometryType;
if(action.definition.isAnimation)
{
const animationKey = ((action.definition.state + '.') + action.actionParameter);
const animation = this._animationManager.getAnimation(animationKey);
if(animation)
{
_local_3 = _local_8.getAnimatedBodyPartIds(0, k.overridingAction);
partTypeIds = animation.getAnimatedBodyPartIds(0, action.overridingAction);
if(_local_8.hasAddData())
if(animation.hasAddData())
{
const _local_11 = {
const dynamicPart = {
id: '',
x: 0,
y: 0,
@@ -242,110 +242,121 @@ export class AvatarStructure
double: 1
};
const _local_12 = {
const partSetDefinition = {
setType: ''
};
for(const _local_13 of _local_8.addData)
for(const addData of animation.addData)
{
const _local_6 = this._geometry.getBodyPart(_local_5, _local_13.align);
const bodyPart = this._geometry.getBodyPart(geometryType, addData.align);
if(_local_6)
if(bodyPart)
{
_local_11.id = _local_13.id;
_local_6.addPart(_local_11, _arg_2);
dynamicPart.id = addData.id;
bodyPart.addPart(dynamicPart, avatar);
_local_12.setType = _local_13.id;
partSetDefinition.setType = addData.id;
const _local_10 = this._partSetsData.addPartDefinition(_local_12);
_local_10.appendToFigure = true;
const partDefinition = this._partSetsData.addPartDefinition(partSetDefinition);
partDefinition.appendToFigure = true;
if(_local_13.base === '') _local_10.staticId = 1;
if(addData.base === '') partDefinition.staticId = 1;
if(_local_4.indexOf(_local_6.id) === -1) _local_4.push(_local_6.id);
if(bodyPartIds.indexOf(bodyPart.id) === -1) bodyPartIds.push(bodyPart.id);
}
}
}
}
for(const _local_9 of _local_3)
for(const partTypeId of partTypeIds)
{
const _local_6 = this._geometry.getBodyPart(_local_5, _local_9);
const bodyPart = this._geometry.getBodyPart(geometryType, partTypeId);
if(_local_6 && (_local_4.indexOf(_local_6.id) === -1)) _local_4.push(_local_6.id);
if(bodyPart && (bodyPartIds.indexOf(bodyPart.id) === -1)) bodyPartIds.push(bodyPart.id);
}
if(bodyPartIds.length === 0)
{
partTypeIds = this._partSetsData.getActiveParts(action.definition);
for(const partType of partTypeIds)
{
const bodyPart = this._geometry.getBodyPartOfItem(geometryType, partType, avatar);
if(bodyPart && (bodyPartIds.indexOf(bodyPart.id) === -1)) bodyPartIds.push(bodyPart.id);
}
}
}
else
{
_local_3 = this._partSetsData.getActiveParts(k.definition);
partTypeIds = this._partSetsData.getActiveParts(action.definition);
for(const _local_14 of _local_3)
for(const partType of partTypeIds)
{
const _local_6 = this._geometry.getBodyPartOfItem(_local_5, _local_14, _arg_2);
const bodyPart = this._geometry.getBodyPartOfItem(geometryType, partType, avatar);
if(_local_6 && (_local_4.indexOf(_local_6.id) === -1)) _local_4.push(_local_6.id);
if(bodyPart && (bodyPartIds.indexOf(bodyPart.id) === -1)) bodyPartIds.push(bodyPart.id);
}
}
return _local_4;
return bodyPartIds;
}
public getBodyPartsUnordered(k: string): string[]
public getBodyPartsUnordered(avatarSet: string): string[]
{
return this._geometry.getBodyPartIdsInAvatarSet(k);
return this._geometry.getBodyPartIdsInAvatarSet(avatarSet);
}
public getBodyParts(k: string, _arg_2: string, _arg_3: number): string[]
public getBodyParts(avatarSet: string, geometryType: string, direction: number): string[]
{
const _local_4 = AvatarDirectionAngle.DIRECTION_TO_ANGLE[_arg_3];
const angle = AvatarDirectionAngle.DIRECTION_TO_ANGLE[direction];
return this._geometry.getBodyPartsAtAngle(k, _local_4, _arg_2);
return this._geometry.getBodyPartsAtAngle(avatarSet, angle, geometryType);
}
public getFrameBodyPartOffset(k: IActiveActionData, _arg_2: number, _arg_3: number, _arg_4: string): Point
public getFrameBodyPartOffset(action: IActiveActionData, direction: number, frameCount: number, bodyPartId: string): Point
{
const _local_5 = this._animationData.getAction(k.definition);
const animationAction = this._animationData.getAction(action.definition);
if(_local_5) return _local_5.getFrameBodyPartOffset(_arg_2, _arg_3, _arg_4);
if(animationAction) return animationAction.getFrameBodyPartOffset(direction, frameCount, bodyPartId);
return AnimationAction.DEFAULT_OFFSET;
}
public getParts(k: string, _arg_2: IAvatarFigureContainer, _arg_3: IActiveActionData, _arg_4: string, _arg_5: number, removes: string[], _arg_7: IAvatarImage, _arg_8: Map<string, string> = null): AvatarImagePartContainer[]
public getParts(bodyPartId: string, figureContainer: IAvatarFigureContainer, action: IActiveActionData, geometryType: string, direction: number, removes: string[], avatar: IAvatarImage, itemOverrides: Map<string, string> = null): AvatarImagePartContainer[]
{
const _local_10: Animation = null;
let _local_34: IActionDefinition = null;
const effectAnimation: Animation = null;
let actionDefinition: IActionDefinition = null;
let animationFrames: AvatarAnimationFrame[] = [];
let partColor: IPartColor = null;
let _local_20: AvatarAnimationFrame[] = [];
let _local_36: IPartColor = null;
if(!action) return [];
if(!_arg_3) return [];
const activePartTypes = this._partSetsData.getActiveParts(action.definition);
const partContainers: AvatarImagePartContainer[] = [];
let defaultFrames: any[] = [0];
const animationAction = this._animationData.getAction(action.definition);
const _local_9 = this._partSetsData.getActiveParts(_arg_3.definition);
const _local_11: AvatarImagePartContainer[] = [];
let _local_14: any[] = [0];
const _local_15 = this._animationData.getAction(_arg_3.definition);
if(_arg_3.definition.isAnimation)
if(action.definition.isAnimation)
{
const _local_24 = ((_arg_3.definition.state + '.') + _arg_3.actionParameter);
const _local_10 = this._animationManager.getAnimation(_local_24);
const animationKey = ((action.definition.state + '.') + action.actionParameter);
const spriteAnimation = this._animationManager.getAnimation(animationKey);
if(_local_10)
if(spriteAnimation)
{
_local_14 = this.getPopulatedArray(_local_10.frameCount(_arg_3.overridingAction));
defaultFrames = this.getPopulatedArray(spriteAnimation.frameCount(action.overridingAction));
for(const _local_25 of _local_10.getAnimatedBodyPartIds(0, _arg_3.overridingAction))
for(const animatedPartId of spriteAnimation.getAnimatedBodyPartIds(0, action.overridingAction))
{
if(_local_25 === k)
if(animatedPartId === bodyPartId)
{
const _local_26 = this._geometry.getBodyPart(_arg_4, _local_25);
const geometryBodyPart = this._geometry.getBodyPart(geometryType, animatedPartId);
if(_local_26)
if(geometryBodyPart)
{
for(const _local_27 of _local_26.getDynamicParts(_arg_7))
for(const dynamicPart of geometryBodyPart.getDynamicParts(avatar))
{
_local_9.push(_local_27.id);
activePartTypes.push(dynamicPart.id);
}
}
}
@@ -353,75 +364,73 @@ export class AvatarStructure
}
}
const _local_16 = this._geometry.getParts(_arg_4, k, _arg_5, _local_9, _arg_7);
const _local_21 = _arg_2.getPartTypeIds();
const visiblePartTypes = this._geometry.getParts(geometryType, bodyPartId, direction, activePartTypes, avatar);
const figurePartTypeIds = figureContainer.getPartTypeIds();
for(const _local_17 of _local_21)
for(const figurePartType of figurePartTypeIds)
{
if(_arg_8)
if(itemOverrides)
{
if(_arg_8.get(_local_17)) continue;
if(itemOverrides.get(figurePartType)) continue;
}
const _local_28 = _arg_2.getPartSetId(_local_17);
const _local_29 = _arg_2.getPartColorIds(_local_17);
const _local_30 = this._figureData.getSetType(_local_17);
const partSetId = figureContainer.getPartSetId(figurePartType);
const partColorIds = figureContainer.getPartColorIds(figurePartType);
const setType = this._figureData.getSetType(figurePartType);
if(_local_30)
if(setType)
{
const _local_31 = this._figureData.getPalette(_local_30.paletteID);
const palette = this._figureData.getPalette(setType.paletteID);
if(_local_31)
if(palette)
{
const _local_32 = _local_30.getPartSet(_local_28);
const figurePartSet = setType.getPartSet(partSetId);
if(_local_32)
if(figurePartSet)
{
removes = removes.concat(_local_32.hiddenLayers);
removes = removes.concat(figurePartSet.hiddenLayers);
for(const _local_33 of _local_32.parts)
for(const figurePart of figurePartSet.parts)
{
if(_local_16.indexOf(_local_33.type) > -1)
if(visiblePartTypes.indexOf(figurePart.type) > -1)
{
if(_local_15)
if(animationAction)
{
const _local_19 = _local_15.getPart(_local_33.type);
const animationPart = animationAction.getPart(figurePart.type);
if(_local_19)
if(animationPart)
{
_local_20 = _local_19.frames;
animationFrames = animationPart.frames;
}
else
{
_local_20 = _local_14;
animationFrames = defaultFrames;
}
}
else
{
_local_20 = _local_14;
animationFrames = defaultFrames;
}
_local_34 = _arg_3.definition;
actionDefinition = action.definition;
if(_local_9.indexOf(_local_33.type) === -1) _local_34 = this._defaultAction;
if(activePartTypes.indexOf(figurePart.type) === -1) actionDefinition = this._defaultAction;
const _local_13 = this._partSetsData.getPartDefinition(_local_33.type);
const partDefinition = this._partSetsData.getPartDefinition(figurePart.type);
let _local_35 = (!_local_13) ? _local_33.type : _local_13.flippedSetType;
let flippedPartType = (!partDefinition) ? figurePart.type : partDefinition.flippedSetType;
if(!_local_35 || (_local_35 === '')) _local_35 = _local_33.type;
if(!flippedPartType || (flippedPartType === '')) flippedPartType = figurePart.type;
if(_local_29 && (_local_29.length > (_local_33.colorLayerIndex - 1)))
if(partColorIds && (partColorIds.length > (figurePart.colorLayerIndex - 1)))
{
_local_36 = _local_31.getColor(_local_29[(_local_33.colorLayerIndex - 1)]);
partColor = palette.getColor(partColorIds[(figurePart.colorLayerIndex - 1)]);
}
const _local_37 = (_local_33.colorLayerIndex > 0);
const _local_18 = new AvatarImagePartContainer(k, _local_33.type, _local_33.id.toString(), _local_36, _local_20, _local_34, _local_37, _local_33.paletteMap, _local_35);
const isColorable = (figurePart.colorLayerIndex > 0);
const container = new AvatarImagePartContainer(bodyPartId, figurePart.type, figurePart.id.toString(), partColor, animationFrames, actionDefinition, isColorable, figurePart.paletteMap, flippedPartType);
_local_11.push(_local_18);
partContainers.push(container);
}
}
}
@@ -429,132 +438,132 @@ export class AvatarStructure
}
}
const _local_22: AvatarImagePartContainer[] = [];
const sortedContainers: AvatarImagePartContainer[] = [];
for(const _local_12 of _local_16)
for(const visiblePartType of visiblePartTypes)
{
let _local_39: IPartColor = null;
let _local_38 = false;
let overrideColor: IPartColor = null;
let partFound = false;
const _local_40 = ((_arg_8) && (_arg_8.get(_local_12)));
const hasItemOverride = ((itemOverrides) && (itemOverrides.get(visiblePartType)));
for(const _local_23 of _local_11)
for(const container of partContainers)
{
if(_local_23.partType === _local_12)
if(container.partType === visiblePartType)
{
if(_local_40)
if(hasItemOverride)
{
_local_39 = _local_23.color;
overrideColor = container.color;
}
else
{
_local_38 = true;
partFound = true;
if(removes.indexOf(_local_12) === -1) _local_22.push(_local_23);
if(removes.indexOf(visiblePartType) === -1) sortedContainers.push(container);
}
}
}
if(!_local_38)
if(!partFound)
{
if(_local_40)
if(hasItemOverride)
{
const _local_41 = _arg_8.get(_local_12);
const itemId = itemOverrides.get(visiblePartType);
let _local_42 = 0;
let _local_43 = 0;
let charCodeSum = 0;
let charIndex = 0;
while(_local_43 < _local_41.length)
while(charIndex < itemId.length)
{
_local_42 = (_local_42 + _local_41.charCodeAt(_local_43));
_local_43++;
charCodeSum = (charCodeSum + itemId.charCodeAt(charIndex));
charIndex++;
}
if(_local_15)
if(animationAction)
{
const _local_19 = _local_15.getPart(_local_12);
const animationPart = animationAction.getPart(visiblePartType);
if(_local_19)
if(animationPart)
{
_local_20 = _local_19.frames;
animationFrames = animationPart.frames;
}
else
{
_local_20 = _local_14;
animationFrames = defaultFrames;
}
}
else
{
_local_20 = _local_14;
animationFrames = defaultFrames;
}
const _local_18 = new AvatarImagePartContainer(k, _local_12, _local_41, _local_39, _local_20, _arg_3.definition, (!(_local_39 == null)), -1, _local_12, false, 1);
const container = new AvatarImagePartContainer(bodyPartId, visiblePartType, itemId, overrideColor, animationFrames, action.definition, (!(overrideColor == null)), -1, visiblePartType, false, 1);
_local_22.push(_local_18);
sortedContainers.push(container);
}
else
{
if(_local_9.indexOf(_local_12) > -1)
if(activePartTypes.indexOf(visiblePartType) > -1)
{
const _local_44 = this._geometry.getBodyPartOfItem(_arg_4, _local_12, _arg_7);
const ownerBodyPart = this._geometry.getBodyPartOfItem(geometryType, visiblePartType, avatar);
if(k !== _local_44.id)
if(bodyPartId !== ownerBodyPart.id)
{
//
}
else
{
const _local_13 = this._partSetsData.getPartDefinition(_local_12);
const partDefinition = this._partSetsData.getPartDefinition(visiblePartType);
let _local_45 = false;
let _local_46 = 1;
let isBlended = false;
let blendFactor = 1;
if(_local_13.appendToFigure)
if(partDefinition.appendToFigure)
{
let _local_47 = '1';
let partId = '1';
if(_arg_3.actionParameter !== '')
if(action.actionParameter !== '')
{
_local_47 = _arg_3.actionParameter;
partId = action.actionParameter;
}
if(_local_13.hasStaticId())
if(partDefinition.hasStaticId())
{
_local_47 = _local_13.staticId.toString();
partId = partDefinition.staticId.toString();
}
if(_local_10 != null)
if(effectAnimation != null)
{
const _local_48 = _local_10.getAddData(_local_12);
const addData = effectAnimation.getAddData(visiblePartType);
if(_local_48)
if(addData)
{
_local_45 = _local_48.isBlended;
_local_46 = _local_48.blend;
isBlended = addData.isBlended;
blendFactor = addData.blend;
}
}
if(_local_15)
if(animationAction)
{
const _local_19 = _local_15.getPart(_local_12);
const animationPart = animationAction.getPart(visiblePartType);
if(_local_19)
if(animationPart)
{
_local_20 = _local_19.frames;
animationFrames = animationPart.frames;
}
else
{
_local_20 = _local_14;
animationFrames = defaultFrames;
}
}
else
{
_local_20 = _local_14;
animationFrames = defaultFrames;
}
const _local_18 = new AvatarImagePartContainer(k, _local_12, _local_47, null, _local_20, _arg_3.definition, false, -1, _local_12, _local_45, _local_46);
const container = new AvatarImagePartContainer(bodyPartId, visiblePartType, partId, null, animationFrames, action.definition, false, -1, visiblePartType, isBlended, blendFactor);
_local_22.push(_local_18);
sortedContainers.push(container);
}
}
}
@@ -562,36 +571,36 @@ export class AvatarStructure
}
}
return _local_22;
return sortedContainers;
}
private getPopulatedArray(k: number): number[]
private getPopulatedArray(count: number): number[]
{
const _local_2: number[] = [];
const result: number[] = [];
let index = 0;
while(index < k)
while(index < count)
{
_local_2.push(index);
result.push(index);
index++;
}
return _local_2;
return result;
}
public getItemIds(): string[]
{
if(this._actionManager)
{
const k = this._actionManager.getActionDefinition('CarryItem').params;
const params = this._actionManager.getActionDefinition('CarryItem').params;
const _local_2 = [];
const itemIds = [];
for(const _local_3 of k.values()) _local_2.push(_local_3);
for(const value of params.values()) itemIds.push(value);
return _local_2;
return itemIds;
}
return [];