🆕 Disconnection handler, when you got disconnected you automatic go back to the room

This commit is contained in:
duckietm
2026-03-19 15:04:47 +01:00
parent eee289e8f2
commit 5aef7a3de2
16 changed files with 498 additions and 87 deletions
+3 -4
View File
@@ -63,14 +63,13 @@ export class WiredFilter extends Filter
void main(void) {
vec4 currentColor = texture(uTexture, vTextureCoord);
vec3 colorLine = uLineColor;
vec3 colorOverlay = uColor;
vec3 colorLine = uLineColor * currentColor.a;
vec3 colorOverlay = uColor * currentColor.a;
if(currentColor.r == 0.0 && currentColor.g == 0.0 && currentColor.b == 0.0 && currentColor.a > 0.0) {
finalColor = vec4(colorLine.r, colorLine.g, colorLine.b, currentColor.a);
} else if(currentColor.a > 0.0) {
vec3 blendedOverlay = mix(currentColor.rgb, colorOverlay, 0.28);
finalColor = vec4(blendedOverlay.r, blendedOverlay.g, blendedOverlay.b, currentColor.a);
finalColor = vec4(colorOverlay.r, colorOverlay.g, colorOverlay.b, currentColor.a);
}
}
`,