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Align with Pixi v8: Filter[] union, WebGLRenderer narrow, ImageLike
Four sites where Pixi v8's stricter typing tripped tsgo: - AvatarImage: container.filters is typed as 'readonly Filter[] | null' in v8 (no longer a single-Filter union). The old fallback branch 'else container.filters = [container.filters, …]' tried to treat a readonly array as a single Filter; collapsed to the array-spread path which now covers both undefined and non-empty cases. Added Filter to the pixi.js import. - FurnitureBadgeDisplayVisualization.updateSprite() had a 4-arg override (sprite, asset, scale, layerId) of the parent's 2-arg signature (scale, layerId). The sprite/asset were never used from the parameters — the body only mutated 'sprite'. Refactored to fetch the sprite via this.getSprite(layerId) inside the override body so the signature matches the base. - ExtendedSprite: 'renderer.gl' / 'glRenderTarget.resolveTargetFramebuffer' exist only on WebGLRenderer / GlRenderTarget (not the WebGPU variants). The runtime check 'renderer.type === RendererType.WEBGL' guarantees this; cast at the boundary to satisfy the typechecker. - TextureUtils.generateImage: Pixi v8's Extractor.image() returns the union ImageLike (HTMLCanvasElement | HTMLImageElement); the public signature promises HTMLImageElement. Cast at return — the Pixi default backend returns HTMLImageElement here.
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@@ -28,7 +28,7 @@ export class TextureUtils
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try
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{
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return await this.getExtractor().image(options);
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return await this.getExtractor().image(options) as HTMLImageElement;
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}
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catch(e)
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{
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