🚶 Height Fix (made an typo in the ROOM_DEPTH_OFFSET)

This commit is contained in:
DuckieTM
2026-03-08 15:27:30 +01:00
parent bc4605f45f
commit 5eb76c4843
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -12,7 +12,7 @@ export class RoomPlaneParser
public static TILE_HOLE: number = -100;
private static FLOOR_THICKNESS: number = 0.25;
private static WALL_THICKNESS: number = 0.25;
private static MAX_WALL_ADDITIONAL_HEIGHT: number = 20;
private static MAX_WALL_ADDITIONAL_HEIGHT: number = 26;
private _tileMatrix: number[][];
private _tileMatrixOriginal: number[][];
private _width: number = 0;
@@ -23,7 +23,7 @@ export class RoomVisualization extends RoomObjectSpriteVisualization implements
private static LANDSCAPE_COLOR_TOP: number = 0xFFFFFF;
private static LANDSCAPE_COLOR_SIDE: number = 0xCCCCCC;
private static LANDSCAPE_COLOR_BOTTOM: number = 0x999999;
private static ROOM_DEPTH_OFFSET: number = 1000;
private static ROOM_DEPTH_OFFSET: number = 2000;
protected _data: RoomVisualizationData = null;