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@@ -415,36 +415,27 @@ export class FloorplanEditor
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public getCurrentTilemapString(): string
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public getCurrentTilemapString(): string
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{
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{
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const highestTile = this._tilemap[this._height - 1][this._width - 1];
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// always rescan bounds: bulk operations like toggleSelectAll / fillSquareSelection
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// mutate tile.height directly without updating _width/_height
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this._width = 0;
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this._height = 0;
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if(highestTile.height === 'x')
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for(let y = MAX_NUM_TILE_PER_AXIS - 1; y >= 0; y--)
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{
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{
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this._width = -1;
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if(!this._tilemap[y]) continue;
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this._height = -1;
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for(let y = MAX_NUM_TILE_PER_AXIS - 1; y >= 0; y--)
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for(let x = MAX_NUM_TILE_PER_AXIS - 1; x >= 0; x--)
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{
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{
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if(!this._tilemap[y]) continue;
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if(!this._tilemap[y][x]) continue;
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for(let x = MAX_NUM_TILE_PER_AXIS - 1; x >= 0; x--)
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if(this._tilemap[y][x].height !== 'x')
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{
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{
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if(!this._tilemap[y][x]) continue;
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if((x + 1) > this._width) this._width = x + 1;
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if((y + 1) > this._height) this._height = y + 1;
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const tile = this._tilemap[y][x];
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if(tile.height !== 'x')
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{
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if((x + 1) > this._width)
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this._width = x + 1;
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if((y + 1) > this._height)
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this._height = y + 1;
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}
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}
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}
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}
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}
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}
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}
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const rows = [];
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const rows = [];
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for(let y = 0; y < this._height; y++)
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for(let y = 0; y < this._height; y++)
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