diff --git a/packages/room/src/renderer/RoomSpriteCanvas.ts b/packages/room/src/renderer/RoomSpriteCanvas.ts index 05d5bcf..a5d1e9c 100644 --- a/packages/room/src/renderer/RoomSpriteCanvas.ts +++ b/packages/room/src/renderer/RoomSpriteCanvas.ts @@ -458,7 +458,7 @@ export class RoomSpriteCanvas implements IRoomRenderingCanvas sortableSprite.z = ((z + sprite.relativeDepth) + (3.7E-11 * count)); // Ensure badge renders on top of furniture - const isBadgeSprite = sprite.name && sprite.name.length < 10 && /^[A-Z]{2}[0-9]/.test(sprite.name); + const isBadgeSprite = (sprite.tag === 'BADGE'); if(isBadgeSprite) { sortableSprite.z = -999;