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feat(sound): snapshot getter + volume-update event on SoundManager
Extends the snapshot pattern to the three audio volume levels (system /
furni / trax) so volume-slider widgets on the React client can subscribe
to a single source of truth via useSyncExternalStore.
API additions on ISoundManager:
- systemVolume / furniVolume getters (parity with the existing
traxVolume getter)
- getVolumesSnapshot(): Readonly<ISoundVolumesSnapshot> with the same
lazy-frozen + invalidation-on-change semantics as the user/session
snapshots
- new ISoundVolumesSnapshot { system, furni, trax } interface
New event: NitroEventType.SOUND_VOLUMES_UPDATED. Dispatched only when
the incoming NitroSettingsEvent.SETTINGS_UPDATED actually changes one
of the three volumes (a no-op refresh stays quiet).
While in there, fixed a real bug: the previous implementation cached
`volumeFurniUpdated` / `volumeTraxUpdated` BEFORE writing the new
values, but read `castedEvent.volumeFurni` / `castedEvent.volumeTrax`
in their pre-division form — comparing percent (e.g. 75) against the
already-divided stored value (e.g. 0.75) — so the change check almost
always reported "updated" for a real settings push and never reported
"updated" if the percent matched the stored fraction by coincidence
(only 0/100 are stable). Updated check is now consistent (compare
fraction vs fraction) and also tracks systemVolume changes for the
new snapshot invalidation.
This commit is contained in:
@@ -1,6 +1,6 @@
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import { IAdvancedMap, IMusicController, INitroEvent, ISoundManager } from '@nitrots/api';
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import { IAdvancedMap, IMusicController, INitroEvent, ISoundManager, ISoundVolumesSnapshot } from '@nitrots/api';
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import { GetConfiguration } from '@nitrots/configuration';
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import { GetEventDispatcher, NitroSettingsEvent, NitroSoundEvent, RoomEngineEvent, RoomEngineObjectEvent, RoomEngineSamplePlaybackEvent } from '@nitrots/events';
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import { GetEventDispatcher, NitroEvent, NitroEventType, NitroSettingsEvent, NitroSoundEvent, RoomEngineEvent, RoomEngineObjectEvent, RoomEngineSamplePlaybackEvent } from '@nitrots/events';
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import { AdvancedMap, NitroLogger } from '@nitrots/utils';
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import { MusicController } from './music/MusicController';
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@@ -9,6 +9,7 @@ export class SoundManager implements ISoundManager
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private _volumeSystem: number = 0.5;
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private _volumeFurni: number = 0.5;
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private _volumeTrax: number = 0.5;
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private _volumesSnapshot: Readonly<ISoundVolumesSnapshot> | null = null;
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private _internalSamples: IAdvancedMap<string, HTMLAudioElement> = new AdvancedMap();
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private _furniSamples: IAdvancedMap<number, HTMLAudioElement> = new AdvancedMap();
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@@ -81,17 +82,24 @@ export class SoundManager implements ISoundManager
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case NitroSettingsEvent.SETTINGS_UPDATED: {
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const castedEvent = (event as NitroSettingsEvent);
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const volumeFurniUpdated = castedEvent.volumeFurni !== this._volumeFurni;
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const volumeTraxUpdated = castedEvent.volumeTrax !== this._volumeTrax;
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const nextSystem = (castedEvent.volumeSystem / 100);
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const nextFurni = (castedEvent.volumeFurni / 100);
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const nextTrax = (castedEvent.volumeTrax / 100);
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this._volumeSystem = (castedEvent.volumeSystem / 100);
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this._volumeFurni = (castedEvent.volumeFurni / 100);
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this._volumeTrax = (castedEvent.volumeTrax / 100);
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const volumeSystemUpdated = nextSystem !== this._volumeSystem;
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const volumeFurniUpdated = nextFurni !== this._volumeFurni;
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const volumeTraxUpdated = nextTrax !== this._volumeTrax;
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this._volumeSystem = nextSystem;
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this._volumeFurni = nextFurni;
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this._volumeTrax = nextTrax;
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if(volumeFurniUpdated) this.updateFurniSamplesVolume(this._volumeFurni);
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if(volumeTraxUpdated) this._musicController?.updateVolume(this._volumeTrax);
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if(volumeSystemUpdated || volumeFurniUpdated || volumeTraxUpdated) this.invalidateVolumesSnapshot();
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return;
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}
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case NitroSoundEvent.PLAY_SOUND: {
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@@ -215,8 +223,38 @@ export class SoundManager implements ISoundManager
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return this._volumeTrax;
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}
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public get systemVolume(): number
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{
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return this._volumeSystem;
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}
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public get furniVolume(): number
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{
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return this._volumeFurni;
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}
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public get musicController(): IMusicController
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{
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return this._musicController;
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}
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private invalidateVolumesSnapshot(): void
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{
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this._volumesSnapshot = null;
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GetEventDispatcher().dispatchEvent(new NitroEvent(NitroEventType.SOUND_VOLUMES_UPDATED));
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}
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public getVolumesSnapshot(): Readonly<ISoundVolumesSnapshot>
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{
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if(this._volumesSnapshot) return this._volumesSnapshot;
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this._volumesSnapshot = Object.freeze<ISoundVolumesSnapshot>({
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system: this._volumeSystem,
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furni: this._volumeFurni,
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trax: this._volumeTrax
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});
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return this._volumesSnapshot;
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}
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}
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