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@@ -296,6 +296,8 @@ export class RoomSpriteCanvas implements IRoomRenderingCanvas
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const ls = plane.leftSide;
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const ls = plane.leftSide;
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const rs = plane.rightSide;
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const rs = plane.rightSide;
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if(!loc || !ls || !rs) continue;
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const corners = [
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const corners = [
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new Vector3d(loc.x, loc.y, loc.z),
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new Vector3d(loc.x, loc.y, loc.z),
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new Vector3d(loc.x + rs.x, loc.y + rs.y, loc.z + rs.z),
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new Vector3d(loc.x + rs.x, loc.y + rs.y, loc.z + rs.z),
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