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🆙 small fix
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@@ -357,9 +357,9 @@ export class RoomEngine implements IRoomEngine, IRoomCreator, IRoomEngineService
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let direction: IVector3D = null;
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if(doorDirection === 90) direction = new Vector3d(-2000, 0, 0);
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if(doorDirection === 90) direction = new Vector3d(-3000, 0, 0);
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if(doorDirection === 180) direction = new Vector3d(0, -2000, 0);
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if(doorDirection === 180) direction = new Vector3d(0, -3000, 0);
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canvas.geometry.setDisplacement(vector, direction);
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