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Move to Renderer V2
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import { IVector3D } from '../../utils';
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import { IObjectData } from './object';
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export interface ISelectedRoomObjectData
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{
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id: number;
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category: number;
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operation: string;
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loc: IVector3D;
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dir: IVector3D;
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typeId: number;
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instanceData: string;
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stuffData: IObjectData;
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state: number;
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animFrame: number;
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posture: string;
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dispose: () => void;
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}
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