Move to Renderer V2

This commit is contained in:
duckietm
2024-04-03 09:27:56 +02:00
parent 110c3ad393
commit b3134ce50b
4080 changed files with 115593 additions and 66375 deletions
@@ -0,0 +1,18 @@
import { IVector3D } from '../../../utils';
export interface ILegacyWallGeometry
{
dispose: () => void;
readonly disposed: boolean;
scale: number;
initialize(width: number, height: number, floorHeight: number): void;
setHeight(x: number, y: number, height: number): boolean;
getHeight(x: number, y: number): number;
getLocation(k: number, _arg_2: number, _arg_3: number, _arg_4: number, _arg_5: string): IVector3D;
getLocationOldFormat(k: number, _arg_2: number, _arg_3: string): IVector3D;
getOldLocation(k: IVector3D, _arg_2: number): [number, number, number, number, string];
getOldLocationString(k: IVector3D, _arg_2: number): string;
getDirection(k: string): number;
getFloorAltitude(k: number, _arg_2: number): number;
isRoomTile(k: number, _arg_2: number): boolean;
}