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Move to Renderer V2
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import { NitroEvent } from '../core';
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export class RoomContentLoadedEvent extends NitroEvent
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{
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public static RCLE_SUCCESS: string = 'RCLE_SUCCESS';
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public static RCLE_FAILURE: string = 'RCLE_FAILURE';
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public static RCLE_CANCEL: string = 'RCLE_CANCEL';
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private _contentType: string;
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constructor(type: string, contentType: string)
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{
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super(type);
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this._contentType = contentType;
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}
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public get contentType(): string
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{
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return this._contentType;
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}
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}
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