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Move to Renderer V2
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import { IVector3D } from '@nitrots/api';
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import { RoomObjectUpdateMessage } from './RoomObjectUpdateMessage';
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export class ObjectMoveUpdateMessage extends RoomObjectUpdateMessage
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{
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private _targetLocation: IVector3D;
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private _isSlide: boolean;
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constructor(location: IVector3D, targetLocation: IVector3D, direction: IVector3D, isSlide: boolean = false)
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{
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super(location, direction);
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this._targetLocation = targetLocation;
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this._isSlide = isSlide;
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}
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public get targetLocation(): IVector3D
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{
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if(!this._targetLocation) return this.location;
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return this._targetLocation;
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}
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public get isSlide(): boolean
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{
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return this._isSlide;
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}
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}
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