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Move to Renderer V2
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@@ -0,0 +1,40 @@
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import { IVector3D } from '@nitrots/api';
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import { RoomObjectUpdateMessage } from './RoomObjectUpdateMessage';
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export class ObjectTileCursorUpdateMessage extends RoomObjectUpdateMessage
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{
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private _height: number;
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private _sourceEventId: string;
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private _visible: boolean;
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private _toggleVisibility: boolean;
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constructor(k: IVector3D, height: number, visible: boolean, sourceEventId: string, toggleVisibility: boolean = false)
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{
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super(k, null);
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this._height = height;
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this._visible = visible;
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this._sourceEventId = sourceEventId;
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this._toggleVisibility = toggleVisibility;
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}
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public get height(): number
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{
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return this._height;
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}
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public get visible(): boolean
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{
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return this._visible;
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}
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public get sourceEventId(): string
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{
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return this._sourceEventId;
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}
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public get toggleVisibility(): boolean
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{
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return this._toggleVisibility;
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}
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}
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