☁️ Fase 1 done, adding animated landscapes

This commit is contained in:
DuckieTM
2026-02-01 16:42:27 +01:00
parent bd059d739d
commit c197de7ea2
7 changed files with 381 additions and 10 deletions
+2 -1
View File
@@ -14,10 +14,11 @@ export class RoomContentLoader implements IRoomContentLoader
private static PLACE_HOLDER_PET: string = 'place_holder_pet';
private static PLACE_HOLDER_DEFAULT: string = RoomContentLoader.PLACE_HOLDER;
private static ROOM: string = 'room';
private static LANDSCAPE: string = 'landscape';
private static TILE_CURSOR: string = 'tile_cursor';
private static SELECTION_ARROW: string = 'selection_arrow';
public static MANDATORY_LIBRARIES: string[] = [RoomContentLoader.PLACE_HOLDER, RoomContentLoader.PLACE_HOLDER_WALL, RoomContentLoader.PLACE_HOLDER_PET, RoomContentLoader.ROOM, RoomContentLoader.TILE_CURSOR, RoomContentLoader.SELECTION_ARROW];
public static MANDATORY_LIBRARIES: string[] = [RoomContentLoader.PLACE_HOLDER, RoomContentLoader.PLACE_HOLDER_WALL, RoomContentLoader.PLACE_HOLDER_PET, RoomContentLoader.ROOM, RoomContentLoader.LANDSCAPE, RoomContentLoader.TILE_CURSOR, RoomContentLoader.SELECTION_ARROW];
private _iconListener: IRoomContentListener;
private _images: Map<string, HTMLImageElement> = new Map();