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https://github.com/duckietm/Nitro_Render_V3.git
synced 2026-06-19 15:06:20 +00:00
Merge remote-tracking branch 'origin/main' into feature/checkpoint-20260403
This commit is contained in:
@@ -23,9 +23,18 @@ export class AvatarAssetDownloadManager
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this._structure = structure;
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}
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private static DEFAULT_MANDATORY_LIBS: string[] = ['hh_human_face'];
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public async init(): Promise<void>
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{
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this._missingMandatoryLibs = GetConfiguration().getValue<string[]>('avatar.mandatory.libraries');
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const configuredLibs = GetConfiguration().getValue<string[]>('avatar.mandatory.libraries') || [];
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this._missingMandatoryLibs = [ ...configuredLibs ];
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for(const lib of AvatarAssetDownloadManager.DEFAULT_MANDATORY_LIBS)
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{
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if(this._missingMandatoryLibs.indexOf(lib) === -1) this._missingMandatoryLibs.push(lib);
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}
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const url = GetConfiguration().getValue<string>('avatar.figuremap.url');
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@@ -285,6 +285,8 @@ export class AvatarImage implements IAvatarImage, IAvatarEffectListener
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const container = this.buildAvatarContainer(avatarCanvas, setType);
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if(!container) return null;
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GetRenderer().render({
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target: this._activeTexture,
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container: container,
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@@ -117,7 +117,12 @@ export class RoomCameraWidgetManager implements IRoomCameraWidgetManager
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TextureUtils.writeToTexture(container, renderTexture);
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return await TextureUtils.generateImage(renderTexture);
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const image = await TextureUtils.generateImage(renderTexture);
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container.destroy({ children: true });
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renderTexture.destroy(true);
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return image;
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}
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public get effects(): Map<string, IRoomCameraWidgetEffect>
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@@ -62,7 +62,8 @@ export class CommunicationManager implements ICommunicationManager
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t.shadowColor = 'blue';
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t.fillRect(-20, 10, 234, 5);
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const i = e.toDataURL();
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document.body.appendChild(e);
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e.width = 0;
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e.height = 0;
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let r = 0;
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if (i.length === 0) return 'nothing!';
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for (let n = 0; n < i.length; n++) {
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+12
@@ -283,6 +283,8 @@ export class FurnitureBadgeDisplayVisualization extends FurnitureAnimatedVisuali
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tempCtx.putImageData(patchData, 0, 0);
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accCtx.drawImage(tempCanvas, frame.dims.left, frame.dims.top);
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tempCanvas.width = 0;
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tempCanvas.height = 0;
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// Create a new canvas for this frame and create a texture from it
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const frameCanvas = document.createElement('canvas');
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@@ -299,6 +301,9 @@ export class FurnitureBadgeDisplayVisualization extends FurnitureAnimatedVisuali
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frameDelays.push(frame.delay || 10);
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}
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accCanvas.width = 0;
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accCanvas.height = 0;
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// Create AnimatedSprite with frame textures
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if(this._frameTextures.length > 1)
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{
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@@ -340,6 +345,13 @@ export class FurnitureBadgeDisplayVisualization extends FurnitureAnimatedVisuali
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ctx.clearRect(0, 0, badgeCanvas.width, badgeCanvas.height);
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ctx.drawImage(img, 0, 0, badgeCanvas.width, badgeCanvas.height);
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tex.source.update();
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img.onload = null;
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img.onerror = null;
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};
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img.onerror = () =>
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{
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img.onload = null;
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img.onerror = null;
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};
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img.src = badgeUrl;
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}
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+11
-2
@@ -28,10 +28,19 @@ export class FurnitureDynamicThumbnailVisualization extends IsometricImageFurniV
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if (image.complete && image.width > 0 && image.height > 0) {
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const texture = Texture.from(image);
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texture.source.scaleMode = 'linear';
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this.setThumbnailImages(texture, thumbnailUrl); // Pass URL here
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this.setThumbnailImages(texture, thumbnailUrl);
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} else {
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console.error("Image failed to load properly:", thumbnailUrl);
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this.setThumbnailImages(null);
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}
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image.onload = null;
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image.onerror = null;
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};
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image.onerror = () => {
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this.setThumbnailImages(null);
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image.onload = null;
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image.onerror = null;
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};
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} else {
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this.setThumbnailImages(null);
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@@ -5,6 +5,13 @@ export class FurnitureYoutubeVisualization extends FurnitureDynamicThumbnailVisu
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{
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protected static THUMBNAIL_URL: string = 'THUMBNAIL_URL';
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constructor()
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{
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super();
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this._hasOutline = false;
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}
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protected getThumbnailURL(): string
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{
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if(!this.object) return null;
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+108
-71
@@ -1,15 +1,16 @@
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import { IGraphicAsset } from '@nitrots/api';
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import { GetRenderer, TextureUtils } from '@nitrots/utils';
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import { Container, Graphics, Matrix, Sprite, Texture, RenderTexture } from 'pixi.js';
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import { GetRenderer } from '@nitrots/utils';
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import { Container, Matrix, Sprite, Texture, RenderTexture } from 'pixi.js';
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import { FurnitureAnimatedVisualization } from './FurnitureAnimatedVisualization';
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export class IsometricImageFurniVisualization extends FurnitureAnimatedVisualization {
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protected static THUMBNAIL: string = 'THUMBNAIL';
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private _thumbnailAssetNameNormal: string;
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private _thumbnailImageNormal: Texture;
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private _thumbnailDirection: number;
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private _thumbnailChanged: boolean;
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private _thumbnailLayerId: number;
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private _thumbnailTexture: Texture;
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private _uniqueId: string;
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private _photoUrl: string;
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protected _hasOutline: boolean;
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@@ -17,10 +18,11 @@ export class IsometricImageFurniVisualization extends FurnitureAnimatedVisualiza
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constructor() {
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super();
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this._thumbnailAssetNameNormal = null;
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this._thumbnailImageNormal = null;
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this._thumbnailDirection = -1;
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this._thumbnailChanged = false;
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this._thumbnailLayerId = -1;
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this._thumbnailTexture = null;
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this._uniqueId = `${Date.now()}-${Math.random().toString(36).substring(2, 9)}`;
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this._photoUrl = null;
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}
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@@ -56,13 +58,14 @@ export class IsometricImageFurniVisualization extends FurnitureAnimatedVisualiza
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return;
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}
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const thumbnailAssetName = this.getThumbnailAssetName(64);
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if (this._thumbnailImageNormal) {
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this.addThumbnailAsset(this._thumbnailImageNormal, 64);
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} else {
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const layerId = 2;
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const sprite = this.getSprite(layerId);
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if (this._thumbnailTexture instanceof RenderTexture) {
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this._thumbnailTexture.destroy(true);
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}
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this._thumbnailTexture = null;
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this._thumbnailLayerId = -1;
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}
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this._thumbnailChanged = false;
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@@ -76,21 +79,16 @@ export class IsometricImageFurniVisualization extends FurnitureAnimatedVisualiza
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const layerTag = this.getLayerTag(scale, this.direction, layerId);
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if (layerTag === IsometricImageFurniVisualization.THUMBNAIL) {
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this._thumbnailLayerId = layerId;
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const assetName = (this.cacheSpriteAssetName(scale, layerId, false) + this.getFrameNumber(scale, layerId));
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const asset = this.getAsset(assetName, layerId);
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const thumbnailAssetName = `${this.getThumbnailAssetName(scale)}-${this._uniqueId}`;
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const transformedTexture = this.generateTransformedThumbnail(k, asset || { width: 64, height: 64 });
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// Use the original asset's registered offsets so the thumbnail is drawn at the
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// furniture-defined sprite position. Fall back to centering when no asset exists.
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const offsetX = asset ? asset.offsetX : -Math.floor(transformedTexture.width / 2);
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const offsetY = asset ? asset.offsetY : -Math.floor(transformedTexture.height / 2);
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this.asset.addAsset(thumbnailAssetName, transformedTexture, true, offsetX, offsetY, false, false);
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const placedSprite = this.getSprite(layerId);
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if (placedSprite) {
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placedSprite.texture = transformedTexture;
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if (asset) {
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if (this._thumbnailTexture instanceof RenderTexture) {
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this._thumbnailTexture.destroy(true);
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}
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this._thumbnailTexture = this.generateTransformedThumbnail(k, asset);
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}
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return;
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@@ -100,78 +98,117 @@ export class IsometricImageFurniVisualization extends FurnitureAnimatedVisualiza
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}
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}
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protected generateTransformedThumbnail(texture: Texture, asset: IGraphicAsset): Texture {
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const scaleFactor = (asset?.width || 64) / texture.width;
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const verticalScale = 1.0265;
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const matrix = new Matrix();
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const frameThickness = 20;
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const frameColor = 0x000000;
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protected updateSprite(scale: number, layerId: number): void {
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super.updateSprite(scale, layerId);
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switch (this.direction) {
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if (this._thumbnailTexture && this._thumbnailLayerId === layerId) {
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const sprite = this.getSprite(layerId);
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if (sprite) {
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sprite.texture = this._thumbnailTexture;
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}
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}
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}
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protected generateTransformedThumbnail(texture: Texture, asset: IGraphicAsset): Texture {
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const assetWidth = asset.width;
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const assetHeight = asset.height;
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let outlineTexture: RenderTexture = null;
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if(this._hasOutline)
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{
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const borderSize = 20;
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const bgWidth = texture.width + borderSize * 2;
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const bgHeight = texture.height + borderSize * 2;
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const container = new Container();
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const background = new Sprite(Texture.WHITE);
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background.tint = 0x000000;
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background.width = bgWidth;
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background.height = bgHeight;
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const imageSprite = new Sprite(texture);
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imageSprite.position.set(borderSize, borderSize);
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container.addChild(background, imageSprite);
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outlineTexture = RenderTexture.create({ width: bgWidth, height: bgHeight, resolution: 1 });
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GetRenderer().render({ container, target: outlineTexture, clear: true });
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texture = outlineTexture;
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}
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texture.source.scaleMode = 'linear';
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const texW = texture.width;
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const texH = texture.height;
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const scaleX = assetWidth / texW;
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const scaleY = assetHeight / texH;
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const matrix = new Matrix();
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switch(this.direction)
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{
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case 2:
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matrix.a = scaleFactor;
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matrix.b = (-0.5 * scaleFactor);
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matrix.a = scaleX;
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matrix.b = -(0.5 * scaleX);
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matrix.c = 0;
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matrix.d = (scaleFactor * verticalScale);
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matrix.d = (scaleY / 1.6);
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matrix.tx = 0;
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matrix.ty = (0.5 * scaleFactor * texture.width);
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matrix.ty = (0.5 * scaleX * texW);
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break;
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case 0:
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case 4:
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matrix.a = scaleFactor;
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matrix.b = (0.5 * scaleFactor);
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matrix.a = scaleX;
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matrix.b = (0.5 * scaleX);
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matrix.c = 0;
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matrix.d = (scaleFactor * verticalScale);
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matrix.d = (scaleY / 1.6);
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matrix.tx = 0;
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matrix.ty = 0;
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break;
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default:
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matrix.a = scaleFactor;
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matrix.a = scaleX;
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matrix.b = 0;
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matrix.c = 0;
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matrix.d = scaleFactor;
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matrix.d = scaleY;
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matrix.tx = 0;
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matrix.ty = 0;
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}
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const imgWidth = texture.width;
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const imgHeight = texture.height;
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const flatWidth = imgWidth + frameThickness * 2;
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const flatHeight = imgHeight + frameThickness * 2;
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const flatRenderTexture = TextureUtils.createAndFillRenderTexture(flatWidth, flatHeight, frameColor);
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const imageSprite = new Sprite(texture);
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imageSprite.position.set(frameThickness, frameThickness);
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TextureUtils.writeToTexture(imageSprite, flatRenderTexture, false);
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const flatTexture = flatRenderTexture;
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const transformedSprite = new Sprite(flatTexture);
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transformedSprite.setFromMatrix(matrix);
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const width = 80;
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const height = 80;
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const finalContainer = new Container();
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const posX = (width - transformedSprite.width) / 2;
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const posY = (height - transformedSprite.height) / 2;
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transformedSprite.position.set(posX, posY);
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finalContainer.addChild(transformedSprite);
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// Calculate transformed corners manually for accurate bounds
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const corners = [
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{ x: matrix.tx, y: matrix.ty },
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{ x: matrix.a * texW + matrix.tx, y: matrix.b * texW + matrix.ty },
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||||
{ x: matrix.c * texH + matrix.tx, y: matrix.d * texH + matrix.ty },
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||||
{ x: matrix.a * texW + matrix.c * texH + matrix.tx, y: matrix.b * texW + matrix.d * texH + matrix.ty }
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||||
];
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||||
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const renderTexture = RenderTexture.create({ width, height, resolution: 1 });
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GetRenderer().render({ container: finalContainer, target: renderTexture, clear: true });
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||||
let minX = corners[0].x, minY = corners[0].y;
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||||
let maxX = corners[0].x, maxY = corners[0].y;
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||||
|
||||
for (const corner of corners) {
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||||
if (corner.x < minX) minX = corner.x;
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if (corner.y < minY) minY = corner.y;
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||||
if (corner.x > maxX) maxX = corner.x;
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||||
if (corner.y > maxY) maxY = corner.y;
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||||
}
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||||
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||||
const renderWidth = Math.ceil(maxX - minX);
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||||
const renderHeight = Math.ceil(maxY - minY);
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||||
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||||
matrix.tx -= minX;
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||||
matrix.ty -= minY;
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||||
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||||
const transformedSprite = new Sprite(texture);
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||||
transformedSprite.setFromMatrix(matrix);
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||||
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||||
const renderTexture = RenderTexture.create({ width: renderWidth, height: renderHeight, resolution: 1 });
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GetRenderer().render({ container: transformedSprite, target: renderTexture, clear: true });
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||||
|
||||
if (outlineTexture) {
|
||||
outlineTexture.destroy(true);
|
||||
}
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||||
|
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return renderTexture;
|
||||
}
|
||||
|
||||
protected getSpriteAssetName(scale: number, layerId: number): string {
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if (this._thumbnailImageNormal && (this.getLayerTag(scale, this.direction, layerId) === IsometricImageFurniVisualization.THUMBNAIL)) {
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return `${this.getThumbnailAssetName(scale)}-${this._uniqueId}`;
|
||||
}
|
||||
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return super.getSpriteAssetName(scale, layerId);
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||||
}
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||||
|
||||
protected getThumbnailAssetName(scale: number): string {
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||||
return this.cacheSpriteAssetName(scale, 2, false) + this.getFrameNumber(scale, 2);
|
||||
}
|
||||
|
||||
protected getFullThumbnailAssetName(k: number, _arg_2: number): string {
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||||
return [this._type, k, 'thumb', _arg_2].join('_');
|
||||
}
|
||||
}
|
||||
@@ -883,8 +883,18 @@ export class RoomPlane implements IRoomPlane
|
||||
const container = new Container();
|
||||
const visibleAvatarIds = new Set<number>();
|
||||
|
||||
const addReflectionSprite = (texture: Texture, oppositeTexture: Texture, location: IVector3D, alpha: number, verticalOffset: number = 0, direction: number = 0, avatarId: number = -1): boolean => {
|
||||
if(!texture?.source || texture.source.destroyed || !texture.source.style || !location || alpha < 0) return false;
|
||||
const addReflectionSprite = (
|
||||
texture: Texture,
|
||||
oppositeTexture: Texture,
|
||||
location: IVector3D,
|
||||
alpha: number,
|
||||
verticalOffset: number = 0,
|
||||
direction: number = 0,
|
||||
avatarId: number = -1
|
||||
): boolean =>
|
||||
{
|
||||
if(!texture?.source || texture.source.destroyed || !texture.source.style || !location || alpha < 0)
|
||||
return false;
|
||||
|
||||
const relative = Vector3d.dif(location, this._location);
|
||||
const planeDistance = Math.abs(Vector3d.scalarProjection(relative, this._normal));
|
||||
@@ -894,7 +904,8 @@ export class RoomPlane implements IRoomPlane
|
||||
const leftSideLoc = Vector3d.scalarProjection(relative, this._leftSide);
|
||||
const rightSideLoc = Vector3d.scalarProjection(relative, this._rightSide);
|
||||
|
||||
const closestMask = this._windowMasks.reduce((best, mask) => {
|
||||
const closestMask = this._windowMasks.reduce((best, mask) =>
|
||||
{
|
||||
const score = Math.abs(mask.leftSideLoc - leftSideLoc) + Math.abs(mask.rightSideLoc - rightSideLoc);
|
||||
|
||||
if(!best || (score < best.score)) return { mask, score };
|
||||
@@ -936,7 +947,8 @@ export class RoomPlane implements IRoomPlane
|
||||
if(shouldMirror && oppositeTexture)
|
||||
{
|
||||
if(normalFacingDot >= transitionHigh) oppositeWeight = 1;
|
||||
else if(normalFacingDot > transitionLow) oppositeWeight = (normalFacingDot - transitionLow) / (transitionHigh - transitionLow);
|
||||
else if(normalFacingDot > transitionLow)
|
||||
oppositeWeight = (normalFacingDot - transitionLow) / (transitionHigh - transitionLow);
|
||||
}
|
||||
|
||||
if(oppositeWeight < 1)
|
||||
@@ -944,7 +956,6 @@ export class RoomPlane implements IRoomPlane
|
||||
const sprite = new Sprite(texture);
|
||||
sprite.anchor.set(0.5, 1);
|
||||
sprite.position.set(Math.trunc(x), Math.trunc(y));
|
||||
sprite.scale.set(1, 1);
|
||||
sprite.tint = 0xCFE3FF;
|
||||
sprite.alpha = alpha * (1 - oppositeWeight);
|
||||
container.addChild(sprite);
|
||||
@@ -955,7 +966,6 @@ export class RoomPlane implements IRoomPlane
|
||||
const sprite = new Sprite(oppositeTexture);
|
||||
sprite.anchor.set(0.5, 1);
|
||||
sprite.position.set(Math.trunc(x), Math.trunc(y));
|
||||
sprite.scale.set(1, 1);
|
||||
sprite.tint = 0xCFE3FF;
|
||||
sprite.alpha = alpha * oppositeWeight;
|
||||
container.addChild(sprite);
|
||||
@@ -966,22 +976,28 @@ export class RoomPlane implements IRoomPlane
|
||||
|
||||
for(const avatar of avatars)
|
||||
{
|
||||
if(!avatar?.texture?.source || avatar.texture.source.destroyed || !avatar.texture.source.style || !avatar.location) continue;
|
||||
if(!avatar?.texture?.source || avatar.texture.source.destroyed || !avatar.texture.source.style || !avatar.location)
|
||||
continue;
|
||||
|
||||
let firstSeenAt = this._windowReflectionFirstSeenAt.get(avatar.id);
|
||||
|
||||
if(firstSeenAt === undefined)
|
||||
{
|
||||
firstSeenAt = now;
|
||||
}
|
||||
if(firstSeenAt === undefined) firstSeenAt = now;
|
||||
|
||||
const elapsed = Math.min(fadeDurationMs, Math.max(0, (now - firstSeenAt)));
|
||||
const progress = (elapsed / fadeDurationMs);
|
||||
const alpha = (0.4 * progress);
|
||||
const alpha = (0.4 * (elapsed / fadeDurationMs));
|
||||
|
||||
if(!addReflectionSprite(avatar.texture, avatar.oppositeTexture, avatar.location, alpha, avatar.verticalOffset || 0, avatar.direction || 0, avatar.id)) continue;
|
||||
if(!addReflectionSprite(
|
||||
avatar.texture,
|
||||
avatar.oppositeTexture,
|
||||
avatar.location,
|
||||
alpha,
|
||||
avatar.verticalOffset || 0,
|
||||
avatar.direction || 0,
|
||||
avatar.id))
|
||||
continue;
|
||||
|
||||
if(!this._windowReflectionFirstSeenAt.has(avatar.id)) this._windowReflectionFirstSeenAt.set(avatar.id, firstSeenAt);
|
||||
if(!this._windowReflectionFirstSeenAt.has(avatar.id))
|
||||
this._windowReflectionFirstSeenAt.set(avatar.id, firstSeenAt);
|
||||
|
||||
visibleAvatarIds.add(avatar.id);
|
||||
this._windowReflectionFadeOut.delete(avatar.id);
|
||||
@@ -998,24 +1014,13 @@ export class RoomPlane implements IRoomPlane
|
||||
});
|
||||
}
|
||||
|
||||
// move to fade-out (NO destruction)
|
||||
for(const [id, lastVisible] of this._windowReflectionLastVisible)
|
||||
{
|
||||
if(visibleAvatarIds.has(id) || this._windowReflectionFadeOut.has(id)) continue;
|
||||
|
||||
if(!lastVisible.texture?.source || lastVisible.texture.source.destroyed || !lastVisible.texture.source.style)
|
||||
{
|
||||
this._windowReflectionLastVisible.delete(id);
|
||||
this._windowReflectionFirstSeenAt.delete(id);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
this._windowReflectionFadeOut.set(id, {
|
||||
texture: lastVisible.texture,
|
||||
oppositeTexture: lastVisible.oppositeTexture,
|
||||
location: lastVisible.location,
|
||||
verticalOffset: lastVisible.verticalOffset,
|
||||
direction: lastVisible.direction,
|
||||
...lastVisible,
|
||||
startedAt: now
|
||||
});
|
||||
|
||||
@@ -1023,6 +1028,7 @@ export class RoomPlane implements IRoomPlane
|
||||
this._windowReflectionFirstSeenAt.delete(id);
|
||||
}
|
||||
|
||||
// fade-out rendering (NO destruction)
|
||||
for(const [id, fadeOut] of this._windowReflectionFadeOut)
|
||||
{
|
||||
const elapsed = (now - fadeOut.startedAt);
|
||||
@@ -1030,13 +1036,22 @@ export class RoomPlane implements IRoomPlane
|
||||
if(elapsed >= fadeDurationMs)
|
||||
{
|
||||
this._windowReflectionFadeOut.delete(id);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
const alpha = (0.4 * (1 - (elapsed / fadeDurationMs)));
|
||||
|
||||
if(!addReflectionSprite(fadeOut.texture, fadeOut.oppositeTexture, fadeOut.location, alpha, fadeOut.verticalOffset, fadeOut.direction, id)) this._windowReflectionFadeOut.delete(id);
|
||||
if(!addReflectionSprite(
|
||||
fadeOut.texture,
|
||||
fadeOut.oppositeTexture,
|
||||
fadeOut.location,
|
||||
alpha,
|
||||
fadeOut.verticalOffset,
|
||||
fadeOut.direction,
|
||||
id))
|
||||
{
|
||||
this._windowReflectionFadeOut.delete(id);
|
||||
}
|
||||
}
|
||||
|
||||
if(!container.children.length)
|
||||
|
||||
@@ -248,6 +248,7 @@ export class BadgeImageManager
|
||||
if(!renderedLayers) return false;
|
||||
|
||||
const texture = TextureUtils.generateTexture(container);
|
||||
container.destroy({ children: true });
|
||||
GetAssetManager().setTexture(groupBadge.code, texture);
|
||||
|
||||
GetEventDispatcher().dispatchEvent(new BadgeImageReadyEvent(groupBadge.code, texture));
|
||||
|
||||
Reference in New Issue
Block a user