duckietm
764dd680c8
🆙 Updated Mirroring in the windows, now showing face when infront
2026-02-17 15:20:07 +01:00
duckietm
ac0226e09a
🆙 Fixed the WallItems with color background
2026-02-17 10:19:23 +01:00
DuckieTM
8f5a9f7188
🆙 Patch GlTextureSystem & Fix effects like BBRed
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- Monkey-patch the renderer's GlTextureSystem to prevent crashes from destroyed textures
2026-02-07 19:08:39 +01:00
DuckieTM
9c43cb240e
🆙 Fix Effects (enable)
2026-02-07 11:25:38 +01:00
duckietm
4225dbdd90
🆙 Removed the generic.asset.url
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We have removed the generic.asset.url and all is now in the renderer, so easy to edit and no more wrongly loaded assets
2026-02-06 13:00:22 +01:00
duckietm
501f918d0d
🆙 Windows 100% done!
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- Background color added
- Fixed one missing window
- Better cloud animation
- (NEW) real miror view in windows
2026-02-05 16:57:32 +01:00
duckietm
bed34615c1
🆙 cleanup and small fix to the json
2026-02-05 13:42:27 +01:00
duckietm
17ae1bd644
🆙 added Room background colors,so windows and landscapes are now 100%
2026-02-05 13:04:44 +01:00
duckietm
91c20c49e7
🆙 Clouds work 100% now
2026-02-05 11:06:59 +01:00
duckietm
120a502a7d
🆙 Update
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- Animation canvas uses full landscape height for proper vertical positioning
- Animation assets always loaded from room collection
- Fallback to default plane when specific plane not found
2026-02-05 08:32:02 +01:00
duckietm
7b59a31b0f
🆙 Working landscapes as in V1
2026-02-02 10:15:14 +01:00
DuckieTM
c197de7ea2
☁️ Fase 1 done, adding animated landscapes
2026-02-01 16:42:27 +01:00
DuckieTM
bd059d739d
🆙 foto's 100% in renderer as in habbo
2026-02-01 15:13:30 +01:00
DuckieTM
1fe48bcda7
🆙 Update Furniture Badge
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- Better performance - PixiJS handles animation
- GPU acceleration - Textures are uploaded to GPU instead of CPU canvas operations
2026-01-31 20:54:42 +01:00
DuckieTM
4f2c2f904c
🆙 Updates
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* Fix PixiJS v8 deprecation warning (PixiJS v8 only allows Container objects to have children)
* Changed from whitelist to blocklist approach in LegacyExternalInterface:
- Allows legitimate callbacks like 'openroom', 'opennavigator', etc.
- Blocks only dangerous globals (eval, Function, window, document, etc.)
- Blocks prototype pollution vectors (__proto__, constructor, etc.)
- Blocks network/storage APIs from being overwritten.
2026-01-31 16:18:03 +01:00
duckietm
e263ce59bf
🆙 Added animated gif to badge_display
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Display Container
├── Furniture Container (renders 1st - back)
│ └── All furniture sprites sorted by z-depth
├── Avatar Container (renders 2nd - middle)
│ └── All avatar sprites sorted by z-depth
└── Badge Container (renders 3rd - front)
└── All badge sprites sorted by z-depth
✅ Badges render on top of their furniture
✅ Avatars respect proper 3D depth (in front when in front, behind when behind)
✅ Animated GIFs work beautifully
✅ Clean, maintainable code with just a tiny z-offset
2026-01-30 09:59:04 +01:00
duckietm
53c6ecfbc3
:fix Furniture Badges & update pixijs
2026-01-29 11:02:58 +01:00
duckietm
476f71a482
🆙 Add backgrounds to renderer
2025-05-22 10:31:31 +02:00
duckietm
e0c0c06c99
👈 Added FURNITURE_PICKUP_ALL for chooser
2025-03-19 12:49:49 +01:00
duckietm
45bf5aa96f
🆙 removed debug logs
2025-03-18 16:08:47 +01:00
duckietm
feda0b3e3a
📷 Fully working Photo now in rooms
2025-03-18 16:05:59 +01:00
duckietm
8acd0c7de4
Wip
2025-03-18 10:46:22 +01:00
DuckieTM
00790c0789
WiP Camera
2025-03-16 21:57:32 +01:00
DuckieTM
d864fe3018
🆙 Update Deps. + WiP
2025-03-15 14:54:10 +01:00
duckietm
c6ccfab5f5
WiP for the camera Thumbnail
2025-03-11 16:57:17 +01:00
duckietm
14bf0fdcbd
🆙 Fix firework memory leak and update pixi.js
2024-09-13 08:04:35 +02:00
duckietm
1e4f45a107
🆙 the latest updates to Renderer
2024-07-15 10:23:54 +02:00
duckietm
bd09ea8b25
🆙 added latest changes
2024-07-04 15:03:26 +02:00
duckietm
b3134ce50b
Move to Renderer V2
2024-04-03 09:27:56 +02:00