Renderer support for the in-client image position editor:
- FurnitureBrandedImageVisualization applies offsetX/Y to the branded image
layer only (offsetZ stays as z-index/depth), so the image can be moved
without shifting the furni frame
- new `scale` branding key + FURNITURE_BRANDING_SCALE: zooms the image via a
real per-sprite scale (RoomObjectSprite.scale, default 1, applied in
RoomSpriteCanvas) — NOT by writing the read-only width/height
- AssetManager loads external raster images (png/jpg/…) via a CORS <img> +
Texture.from instead of Assets.load (which didn't load cross-origin images);
branding image download failures are now surfaced instead of swallowed
Two tsgo nits that propagate to the client when the renderer is linked
in:
- packages/utils/src/NitroConfig.ts declared
'NitroConfig?: { [index: string]: any }' on Window, but Nitro-V3
declares 'NitroConfig?: Record<string, unknown>' in its
react-app-env.d.ts. The two declaration-merging fragments must
match — switching the renderer side to Record<string, unknown>
unifies them.
- packages/assets/src/AssetManager.ts: 'import.meta.glob(...)' is
augmented as Record<string, string> in the client's typedef, so
'mod.default ?? mod' (defensive handling of either string or
{ default: string }) failed because mod is typed string. Cast
inline: '((mod as { default?: string }).default ?? mod)'.
Renderer tsgo error count: 3 -> 0.
- Animation canvas uses full landscape height for proper vertical positioning
- Animation assets always loaded from room collection
- Fallback to default plane when specific plane not found